1,893 research outputs found

    Working With Incremental Spatial Data During Parallel (GPU) Computation

    Get PDF
    Central to many complex systems, spatial actors require an awareness of their local environment to enable behaviours such as communication and navigation. Complex system simulations represent this behaviour with Fixed Radius Near Neighbours (FRNN) search. This algorithm allows actors to store data at spatial locations and then query the data structure to find all data stored within a fixed radius of the search origin. The work within this thesis answers the question: What techniques can be used for improving the performance of FRNN searches during complex system simulations on Graphics Processing Units (GPUs)? It is generally agreed that Uniform Spatial Partitioning (USP) is the most suitable data structure for providing FRNN search on GPUs. However, due to the architectural complexities of GPUs, the performance is constrained such that FRNN search remains one of the most expensive common stages between complex systems models. Existing innovations to USP highlight a need to take advantage of recent GPU advances, reducing the levels of divergence and limiting redundant memory accesses as viable routes to improve the performance of FRNN search. This thesis addresses these with three separate optimisations that can be used simultaneously. Experiments have assessed the impact of optimisations to the general case of FRNN search found within complex system simulations and demonstrated their impact in practice when applied to full complex system models. Results presented show the performance of the construction and query stages of FRNN search can be improved by over 2x and 1.3x respectively. These improvements allow complex system simulations to be executed faster, enabling increases in scale and model complexity

    Alternative group trip planning queries in spatial databases

    Get PDF
    Trip Planning Queries are considered as one of the popular services offered by Location-Based Services. We propose a new query type called an Alternative Group Trip Planning Query (AGTPQ) which is an extended version of Sequenced Group Trip Planning Queries (SGTPQs). Given a set of users’ source locations and destination locations and a sequence of Categories of Interest (COIs) that the users want to visit, an AGTPQ generates a new COI sequence order using one of the proposed techniques and finds an optimal trip starting from the source locations, passing through the new sequenced COI order and ending at the destination locations. We propose three approaches: Permutation Strategy on Sequenced Group Trip Planning Queries (PSGTPQs), Greedy Strategy on Sequenced Group Trip Planning Queries (GSGTPQs) and Random Strategy on Sequenced Group Trip Planning Queries (RSGTPQs). We compare the results of our proposed strategies with the PGNE strategy through experimental evaluation

    Engineering Algorithms for Dynamic and Time-Dependent Route Planning

    Get PDF
    Efficiently computing shortest paths is an essential building block of many mobility applications, most prominently route planning/navigation devices and applications. In this thesis, we apply the algorithm engineering methodology to design algorithms for route planning in dynamic (for example, considering real-time traffic) and time-dependent (for example, considering traffic predictions) problem settings. We build on and extend the popular Contraction Hierarchies (CH) speedup technique. With a few minutes of preprocessing, CH can optimally answer shortest path queries on continental-sized road networks with tens of millions of vertices and edges in less than a millisecond, i.e. around four orders of magnitude faster than Dijkstra’s algorithm. CH already has been extended to dynamic and time-dependent problem settings. However, these adaptations suffer from limitations. For example, the time-dependent variant of CH exhibits prohibitive memory consumption on large road networks with detailed traffic predictions. This thesis contains the following key contributions: First, we introduce CH-Potentials, an A*-based routing framework. CH-Potentials computes optimal distance estimates for A* using CH with a lower bound weight function derived at preprocessing time. The framework can be applied to any routing problem where appropriate lower bounds can be obtained. The achieved speedups range between one and three orders of magnitude over Dijkstra’s algorithm, depending on how tight the lower bounds are. Second, we propose several improvements to Customizable Contraction Hierarchies (CCH), the CH adaptation for dynamic route planning. Our improvements yield speedups of up to an order of magnitude. Further, we augment CCH to efficiently support essential extensions such as turn costs, alternative route computation and point-of-interest queries. Third, we present the first space-efficient, fast and exact speedup technique for time-dependent routing. Compared to the previous time-dependent variant of CH, our technique requires up to 40 times less memory, needs at most a third of the preprocessing time, and achieves only marginally slower query running times. Fourth, we generalize A* and introduce time-dependent A* potentials. This allows us to design the first approach for routing with combined live and predicted traffic, which achieves interactive running times for exact queries while allowing live traffic updates in a fraction of a minute. Fifth, we study extended problem models for routing with imperfect data and routing for truck drivers and present efficient algorithms for these variants. Sixth and finally, we present various complexity results for non-FIFO time-dependent routing and the extended problem models

    Autonomous Navigation for Unmanned Aerial Systems - Visual Perception and Motion Planning

    Get PDF
    L'abstract è presente nell'allegato / the abstract is in the attachmen

    Efficient Data Streaming Analytic Designs for Parallel and Distributed Processing

    Get PDF
    Today, ubiquitously sensing technologies enable inter-connection of physical\ua0objects, as part of Internet of Things (IoT), and provide massive amounts of\ua0data streams. In such scenarios, the demand for timely analysis has resulted in\ua0a shift of data processing paradigms towards continuous, parallel, and multitier\ua0computing. However, these paradigms are followed by several challenges\ua0especially regarding analysis speed, precision, costs, and deterministic execution.\ua0This thesis studies a number of such challenges to enable efficient continuous\ua0processing of streams of data in a decentralized and timely manner.In the first part of the thesis, we investigate techniques aiming at speeding\ua0up the processing without a loss in precision. The focus is on continuous\ua0machine learning/data mining types of problems, appearing commonly in IoT\ua0applications, and in particular continuous clustering and monitoring, for which\ua0we present novel algorithms; (i) Lisco, a sequential algorithm to cluster data\ua0points collected by LiDAR (a distance sensor that creates a 3D mapping of the\ua0environment), (ii) p-Lisco, the parallel version of Lisco to enhance pipeline- and\ua0data-parallelism of the latter, (iii) pi-Lisco, the parallel and incremental version\ua0to reuse the information and prevent redundant computations, (iv) g-Lisco, a\ua0generalized version of Lisco to cluster any data with spatio-temporal locality\ua0by leveraging the implicit ordering of the data, and (v) Amble, a continuous\ua0monitoring solution in an industrial process.In the second part, we investigate techniques to reduce the analysis costs\ua0in addition to speeding up the processing while also supporting deterministic\ua0execution. The focus is on problems associated with availability and utilization\ua0of computing resources, namely reducing the volumes of data, involving\ua0concurrent computing elements, and adjusting the level of concurrency. For\ua0that, we propose three frameworks; (i) DRIVEN, a framework to continuously\ua0compress the data and enable efficient transmission of the compact data in the\ua0processing pipeline, (ii) STRATUM, a framework to continuously pre-process\ua0the data before transferring the later to upper tiers for further processing, and\ua0(iii) STRETCH, a framework to enable instantaneous elastic reconfigurations\ua0to adjust intra-node resources at runtime while ensuring determinism.The algorithms and frameworks presented in this thesis contribute to an\ua0efficient processing of data streams in an online manner while utilizing available\ua0resources. Using extensive evaluations, we show the efficiency and achievements\ua0of the proposed techniques for IoT representative applications that involve a\ua0wide spectrum of platforms, and illustrate that the performance of our work\ua0exceeds that of state-of-the-art techniques

    The area code tree for approximate nearest neighbour search in dense point sets

    Get PDF
    Location based Services (LBSs) have become very popular due to the rapid development of wireless technology and mobile devices. A LBS provides results to a user of a mobile device (e.g.smart phone, tablet) based on their location, interests, and the type of query being performed. For example, a user may want to know the location of the closest restaurant to them. Sometimes the user may also be happy with another suggestion that may not be the closest but close enough to satisfy them. This is an example of an approximate nearest neighbour search. In this thesis, we propose a spatial data structure the Area Code Tree which is a trie-type structure. The Area Code Tree stores Points of Interest (POIs) that are represented in area code format. We also present the algorithms for mapping the area code of a POI, inserting and building an Area Code Tree, and approximate nearest neighbour search. Next we evaluate the Area Code Tree for accuracy, tree construction time, and compare its search performance with the Brute Force Method. We find that the average search time for Area Code Tree in locating nearest neighbour is very low and constant regardless of the number of POIs in the index. In addition, the Area Code Tree can achieve up to 60\% accuracy for locating the nearest neighbour in dense point sets. This makes the Area Code tree an excellent candidate for continuous approximate nearest neighbour search for location-based services
    • …
    corecore