506 research outputs found

    Computational Imaging for Shape Understanding

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    Geometry is the essential property of real-world scenes. Understanding the shape of the object is critical to many computer vision applications. In this dissertation, we explore using computational imaging approaches to recover the geometry of real-world scenes. Computational imaging is an emerging technique that uses the co-designs of image hardware and computational software to expand the capacity of traditional cameras. To tackle face recognition in the uncontrolled environment, we study 2D color image and 3D shape to deal with body movement and self-occlusion. Especially, we use multiple RGB-D cameras to fuse the varying pose and register the front face in a unified coordinate system. The deep color feature and geodesic distance feature have been used to complete face recognition. To handle the underwater image application, we study the angular-spatial encoding and polarization state encoding of light rays using computational imaging devices. Specifically, we use the light field camera to tackle the challenging problem of underwater 3D reconstruction. We leverage the angular sampling of the light field for robust depth estimation. We also develop a fast ray marching algorithm to improve the efficiency of the algorithm. To deal with arbitrary reflectance, we investigate polarimetric imaging and develop polarimetric Helmholtz stereopsis that uses reciprocal polarimetric image pairs for high-fidelity 3D surface reconstruction. We formulate new reciprocity and diffuse/specular polarimetric constraints to recover surface depths and normals using an optimization framework. To recover the 3D shape in the unknown and uncontrolled natural illumination, we use two circularly polarized spotlights to boost the polarization cues corrupted by the environment lighting, as well as to provide photometric cues. To mitigate the effect of uncontrolled environment light in photometric constraints, we estimate a lighting proxy map and iteratively refine the normal and lighting estimation. Through expensive experiments on the simulated and real images, we demonstrate that our proposed computational imaging methods outperform traditional imaging approaches

    Shadow segmentation and tracking in real-world conditions

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    Visual information, in the form of images and video, comes from the interaction of light with objects. Illumination is a fundamental element of visual information. Detecting and interpreting illumination effects is part of our everyday life visual experience. Shading for instance allows us to perceive the three-dimensional nature of objects. Shadows are particularly salient cues for inferring depth information. However, we do not make any conscious or unconscious effort to avoid them as if they were an obstacle when we walk around. Moreover, when humans are asked to describe a picture, they generally omit the presence of illumination effects, such as shadows, shading, and highlights, to give a list of objects and their relative position in the scene. Processing visual information in a way that is close to what the human visual system does, thus being aware of illumination effects, represents a challenging task for computer vision systems. Illumination phenomena interfere in fact with fundamental tasks in image analysis and interpretation applications, such as object extraction and description. On the other hand, illumination conditions are an important element to be considered when creating new and richer visual content that combines objects from different sources, both natural and synthetic. When taken into account, illumination effects can play an important role in achieving realism. Among illumination effects, shadows are often integral part of natural scenes and one of the elements contributing to naturalness of synthetic scenes. In this thesis, the problem of extracting shadows from digital images is discussed. A new analysis method for the segmentation of cast shadows in still and moving images without the need of human supervision is proposed. The problem of separating moving cast shadows from moving objects in image sequences is particularly relevant for an always wider range of applications, ranging from video analysis to video coding, and from video manipulation to interactive environments. Therefore, particular attention has been dedicated to the segmentation of shadows in video. The validity of the proposed approach is however also demonstrated through its application to the detection of cast shadows in still color images. Shadows are a difficult phenomenon to model. Their appearance changes with changes in the appearance of the surface they are cast upon. It is therefore important to exploit multiple constraints derived from the analysis of the spectral, geometric and temporal properties of shadows to develop effective techniques for their extraction. The proposed method combines an analysis of color information and of photometric invariant features to a spatio-temporal verification process. With regards to the use of color information for shadow analysis, a complete picture of the existing solutions is provided, which points out the fundamental assumptions, the adopted color models and the link with research problems such as computational color constancy and color invariance. The proposed spatial verification does not make any assumption about scene geometry nor about object shape. The temporal analysis is based on a novel shadow tracking technique. On the basis of the tracking results, a temporal reliability estimation of shadows is proposed which allows to discard shadows which do not present time coherence. The proposed approach is general and can be applied to a wide class of applications and input data. The proposed cast shadow segmentation method has been evaluated on a number of different video data representing indoor and outdoor real-world environments. The obtained results have confirmed the validity of the approach, in particular its ability to deal with different types of content and its robustness to different physically important independent variables, and have demonstrated the improvement with respect to the state of the art. Examples of application of the proposed shadow segmentation tool to the enhancement of video object segmentation, tracking and description operations, and to video composition, have demonstrated the advantages of a shadow-aware video processing

    Survey on video anomaly detection in dynamic scenes with moving cameras

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    The increasing popularity of compact and inexpensive cameras, e.g.~dash cameras, body cameras, and cameras equipped on robots, has sparked a growing interest in detecting anomalies within dynamic scenes recorded by moving cameras. However, existing reviews primarily concentrate on Video Anomaly Detection (VAD) methods assuming static cameras. The VAD literature with moving cameras remains fragmented, lacking comprehensive reviews to date. To address this gap, we endeavor to present the first comprehensive survey on Moving Camera Video Anomaly Detection (MC-VAD). We delve into the research papers related to MC-VAD, critically assessing their limitations and highlighting associated challenges. Our exploration encompasses three application domains: security, urban transportation, and marine environments, which in turn cover six specific tasks. We compile an extensive list of 25 publicly-available datasets spanning four distinct environments: underwater, water surface, ground, and aerial. We summarize the types of anomalies these datasets correspond to or contain, and present five main categories of approaches for detecting such anomalies. Lastly, we identify future research directions and discuss novel contributions that could advance the field of MC-VAD. With this survey, we aim to offer a valuable reference for researchers and practitioners striving to develop and advance state-of-the-art MC-VAD methods.Comment: Under revie

    Object Tracking

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    Object tracking consists in estimation of trajectory of moving objects in the sequence of images. Automation of the computer object tracking is a difficult task. Dynamics of multiple parameters changes representing features and motion of the objects, and temporary partial or full occlusion of the tracked objects have to be considered. This monograph presents the development of object tracking algorithms, methods and systems. Both, state of the art of object tracking methods and also the new trends in research are described in this book. Fourteen chapters are split into two sections. Section 1 presents new theoretical ideas whereas Section 2 presents real-life applications. Despite the variety of topics contained in this monograph it constitutes a consisted knowledge in the field of computer object tracking. The intention of editor was to follow up the very quick progress in the developing of methods as well as extension of the application

    Measuring and understanding light in real life scenarios

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    Lighting design and modelling (the efficient and aesthetic placement of luminaires in a virtual or real scene) or industrial applications like luminaire planning and commissioning (the luminaire's installation and evaluation process along to the scene's geometry and structure) rely heavily on high realism and physically correct simulations. The current typical approaches are based only on CAD modeling simulations and offline rendering, with long processing times and therefore inflexible workflows. In this thesis we examine whether different camera-aided light modeling and numerical optimization approaches could be used to accurately understand, model and measure the light distribution in real life scenarios within real world environments. We show that factorization techniques could play a semantic role for light decomposition and light source identification, while we contribute a novel benchmark dataset and metrics for it. Thereafter we adapt a well known global illumination model (i.e. radiosity) and we extend it so that to overcome some of its basic limitations related to the assumption of point based only light sources or the adaption of only isotropic light perception sensors. We show that this extended radiosity numerical model can challenge the state-of-the-art in obtaining accurate dense spatial light measurements over time and in different scenarios. Finally we combine the latter model with human-centric sensing information and present how this could be beneficial for smart lighting applications related to quality lighting and power efficiency. Thus, with this work we contribute by setting the baselines for using an RGBD camera input as the only requirement to light modeling methods for light estimation in real life scenarios, and open a new applicability where the illumination modeling can be turned into an interactive process, allowing for real-time modifications and immediate feedback on the spatial illumination of a scene over time towards quality lighting and energy efficient solutions

    Pattern Recognition

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    Pattern recognition is a very wide research field. It involves factors as diverse as sensors, feature extraction, pattern classification, decision fusion, applications and others. The signals processed are commonly one, two or three dimensional, the processing is done in real- time or takes hours and days, some systems look for one narrow object class, others search huge databases for entries with at least a small amount of similarity. No single person can claim expertise across the whole field, which develops rapidly, updates its paradigms and comprehends several philosophical approaches. This book reflects this diversity by presenting a selection of recent developments within the area of pattern recognition and related fields. It covers theoretical advances in classification and feature extraction as well as application-oriented works. Authors of these 25 works present and advocate recent achievements of their research related to the field of pattern recognition
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