1,135 research outputs found

    QoE-Centric Control and Management of Multimedia Services in Software Defined and Virtualized Networks

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    Multimedia services consumption has increased tremendously since the deployment of 4G/LTE networks. Mobile video services (e.g., YouTube and Mobile TV) on smart devices are expected to continue to grow with the emergence and evolution of future networks such as 5G. The end user’s demand for services with better quality from service providers has triggered a trend towards Quality of Experience (QoE) - centric network management through efficient utilization of network resources. However, existing network technologies are either unable to adapt to diverse changing network conditions or limited in available resources. This has posed challenges to service providers for provisioning of QoE-centric multimedia services. New networking solutions such as Software Defined Networking (SDN) and Network Function Virtualization (NFV) can provide better solutions in terms of QoE control and management of multimedia services in emerging and future networks. The features of SDN, such as adaptability, programmability and cost-effectiveness make it suitable for bandwidth-intensive multimedia applications such as live video streaming, 3D/HD video and video gaming. However, the delivery of multimedia services over SDN/NFV networks to achieve optimized QoE, and the overall QoE-centric network resource management remain an open question especially in the advent development of future softwarized networks. The work in this thesis intends to investigate, design and develop novel approaches for QoE-centric control and management of multimedia services (with a focus on video streaming services) over software defined and virtualized networks. First, a video quality management scheme based on the traffic intensity under Dynamic Adaptive Video Streaming over HTTP (DASH) using SDN is developed. The proposed scheme can mitigate virtual port queue congestion which may cause buffering or stalling events during video streaming, thus, reducing the video quality. A QoE-driven resource allocation mechanism is designed and developed for improving the end user’s QoE for video streaming services. The aim of this approach is to find the best combination of network node functions that can provide an optimized QoE level to end-users through network node cooperation. Furthermore, a novel QoE-centric management scheme is proposed and developed, which utilizes Multipath TCP (MPTCP) and Segment Routing (SR) to enhance QoE for video streaming services over SDN/NFV-based networks. The goal of this strategy is to enable service providers to route network traffic through multiple disjointed bandwidth-satisfying paths and meet specific service QoE guarantees to the end-users. Extensive experiments demonstrated that the proposed schemes in this work improve the video quality significantly compared with the state-of-the- art approaches. The thesis further proposes the path protections and link failure-free MPTCP/SR-based architecture that increases survivability, resilience, availability and robustness of future networks. The proposed path protection and dynamic link recovery scheme achieves a minimum time to recover from a failed link and avoids link congestion in softwarized networks

    Mobile Oriented Future Internet (MOFI)

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    This Special Issue consists of seven papers that discuss how to enhance mobility management and its associated performance in the mobile-oriented future Internet (MOFI) environment. The first two papers deal with the architectural design and experimentation of mobility management schemes, in which new schemes are proposed and real-world testbed experimentations are performed. The subsequent three papers focus on the use of software-defined networks (SDN) for effective service provisioning in the MOFI environment, together with real-world practices and testbed experimentations. The remaining two papers discuss the network engineering issues in newly emerging mobile networks, such as flying ad-hoc networks (FANET) and connected vehicular networks

    Quality of experience-centric management of adaptive video streaming services : status and challenges

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    Video streaming applications currently dominate Internet traffic. Particularly, HTTP Adaptive Streaming ( HAS) has emerged as the dominant standard for streaming videos over the best-effort Internet, thanks to its capability of matching the video quality to the available network resources. In HAS, the video client is equipped with a heuristic that dynamically decides the most suitable quality to stream the content, based on information such as the perceived network bandwidth or the video player buffer status. The goal of this heuristic is to optimize the quality as perceived by the user, the so-called Quality of Experience (QoE). Despite the many advantages brought by the adaptive streaming principle, optimizing users' QoE is far from trivial. Current heuristics are still suboptimal when sudden bandwidth drops occur, especially in wireless environments, thus leading to freezes in the video playout, the main factor influencing users' QoE. This issue is aggravated in case of live events, where the player buffer has to be kept as small as possible in order to reduce the playout delay between the user and the live signal. In light of the above, in recent years, several works have been proposed with the aim of extending the classical purely client-based structure of adaptive video streaming, in order to fully optimize users' QoE. In this article, a survey is presented of research works on this topic together with a classification based on where the optimization takes place. This classification goes beyond client-based heuristics to investigate the usage of server-and network-assisted architectures and of new application and transport layer protocols. In addition, we outline the major challenges currently arising in the field of multimedia delivery, which are going to be of extreme relevance in future years

    Towards the deployment of software defined networks over satellites - an in-laboratory demonstration for GEO satellite services

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    Traditional satellite communications missions are based on artificial satellites that can communicate with ground stations. This type of network provides wide-area coverage as well as resilient communications. Satellite systems are expected to be merged with the introduction of 5G/6G mobile systems to offer seamless connection and ubiquitous coverage for users worldwide. SDN/NFV are two of the most important enabling technologies for deploying new 5G/6G mobile network architectures, and they are widely used in telecommunications to deliver different services. Its method is based on network softwarization, which abstracts the physical infrastructure by separating the functionality of the hardware. Furthermore, using SDN, it is possible to reconfigure the network in flexible topologies that adapt to the performance necessary at any given time, thereby maximizing resources and lowering costs. SDN/NFV, on the other hand, relies on a strong and continuous network layer to construct a control plane and deploy VNF. However, establishing a stable link is difficult in constellations of several LEO/MEO satellites. TALENT is a software platform created with the purpose of supplying satellite and ground connection by coordinating satellite and terrestrial systems from a single location, developed under the SaTG5 project that defined the integration of satellite solutions for 5G. Regardless of these solutions, a robust testbed is required to help in the discovery of novel protocols for delivering and orchestrating network services over satellite networks that take dynamic network architecture on satellite constellations into account. This thesis addresses the lack of a testbed for deploying VNF via a satellite network, as well as the orchestration and deployment of VNF across various satellite constellations. Its main contribution is an update to TALENT to allow it to work with newer Open Source MANO versions, and a testbed for deploying a VNF across a simulated satellite network based on the OpenSand satellite simulation tool.Objectius de Desenvolupament Sostenible::9 - Indústria, Innovació i Infraestructur

    Raising public awareness of the ecological benefits of screwpine trees through online and offline campaigns (research conducted at SDN 03 Panggarangan Village, Bayah, Banten)

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    SAPA LAUT is a sustainable campaign activity that aims to increase public awareness of the importance of maintaining the marine pandanus (screwpine plant) ecosystem in coastal areas. The method used in this activity is Participatory Action Research (PAR) with several stages. The SAPA LAUT series of activities were carried out online through Instagram for donations and dissemination of information about sea pandanus. Meanwhile, the offline campaign was carried out at SDN 3 Panggarangan. In the offline campaign, the activity was divided into 3 sessions, namely educational sessions, sea pandan planting sessions, and donation handover. As a result, a donation of Rp 7,077,000 was obtained from the online campaign, planting 300 sea pandanus tree seedlings and handing over donations to SDN 3 Panggarangan. The first activity, which was held at SDN 3 Panggarangan, Bayah, Banten, involved students and teachers of SDN 3 Panggarangan, UMN students, and volunteers of the South Lebak Mitigation Cluster (GMLS)
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