1,588 research outputs found

    Hyperbolic intersection graphs and (quasi)-polynomial time

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    We study unit ball graphs (and, more generally, so-called noisy uniform ball graphs) in dd-dimensional hyperbolic space, which we denote by Hd\mathbb{H}^d. Using a new separator theorem, we show that unit ball graphs in Hd\mathbb{H}^d enjoy similar properties as their Euclidean counterparts, but in one dimension lower: many standard graph problems, such as Independent Set, Dominating Set, Steiner Tree, and Hamiltonian Cycle can be solved in 2O(n11/(d1))2^{O(n^{1-1/(d-1)})} time for any fixed d3d\geq 3, while the same problems need 2O(n11/d)2^{O(n^{1-1/d})} time in Rd\mathbb{R}^d. We also show that these algorithms in Hd\mathbb{H}^d are optimal up to constant factors in the exponent under ETH. This drop in dimension has the largest impact in H2\mathbb{H}^2, where we introduce a new technique to bound the treewidth of noisy uniform disk graphs. The bounds yield quasi-polynomial (nO(logn)n^{O(\log n)}) algorithms for all of the studied problems, while in the case of Hamiltonian Cycle and 33-Coloring we even get polynomial time algorithms. Furthermore, if the underlying noisy disks in H2\mathbb{H}^2 have constant maximum degree, then all studied problems can be solved in polynomial time. This contrasts with the fact that these problems require 2Ω(n)2^{\Omega(\sqrt{n})} time under ETH in constant maximum degree Euclidean unit disk graphs. Finally, we complement our quasi-polynomial algorithm for Independent Set in noisy uniform disk graphs with a matching nΩ(logn)n^{\Omega(\log n)} lower bound under ETH. This shows that the hyperbolic plane is a potential source of NP-intermediate problems.Comment: Short version appears in SODA 202

    Approximation Algorithms for Polynomial-Expansion and Low-Density Graphs

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    We study the family of intersection graphs of low density objects in low dimensional Euclidean space. This family is quite general, and includes planar graphs. We prove that such graphs have small separators. Next, we present efficient (1+ε)(1+\varepsilon)-approximation algorithms for these graphs, for Independent Set, Set Cover, and Dominating Set problems, among others. We also prove corresponding hardness of approximation for some of these optimization problems, providing a characterization of their intractability in terms of density

    Bidimensionality and Geometric Graphs

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    In this paper we use several of the key ideas from Bidimensionality to give a new generic approach to design EPTASs and subexponential time parameterized algorithms for problems on classes of graphs which are not minor closed, but instead exhibit a geometric structure. In particular we present EPTASs and subexponential time parameterized algorithms for Feedback Vertex Set, Vertex Cover, Connected Vertex Cover, Diamond Hitting Set, on map graphs and unit disk graphs, and for Cycle Packing and Minimum-Vertex Feedback Edge Set on unit disk graphs. Our results are based on the recent decomposition theorems proved by Fomin et al [SODA 2011], and our algorithms work directly on the input graph. Thus it is not necessary to compute the geometric representations of the input graph. To the best of our knowledge, these results are previously unknown, with the exception of the EPTAS and a subexponential time parameterized algorithm on unit disk graphs for Vertex Cover, which were obtained by Marx [ESA 2005] and Alber and Fiala [J. Algorithms 2004], respectively. We proceed to show that our approach can not be extended in its full generality to more general classes of geometric graphs, such as intersection graphs of unit balls in R^d, d >= 3. Specifically we prove that Feedback Vertex Set on unit-ball graphs in R^3 neither admits PTASs unless P=NP, nor subexponential time algorithms unless the Exponential Time Hypothesis fails. Additionally, we show that the decomposition theorems which our approach is based on fail for disk graphs and that therefore any extension of our results to disk graphs would require new algorithmic ideas. On the other hand, we prove that our EPTASs and subexponential time algorithms for Vertex Cover and Connected Vertex Cover carry over both to disk graphs and to unit-ball graphs in R^d for every fixed d

    QPTAS and Subexponential Algorithm for Maximum Clique on Disk Graphs

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    A (unit) disk graph is the intersection graph of closed (unit) disks in the plane. Almost three decades ago, an elegant polynomial-time algorithm was found for Maximum Clique on unit disk graphs [Clark, Colbourn, Johnson; Discrete Mathematics '90]. Since then, it has been an intriguing open question whether or not tractability can be extended to general disk graphs. We show the rather surprising structural result that a disjoint union of cycles is the complement of a disk graph if and only if at most one of those cycles is of odd length. From that, we derive the first QPTAS and subexponential algorithm running in time 2^{O~(n^{2/3})} for Maximum Clique on disk graphs. In stark contrast, Maximum Clique on intersection graphs of filled ellipses or filled triangles is unlikely to have such algorithms, even when the ellipses are close to unit disks. Indeed, we show that there is a constant ratio of approximation which cannot be attained even in time 2^{n^{1-epsilon}}, unless the Exponential Time Hypothesis fails

    The Clique Problem in Ray Intersection Graphs

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    Ray intersection graphs are intersection graphs of rays, or halflines, in the plane. We show that any planar graph has an even subdivision whose complement is a ray intersection graph. The construction can be done in polynomial time and implies that finding a maximum clique in a segment intersection graph is NP-hard. This solves a 21-year old open problem posed by Kratochv\'il and Ne\v{s}et\v{r}il.Comment: 12 pages, 7 figure
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