911 research outputs found

    A Survey on Emotion Recognition for Human Robot Interaction

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    With the recent developments of technology and the advances in artificial intelligent and machine learning techniques, it becomes possible for the robot to acquire and show the emotions as a part of Human-Robot Interaction (HRI). An emotional robot can recognize the emotional states of humans so that it will be able to interact more naturally with its human counterpart in different environments. In this article, a survey on emotion recognition for HRI systems has been presented. The survey aims to achieve two objectives. Firstly, it aims to discuss the main challenges that face researchers when building emotional HRI systems. Secondly, it seeks to identify sensing channels that can be used to detect emotions and provides a literature review about recent researches published within each channel, along with the used methodologies and achieved results. Finally, some of the existing emotion recognition issues and recommendations for future works have been outlined

    Multimodal emotion recognition

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    Reading emotions from facial expression and speech is a milestone in Human-Computer Interaction. Recent sensing technologies, namely the Microsoft Kinect Sensor, provide basic input modalities data, such as RGB imaging, depth imaging and speech, that can be used in Emotion Recognition. Moreover Kinect can track a face in real time and present the face fiducial points, as well as 6 basic Action Units (AUs). In this work we explore this information by gathering a new and exclusive dataset. This is a new opportunity for the academic community as well to the progress of the emotion recognition problem. The database includes RGB, depth, audio, fiducial points and AUs for 18 volunteers for 7 emotions. We then present automatic emotion classification results on this dataset by employing k-Nearest Neighbor, Support Vector Machines and Neural Networks classifiers, with unimodal and multimodal approaches. Our conclusions show that multimodal approaches can attain better results.Ler e reconhecer emoções de expressões faciais e verbais é um marco na Interacção Humana com um Computador. As recentes tecnologias de deteção, nomeadamente o sensor Microsoft Kinect, recolhem dados de modalidades básicas como imagens RGB, de informaçãode profundidade e defala que podem ser usados em reconhecimento de emoções. Mais ainda, o sensor Kinect consegue reconhecer e seguir uma cara em tempo real e apresentar os pontos fiduciais, assim como as 6 AUs – Action Units básicas. Neste trabalho exploramos esta informação através da compilação de um dataset único e exclusivo que representa uma oportunidade para a comunidade académica e para o progresso do problema do reconhecimento de emoções. Este dataset inclui dados RGB, de profundidade, de fala, pontos fiduciais e AUs, para 18 voluntários e 7 emoções. Apresentamos resultados com a classificação automática de emoções com este dataset, usando classificadores k-vizinhos próximos, máquinas de suporte de vetoreseredes neuronais, em abordagens multimodais e unimodais. As nossas conclusões indicam que abordagens multimodais permitem obter melhores resultados

    Speech Based Machine Learning Models for Emotional State Recognition and PTSD Detection

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    Recognition of emotional state and diagnosis of trauma related illnesses such as posttraumatic stress disorder (PTSD) using speech signals have been active research topics over the past decade. A typical emotion recognition system consists of three components: speech segmentation, feature extraction and emotion identification. Various speech features have been developed for emotional state recognition which can be divided into three categories, namely, excitation, vocal tract and prosodic. However, the capabilities of different feature categories and advanced machine learning techniques have not been fully explored for emotion recognition and PTSD diagnosis. For PTSD assessment, clinical diagnosis through structured interviews is a widely accepted means of diagnosis, but patients are often embarrassed to get diagnosed at clinics. The speech signal based system is a recently developed alternative. Unfortunately,PTSD speech corpora are limited in size which presents difficulties in training complex diagnostic models. This dissertation proposed sparse coding methods and deep belief network models for emotional state identification and PTSD diagnosis. It also includes an additional transfer learning strategy for PTSD diagnosis. Deep belief networks are complex models that cannot work with small data like the PTSD speech database. Thus, a transfer learning strategy was adopted to mitigate the small data problem. Transfer learning aims to extract knowledge from one or more source tasks and apply the knowledge to a target task with the intention of improving the learning. It has proved to be useful when the target task has limited high quality training data. We evaluated the proposed methods on the speech under simulated and actual stress database (SUSAS) for emotional state recognition and on two PTSD speech databases for PTSD diagnosis. Experimental results and statistical tests showed that the proposed models outperformed most state-of-the-art methods in the literature and are potentially efficient models for emotional state recognition and PTSD diagnosis

    SPEECH EMOTION DETECTION USING MACHINE LEARNING TECHNIQUES

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    Communication is the key to express one’s thoughts and ideas clearly. Amongst all forms of communication, speech is the most preferred and powerful form of communications in human. The era of the Internet of Things (IoT) is rapidly advancing in bringing more intelligent systems available for everyday use. These applications range from simple wearables and widgets to complex self-driving vehicles and automated systems employed in various fields. Intelligent applications are interactive and require minimum user effort to function, and mostly function on voice-based input. This creates the necessity for these computer applications to completely comprehend human speech. A speech percept can reveal information about the speaker including gender, age, language, and emotion. Several existing speech recognition systems used in IoT applications are integrated with an emotion detection system in order to analyze the emotional state of the speaker. The performance of the emotion detection system can greatly influence the overall performance of the IoT application in many ways and can provide many advantages over the functionalities of these applications. This research presents a speech emotion detection system with improvements over an existing system in terms of data, feature selection, and methodology that aims at classifying speech percepts based on emotions, more accurately

    Speech Recognition

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    Chapters in the first part of the book cover all the essential speech processing techniques for building robust, automatic speech recognition systems: the representation for speech signals and the methods for speech-features extraction, acoustic and language modeling, efficient algorithms for searching the hypothesis space, and multimodal approaches to speech recognition. The last part of the book is devoted to other speech processing applications that can use the information from automatic speech recognition for speaker identification and tracking, for prosody modeling in emotion-detection systems and in other speech processing applications that are able to operate in real-world environments, like mobile communication services and smart homes

    A survey on the semi supervised learning paradigm in the context of speech emotion recognition

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    The area of Automatic Speech Emotion Recognition has been a hot topic for researchers for quite some time now. The recent breakthroughs on technology in the field of Machine Learning open up doors for multiple approaches of many kinds. However, some concerns have been persistent throughout the years where we highlight the design and collection of data. Proper annotation of data can be quite expensive and sometimes not even viable, as specialists are often needed for such a complex task as emotion recognition. The evolution of the semi supervised learning paradigm tries to drag down the high dependency on labelled data, potentially facilitating the design of a proper pipeline of tasks, single or multi modal, towards the final objective of the recognition of the human emotional mental state. In this paper, a review of the current single modal (audio) Semi Supervised Learning state of art is explored as a possible solution to the bottlenecking issues mentioned, as a way of helping and guiding future researchers when getting to the planning phase of such task, where many positive aspects from each piece of work can be drawn and combined.This work has been supported by FCT - Fundação para a Ciencia e Tecnologia within the R&D Units Project Scope: UIDB/00319/202

    State of the Art in Face Recognition

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    Notwithstanding the tremendous effort to solve the face recognition problem, it is not possible yet to design a face recognition system with a potential close to human performance. New computer vision and pattern recognition approaches need to be investigated. Even new knowledge and perspectives from different fields like, psychology and neuroscience must be incorporated into the current field of face recognition to design a robust face recognition system. Indeed, many more efforts are required to end up with a human like face recognition system. This book tries to make an effort to reduce the gap between the previous face recognition research state and the future state

    Multi-Sensory Emotion Recognition with Speech and Facial Expression

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    Emotion plays an important role in human beings’ daily lives. Understanding emotions and recognizing how to react to others’ feelings are fundamental to engaging in successful social interactions. Currently, emotion recognition is not only significant in human beings’ daily lives, but also a hot topic in academic research, as new techniques such as emotion recognition from speech context inspires us as to how emotions are related to the content we are uttering. The demand and importance of emotion recognition have highly increased in many applications in recent years, such as video games, human computer interaction, cognitive computing, and affective computing. Emotion recognition can be done from many sources including text, speech, hand, and body gesture as well as facial expression. Presently, most of the emotion recognition methods only use one of these sources. The emotion of human beings changes every second and using a single way to process the emotion recognition may not reflect the emotion correctly. This research is motivated by the desire to understand and evaluate human beings’ emotion from multiple ways such as speech and facial expressions. In this dissertation, multi-sensory emotion recognition has been exploited. The proposed framework can recognize emotion from speech, facial expression, and both of them. There are three important parts in the design of the system: the facial emotion recognizer, the speech emotion recognizer, and the information fusion. The information fusion part uses the results from the speech emotion recognition and facial emotion recognition. Then, a novel weighted method is used to integrate the results, and a final decision of the emotion is given after the fusion. The experiments show that with the weighted fusion methods, the accuracy can be improved to an average of 3.66% compared to fusion without adding weight. The improvement of the recognition rate can reach 18.27% and 5.66% compared to the speech emotion recognition and facial expression recognition, respectively. By improving the emotion recognition accuracy, the proposed multi-sensory emotion recognition system can help to improve the naturalness of human computer interaction

    Multi-Sensory Emotion Recognition with Speech and Facial Expression

    Get PDF
    Emotion plays an important role in human beings’ daily lives. Understanding emotions and recognizing how to react to others’ feelings are fundamental to engaging in successful social interactions. Currently, emotion recognition is not only significant in human beings’ daily lives, but also a hot topic in academic research, as new techniques such as emotion recognition from speech context inspires us as to how emotions are related to the content we are uttering. The demand and importance of emotion recognition have highly increased in many applications in recent years, such as video games, human computer interaction, cognitive computing, and affective computing. Emotion recognition can be done from many sources including text, speech, hand, and body gesture as well as facial expression. Presently, most of the emotion recognition methods only use one of these sources. The emotion of human beings changes every second and using a single way to process the emotion recognition may not reflect the emotion correctly. This research is motivated by the desire to understand and evaluate human beings’ emotion from multiple ways such as speech and facial expressions. In this dissertation, multi-sensory emotion recognition has been exploited. The proposed framework can recognize emotion from speech, facial expression, and both of them. There are three important parts in the design of the system: the facial emotion recognizer, the speech emotion recognizer, and the information fusion. The information fusion part uses the results from the speech emotion recognition and facial emotion recognition. Then, a novel weighted method is used to integrate the results, and a final decision of the emotion is given after the fusion. The experiments show that with the weighted fusion methods, the accuracy can be improved to an average of 3.66% compared to fusion without adding weight. The improvement of the recognition rate can reach 18.27% and 5.66% compared to the speech emotion recognition and facial expression recognition, respectively. By improving the emotion recognition accuracy, the proposed multi-sensory emotion recognition system can help to improve the naturalness of human computer interaction
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