366,442 research outputs found

    Digital signal processing: the impact of convergence on education, society and design flow

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    Design and development of real-time, memory and processor hungry digital signal processing systems has for decades been accomplished on general-purpose microprocessors. Increasing needs for high-performance DSP systems made these microprocessors unattractive for such implementations. Various attempts to improve the performance of these systems resulted in the use of dedicated digital signal processing devices like DSP processors and the former heavyweight champion of electronics design – Application Specific Integrated Circuits. The advent of RAM-based Field Programmable Gate Arrays has changed the DSP design flow. Software algorithmic designers can now take their DSP algorithms right from inception to hardware implementation, thanks to the increasing availability of software/hardware design flow or hardware/software co-design. This has led to a demand in the industry for graduates with good skills in both Electrical Engineering and Computer Science. This paper evaluates the impact of technology on DSP-based designs, hardware design languages, and how graduate/undergraduate courses have changed to suit this transition

    Exploring Maintainability Assurance Research for Service- and Microservice-Based Systems: Directions and Differences

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    To ensure sustainable software maintenance and evolution, a diverse set of activities and concepts like metrics, change impact analysis, or antipattern detection can be used. Special maintainability assurance techniques have been proposed for service- and microservice-based systems, but it is difficult to get a comprehensive overview of this publication landscape. We therefore conducted a systematic literature review (SLR) to collect and categorize maintainability assurance approaches for service-oriented architecture (SOA) and microservices. Our search strategy led to the selection of 223 primary studies from 2007 to 2018 which we categorized with a threefold taxonomy: a) architectural (SOA, microservices, both), b) methodical (method or contribution of the study), and c) thematic (maintainability assurance subfield). We discuss the distribution among these categories and present different research directions as well as exemplary studies per thematic category. The primary finding of our SLR is that, while very few approaches have been suggested for microservices so far (24 of 223, ?11%), we identified several thematic categories where existing SOA techniques could be adapted for the maintainability assurance of microservices

    Research and Education in Computational Science and Engineering

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    Over the past two decades the field of computational science and engineering (CSE) has penetrated both basic and applied research in academia, industry, and laboratories to advance discovery, optimize systems, support decision-makers, and educate the scientific and engineering workforce. Informed by centuries of theory and experiment, CSE performs computational experiments to answer questions that neither theory nor experiment alone is equipped to answer. CSE provides scientists and engineers of all persuasions with algorithmic inventions and software systems that transcend disciplines and scales. Carried on a wave of digital technology, CSE brings the power of parallelism to bear on troves of data. Mathematics-based advanced computing has become a prevalent means of discovery and innovation in essentially all areas of science, engineering, technology, and society; and the CSE community is at the core of this transformation. However, a combination of disruptive developments---including the architectural complexity of extreme-scale computing, the data revolution that engulfs the planet, and the specialization required to follow the applications to new frontiers---is redefining the scope and reach of the CSE endeavor. This report describes the rapid expansion of CSE and the challenges to sustaining its bold advances. The report also presents strategies and directions for CSE research and education for the next decade.Comment: Major revision, to appear in SIAM Revie

    Introductory programming: a systematic literature review

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    As computing becomes a mainstream discipline embedded in the school curriculum and acts as an enabler for an increasing range of academic disciplines in higher education, the literature on introductory programming is growing. Although there have been several reviews that focus on specific aspects of introductory programming, there has been no broad overview of the literature exploring recent trends across the breadth of introductory programming. This paper is the report of an ITiCSE working group that conducted a systematic review in order to gain an overview of the introductory programming literature. Partitioning the literature into papers addressing the student, teaching, the curriculum, and assessment, we explore trends, highlight advances in knowledge over the past 15 years, and indicate possible directions for future research

    A précis of philosophy of computing and information technology

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    The authors recently finished a comprehensive chapter on “Philosophy of Computing and Information Technology” for the forthcoming (fall 2009) Philosophy of Technology and Engineering Sciences (Ed.: A. Meijers), Volume IX in the Elsevier series Handbook of the Philosophy of Science (Eds.: D. Gabbay, P. Thagard and J. Woods). The purpose of the chapter is to review and discuss the main developments, concepts, topics, and contributors in the intersection between philosophy and computing, as well as provide some suggestions on how to structure the many subcategories within what is loosely referred to as philosophy of computing. In this short synopsis, we will give an outline of the kinds of issues raised in this chapter

    Implementation of CAVENET and its usage for performance evaluation of AODV, OLSR and DYMO protocols in vehicular networks

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    Vehicle Ad-hoc Network (VANET) is a kind of Mobile Ad-hoc Network (MANET) that establishes wireless connection between cars. In VANETs and MANETs, the topology of the network changes very often, therefore implementation of efficient routing protocols is very important problem. In MANETs, the Random Waypoint (RW) model is used as a simulation model for generating node mobility pattern. On the other hand, in VANETs, the mobility patterns of nodes is restricted along the roads, and is affected by the movement of neighbour nodes. In this paper, we present a simulation system for VANET called CAVENET (Cellular Automaton based VEhicular NETwork). In CAVENET, the mobility patterns of nodes are generated by an 1-dimensional cellular automata. We improved CAVENET and implemented some routing protocols. We investigated the performance of the implemented routing protocols by CAVENET. The simulation results have shown that DYMO protocol has better performance than AODV and OLSR protocols.Peer ReviewedPostprint (published version
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