69 research outputs found

    Using Restarts in Constraint Programming over Finite Domains - An Experimental Evaluation

    Get PDF
    The use of restart techniques in complete Satisfiability (SAT) algorithms has made solving hard real world instances possible. Without restarts such algorithms could not solve those instances, in practice. State of the art algorithms for SAT use restart techniques, conflict clause recording (nogoods), heuristics based on activity variable in conflict clauses, among others. Algorithms for SAT and Constraint problems share many techniques; however, the use of restart techniques in constraint programming with finite domains (CP(FD)) is not widely used as it is in SAT. We believe that the use of restarts in CP(FD) algorithms could also be the key to efficiently solve hard combinatorial problems. In this PhD thesis we study restarts and associated techniques in CP(FD) solvers. In particular, we propose to including in a CP(FD) solver restarts, nogoods and heuristics based in nogoods as this should improve search algorithms, and, consequently, efficiently solve hard combinatorial problems. We thus intend to: a) implement restart techniques (successfully used in SAT) to solve constraint problems with finite domains; b) implement nogoods (learning) and heuristics based on nogoods, already in use in SAT and associated with restarts; and c) evaluate the use of restarts and the interplay with the other implemented techniques. We have conducted the study in the context of domain splitting backtrack search algorithms with restarts. We have defined domain splitting nogoods that are extracted from the last branch of the search algorithm before the restart. And, inspired by SAT solvers, we were able to use information within those nogoods to successfully help the variable selection heuristics. A frequent restart strategy is also necessary, since our approach learns from restarts

    Sensor networks and distributed CSP: communication, computation and complexity

    Get PDF
    We introduce SensorDCSP, a naturally distributed benchmark based on a real-world application that arises in the context of networked distributed systems. In order to study the performance of Distributed CSP (DisCSP) algorithms in a truly distributed setting, we use a discrete-event network simulator, which allows us to model the impact of different network traffic conditions on the performance of the algorithms. We consider two complete DisCSP algorithms: asynchronous backtracking (ABT) and asynchronous weak commitment search (AWC), and perform performance comparison for these algorithms on both satisfiable and unsatisfiable instances of SensorDCSP. We found that random delays (due to network traffic or in some cases actively introduced by the agents) combined with a dynamic decentralized restart strategy can improve the performance of DisCSP algorithms. In addition, we introduce GSensorDCSP, a plain-embedded version of SensorDCSP that is closely related to various real-life dynamic tracking systems. We perform both analytical and empirical study of this benchmark domain. In particular, this benchmark allows us to study the attractiveness of solution repairing for solving a sequence of DisCSPs that represent the dynamic tracking of a set of moving objects.This work was supported in part by AFOSR (F49620-01-1-0076, Intelligent Information Systems Institute and MURI F49620-01-1-0361), CICYT (TIC2001-1577-C03-03 and TIC2003-00950), DARPA (F30602-00-2- 0530), an NSF CAREER award (IIS-9734128), and an Alfred P. Sloan Research Fellowship. The views and conclusions contained herein are those of the authors and should not be interpreted as necessarily representing the official policies or endorsements, either expressed or implied, of the US Government

    Constraints, Lazy Constraints, or Propagators in ASP Solving: An Empirical Analysis

    Full text link
    Answer Set Programming (ASP) is a well-established declarative paradigm. One of the successes of ASP is the availability of efficient systems. State-of-the-art systems are based on the ground+solve approach. In some applications this approach is infeasible because the grounding of one or few constraints is expensive. In this paper, we systematically compare alternative strategies to avoid the instantiation of problematic constraints, that are based on custom extensions of the solver. Results on real and synthetic benchmarks highlight some strengths and weaknesses of the different strategies. (Under consideration for acceptance in TPLP, ICLP 2017 Special Issue.)Comment: Paper presented at the 33nd International Conference on Logic Programming (ICLP 2017), Melbourne, Australia, August 28 to September 1, 2017. 16 page

    Restarts and Nogood Recording in Qualitative Constraint-based Reasoning

    Get PDF
    This paper introduces restart and nogood recording techniques in the domain of qualitative spatial and temporal reasoning. Nogoods and restarts can be applied orthogonally to usual methods for solving qualitative constraint satisfaction problems. In particular, we propose a more general definition of nogoods that allows for exploiting information about nogoods and tractable subclasses during backtracking search. First evaluations of the proposed techniques show promising results

    Sequential and parallel solution-biased search for subgraph algorithms

    Get PDF
    Funding: This work was supported by the Engineering and Physical Sciences Research Council (grant numbers EP/P026842/1, EP/M508056/1, and EP/N007565).The current state of the art in subgraph isomorphism solving involves using degree as a value-ordering heuristic to direct backtracking search. Such a search makes a heavy commitment to the first branching choice, which is often incorrect. To mitigate this, we introduce and evaluate a new approach, which we call “solution-biased search”. By combining a slightly-random value-ordering heuristic, rapid restarts, and nogood recording, we design an algorithm which instead uses degree to direct the proportion of search effort spent in different subproblems. This increases performance by two orders of magnitude on satisfiable instances, whilst not affecting performance on unsatisfiable instances. This algorithm can also be parallelised in a very simple but effective way: across both satisfiable and unsatisfiable instances, we get a further speedup of over thirty from thirty-six cores, and over one hundred from ten distributed-memory hosts. Finally, we show that solution-biased search is also suitable for optimisation problems, by using it to improve two maximum common induced subgraph algorithms.Postprin

    Proceedings of the 2022 XCSP3 Competition

    Full text link
    This document represents the proceedings of the 2022 XCSP3 Competition. The results of this competition of constraint solvers were presented at FLOC (Federated Logic Conference) 2022 Olympic Games, held in Haifa, Israel from 31th July 2022 to 7th August, 2022.Comment: arXiv admin note: text overlap with arXiv:1901.0183

    Conflict History Based Branching Heuristic for CSP Solving

    Get PDF
    International audienceAn important feature in designing algorithms to solve Constraint Satisfaction Problems (CSP) is the definition of a branching heuristic to explore efficiently the search space and exploit the problem structure. We propose Conflict-History Search (CHS), a new dynamic and adaptive branching heuristic for CSP solving. It is based on the search history by considering the temporality of search failures. To achieve that, we use the exponential recency weighted average to estimate the evolution of the hardness of constraints throughout the search. The experimental evaluation on XCSP3 instances shows that integrating CHS to solvers based on MAC obtains competitive results and can improve those obtained through other heuristics of the state of the art
    corecore