221 research outputs found
Improving the compilation of prolog to C using type and determinism information: Preliminary results
We describe the current status of and provide preliminary performance results for a compiler of Prolog to C. The compiler is novel in that it is designed to accept different kinds of high-level information (typically obtained via an analysis of the initial Prolog program and expressed in a standardized language of assertions) and use this information to optimize the resulting C code, which is then further processed by an off-the-shelf C compiler. The basic translation process used essentially mimics an unfolding of a C-coded bytecode emúlator with respect to the particular bytecode corresponding to the Prolog program. Optimizations are then applied to this unfolded program. This is facilitated by a more flexible design of the bytecode instructions and their lower-level components. This approach allows reusing a sizable amount of the machinery of the bytecode emulator: ancillary pieces of C code, data definitions, memory management routines and áreas, etc., as well as mixing bytecode emulated code with natively compiled code in a relatively straightforward way We report on the performance of programs compiled by the current versión of the system, both with and without analysis information
On the practicality of global flow analysis of logic programs
This paper addresses the issue of the practicality of global flow analysis in logic program compilation, in terms of both speed and precision of analysis. It discusses design and implementation aspects of two practical abstract interpretation-based flow analysis systems: MA3, the MOO Andparallel Analyzer and Annotator; and Ms, an experimental mode inference system developed for SB-Prolog. The paper also provides performance data obtained from these implementations. Based on these results, it is concluded that the overhead of global flow analysis is not prohibitive, while the results of analysis can be quite precise and useful
Improving the compilation of prolog to C using moded types and determinism information
We describe the current status of and provide performance
results for a prototype compiler of Prolog to C, ciaocc. ciaocc is novel in that it is designed to accept different kinds of high-level information, typically obtained via an automatic analysis of the initial Prolog program and expressed in a standardized language of assertions. This information is used to optimize the resulting C code, which is then processed by an off-the-shelf C compiler. The basic translation process essentially mimics the unfolding of a bytecode emulator with respect to the particular bytecode corresponding to the Prolog program. This is facilitated by a flexible design of the instructions and their lower-level components. This approach allows reusing a sizable amount of the machinery of the bytecode emulator: predicates already written in C, data definitions, memory management routines and áreas, etc., as well as mixing emulated bytecode with native code in a relatively straightforward way. We report on the performance of programs compiled by the current versión of the system, both with and without analysis information
Description and Optimization of Abstract Machines in a Dialect of Prolog
In order to achieve competitive performance, abstract machines for Prolog and
related languages end up being large and intricate, and incorporate
sophisticated optimizations, both at the design and at the implementation
levels. At the same time, efficiency considerations make it necessary to use
low-level languages in their implementation. This makes them laborious to code,
optimize, and, especially, maintain and extend. Writing the abstract machine
(and ancillary code) in a higher-level language can help tame this inherent
complexity. We show how the semantics of most basic components of an efficient
virtual machine for Prolog can be described using (a variant of) Prolog. These
descriptions are then compiled to C and assembled to build a complete bytecode
emulator. Thanks to the high level of the language used and its closeness to
Prolog, the abstract machine description can be manipulated using standard
Prolog compilation and optimization techniques with relative ease. We also show
how, by applying program transformations selectively, we obtain abstract
machine implementations whose performance can match and even exceed that of
state-of-the-art, highly-tuned, hand-crafted emulators.Comment: 56 pages, 46 figures, 5 tables, To appear in Theory and Practice of
Logic Programming (TPLP
FLIP : functional-plus-logic programming on an integrated platform
In FLIP, a novel approach to the integration of relational and functional languages on the basis of abstract machines (in the context of the RELFUN language and implementation) is described. This integration is carried out for several reasons: to combine two declarative paradigms into a more expressive one, to allow existing software libraries in relational and functional (here LL, a COMMON LISP derivative) languages to be used together without the need of re-implementation, to speed up relational programs by transforming deterministic relations into functions, and to enhance the expressiveness of relational languages by new extra-logicals with the help of functions. The integration is performed on two levels: 1. on the abstract machine level (the WAM, the abstract machine behind most implementations of relational languages, and the LLAMA, an abstract machine especially designed for the efficient execution of LL, are coupled), and 2. on the source language level (LL functions are accessible from relations and vice versa). One of the major points of this work is the detection and transformation of deterministic relations (into LL functions), resulting in a speed-up factor of 2-4. For this, a theoretical foundation for deterministic relations and several intermediate representation languages for the transformation process are developed
A new module system for prolog
It is now widely accepted that separating programs into modules has proven very useful in program development and maintenance. While many Prolog implementations include useful module systems, we feel that these systems can be improved in a number of ways, such as, for example, being more amenable to effective global analysis and allowing sepárate compilation or sensible creation of standalone executables. We discuss a number of issues related to the design of such an improved module system for Prolog. Based on this, we present the choices made in the Ciao module system, which has been designed to meet a number of objectives: allowing sepárate compilation, extensibility in features and in syntax, amenability to modular global analysis, etc
The design and implementation of a relational programming system.
The declarative class of computer languages consists mainly of two paradigms
- the logic and the functional. Much research has been devoted in recent years
to the integration of the two with the aim of securing the advantages of both
without retaining their disadvantages. To date this research has, arguably, been
less fruitful than initially hoped. A large number of composite functional/logical
languages have been proposed but have generally been marred by the lack of a
firm, cohesive, mathematical basis. More recently new declarative paradigms,
equational and constraint languages, have been advocated. These however do
not fully encompass those features we perceive as being central to functional and
logic languages. The crucial functional features are higher-order definitions, static
polymorphic typing, applicative expressions and laziness. The crucial logic features are ability to reason about both functional and non-functional relationships
and to handle computations involving search.
This thesis advocates a new declarative paradigm which lies midway between
functional and logic languages - the so-called relational paradigm. In a relationallanguage program and data alike are denoted by relations. All expressions
are relations constructed from simpler expressions using operators which form
a relational algebra. The impetus for use of relations in a declarative language
comes from observations concerning their connection to functional and logic programming. Relations are mathematically more general than functions modelling
non-functional as well as functional relationships. They also form the basis of
many logic languages, for example, Prolog.
This thesis proposes a new relational language based entirely on binary relations, named Drusilla. We demonstrate the functional and logic aspects of
Drusilla. It retains the higher-order objects and polymorphism found in modern functional languages but handles non-determinism and models relationships
between objects in the manner of a logic language with notion of algorithm being composed of logic and control elements. Different programming styles -
functional, logic and relational- are illustrated.
However, such expressive power does not come for free; it has associated with
it a high cost of implementation. Two main techniques are used in the necessarily
complex language interpreter. A type inference system checks programs to ensure
they are meaningful and simultaneously performs automatic representation selection for relations. A symbolic manipulation system transforms programs to improve.
efficiency of expressions and to increase the number of possible representations
for relations while preserving program meaning
Logic Programming: Context, Character and Development
Logic programming has been attracting increasing interest in recent years. Its first realisation in the form of PROLOG demonstrated concretely that Kowalski's view of computation as controlled deduction could be implemented with tolerable efficiency, even on existing computer architectures. Since that time logic programming research has intensified. The majority of computing professionals have remained unaware of the developments, however, and for some the announcement that PROLOG had been selected as the core language for the Japanese 'Fifth Generation' project came as a total surprise. This thesis aims to describe the context, character and development of logic programming. It explains why a radical departure from existing software practices needs to be seriously discussed; it identifies the characteristic features of logic programming, and the practical realisation of these features in current logic programming systems; and it outlines the programming methodology which is proposed for logic programming. The problems and limitations of existing logic programming systems are described and some proposals for development are discussed. The thesis is in three parts. Part One traces the development of programming since the early days of computing. It shows how the problems of software complexity which were addressed by the 'structured programming' school have not been overcome: the software crisis remains severe and seems to require fundamental changes in software practice for its solution. Part Two describes the foundations of logic programming in the procedural interpretation of Horn clauses. Fundamental to logic programming is shown to be the separation of the logic of an algorithm from its control. At present, however, both the logic and the control aspects of logic programming present problems; the first in terms of the extent of the language which is used, and the second in terms of the control strategy which should be applied in order to produce solutions. These problems are described and various proposals, including some which have been incorporated into implemented systems, are described. Part Three discusses the software development methodology which is proposed for logic programming. Some of the experience of practical applications is related. Logic programming is considered in the aspects of its potential for parallel execution and in its relationship to functional programming, and some possible criticisms of the problem-solving potential of logic are described. The conclusion is that although logic programming inevitably has some problems which are yet to be solved, it seems to offer answers to several issues which are at the heart of the software crisis. The potential contribution of logic programming towards the development of software should be substantial
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