12,763 research outputs found

    An Object-Oriented Model for Extensible Concurrent Systems: the Composition-Filters Approach

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    Applying the object-oriented paradigm for the development of large and complex software systems offers several advantages, of which increased extensibility and reusability are the most prominent ones. The object-oriented model is also quite suitable for modeling concurrent systems. However, it appears that extensibility and reusability of concurrent applications is far from trivial. The problems that arise, the so-called inheritance anomalies are analyzed and presented in this paper. A set of requirements for extensible concurrent languages is formulated. As a solution to the identified problems, an extension to the object-oriented model is presented; composition filters. Composition filters capture messages and can express certain constraints and operations on these messages, for example buffering. In this paper we explain the composition filters approach, demonstrate its expressive power through a number of examples and show that composition filters do not suffer from the inheritance anomalies and fulfill the requirements that were established

    Fisheye Consistency: Keeping Data in Synch in a Georeplicated World

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    Over the last thirty years, numerous consistency conditions for replicated data have been proposed and implemented. Popular examples of such conditions include linearizability (or atomicity), sequential consistency, causal consistency, and eventual consistency. These consistency conditions are usually defined independently from the computing entities (nodes) that manipulate the replicated data; i.e., they do not take into account how computing entities might be linked to one another, or geographically distributed. To address this lack, as a first contribution, this paper introduces the notion of proximity graph between computing nodes. If two nodes are connected in this graph, their operations must satisfy a strong consistency condition, while the operations invoked by other nodes are allowed to satisfy a weaker condition. The second contribution is the use of such a graph to provide a generic approach to the hybridization of data consistency conditions into the same system. We illustrate this approach on sequential consistency and causal consistency, and present a model in which all data operations are causally consistent, while operations by neighboring processes in the proximity graph are sequentially consistent. The third contribution of the paper is the design and the proof of a distributed algorithm based on this proximity graph, which combines sequential consistency and causal consistency (the resulting condition is called fisheye consistency). In doing so the paper not only extends the domain of consistency conditions, but provides a generic provably correct solution of direct relevance to modern georeplicated systems

    Pervasive Parallel And Distributed Computing In A Liberal Arts College Curriculum

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    We present a model for incorporating parallel and distributed computing (PDC) throughout an undergraduate CS curriculum. Our curriculum is designed to introduce students early to parallel and distributed computing topics and to expose students to these topics repeatedly in the context of a wide variety of CS courses. The key to our approach is the development of a required intermediate-level course that serves as a introduction to computer systems and parallel computing. It serves as a requirement for every CS major and minor and is a prerequisite to upper-level courses that expand on parallel and distributed computing topics in different contexts. With the addition of this new course, we are able to easily make room in upper-level courses to add and expand parallel and distributed computing topics. The goal of our curricular design is to ensure that every graduating CS major has exposure to parallel and distributed computing, with both a breadth and depth of coverage. Our curriculum is particularly designed for the constraints of a small liberal arts college, however, much of its ideas and its design are applicable to any undergraduate CS curriculum

    Microgrid - The microthreaded many-core architecture

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    Traditional processors use the von Neumann execution model, some other processors in the past have used the dataflow execution model. A combination of von Neuman model and dataflow model is also tried in the past and the resultant model is referred as hybrid dataflow execution model. We describe a hybrid dataflow model known as the microthreading. It provides constructs for creation, synchronization and communication between threads in an intermediate language. The microthreading model is an abstract programming and machine model for many-core architecture. A particular instance of this model is named as the microthreaded architecture or the Microgrid. This architecture implements all the concurrency constructs of the microthreading model in the hardware with the management of these constructs in the hardware.Comment: 30 pages, 16 figure

    Maintaining consistency in distributed systems

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    In systems designed as assemblies of independently developed components, concurrent access to data or data structures normally arises within individual programs, and is controlled using mutual exclusion constructs, such as semaphores and monitors. Where data is persistent and/or sets of operation are related to one another, transactions or linearizability may be more appropriate. Systems that incorporate cooperative styles of distributed execution often replicate or distribute data within groups of components. In these cases, group oriented consistency properties must be maintained, and tools based on the virtual synchrony execution model greatly simplify the task confronting an application developer. All three styles of distributed computing are likely to be seen in future systems - often, within the same application. This leads us to propose an integrated approach that permits applications that use virtual synchrony with concurrent objects that respect a linearizability constraint, and vice versa. Transactional subsystems are treated as a special case of linearizability

    HeTM: Transactional Memory for Heterogeneous Systems

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    Modern heterogeneous computing architectures, which couple multi-core CPUs with discrete many-core GPUs (or other specialized hardware accelerators), enable unprecedented peak performance and energy efficiency levels. Unfortunately, though, developing applications that can take full advantage of the potential of heterogeneous systems is a notoriously hard task. This work takes a step towards reducing the complexity of programming heterogeneous systems by introducing the abstraction of Heterogeneous Transactional Memory (HeTM). HeTM provides programmers with the illusion of a single memory region, shared among the CPUs and the (discrete) GPU(s) of a heterogeneous system, with support for atomic transactions. Besides introducing the abstract semantics and programming model of HeTM, we present the design and evaluation of a concrete implementation of the proposed abstraction, which we named Speculative HeTM (SHeTM). SHeTM makes use of a novel design that leverages on speculative techniques and aims at hiding the inherently large communication latency between CPUs and discrete GPUs and at minimizing inter-device synchronization overhead. SHeTM is based on a modular and extensible design that allows for easily integrating alternative TM implementations on the CPU's and GPU's sides, which allows the flexibility to adopt, on either side, the TM implementation (e.g., in hardware or software) that best fits the applications' workload and the architectural characteristics of the processing unit. We demonstrate the efficiency of the SHeTM via an extensive quantitative study based both on synthetic benchmarks and on a porting of a popular object caching system.Comment: The current work was accepted in the 28th International Conference on Parallel Architectures and Compilation Techniques (PACT'19
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