6 research outputs found
Backstepping and Sequential Predictors for Control Systems
We provide new methods in mathematical control theory for two significant classes of control systems with time delays, based on backstepping and sequential prediction. Our bounded backstepping results ensure global asymptotic stability for partially linear systems with an arbitrarily large number of integrators. We also build sequential predictors for time-varying linear systems with time-varying delays in the control, sampling in the control, and time-varying measurement delays. Our bounded backstepping results are novel because of their use of converging-input-converging-state conditions, which make it possible to solve feedback stabilization problems under input delays and under boundedness conditions on the feedback control. Our sequential predictors work is novel in its ability to cover time-varying measurement delays and sampling which were beyond the scope of existing sequential predictor methods for time-varying linear systems, and in the fact that the feedback controls that we obtain from our sequential predictors do not contain any distributed terms
PENGEMBANGAN PERILAKU KARAKTER TIKUS PADA GAME MENJAGA MAKANAN
ABSTRAK
Game merupakan bentuk dari animasi interaktif yang dimana pengguna dapat berinteraksi dengan dunia game. Game sendiri terbagi atas beberapa tipe aliran (GamePlay). Aliran game yang dikembangkan oleh penulis adalah EduGames. EduGames adalah tipe aliran game ketangkatas. Sajian ilmu dari games edukasi yang dibuat penulis tentang ilmu — ilmu pembelajaran yang ringan, yang bisa untuk semua umur terutama yang masih di bangku sekolah dasar.
Munculnya game edukasi ini dipicu oleh menurunnya keinginan minat belajar anak dikarenakan pembelajaran di bangku sekolah sendiri yang menarik. Unsur terpenting dalam pembuatan sebuah game adalah manfaat dari game tersebut dan menarik atau tidaknya aliran game tersebut. Cara membuat game tersebut agar menarik adalah peran NPC (Non Player Character), karena dengan adanya peran NPC game tersebut menjadi lebih realistis dan tidak membosankan.
Tugas Akhir ini membahas permasalahan tentang karakter NPC dalam game. Mulai dari pembahasan perpindahan karakter NPC, target favorit karakter NPC, sampai tingkah laku NPC tersebut.
Tujuan Tugas Akhir ini adalah untuk mendukung kecerdasan, keterampilan, penalaran pemain ketika memainkan game tersebut. Pemain akan berfikir sekreatif mungkin untuk menjaga makanan dari karakter NPC yang kelakuannya semakin agresif seiring meningkatkan nya Ievel game tersebut.
Kata kunci: games, non player character, interaction, edugames, multi — agent
Virtual Power Plant Concepts for Ancillary Market - Demonstration, Development, and Validation
The increased penetration of distributed energy resources and renewables open up issues in power systems
as a whole. Chapter 1 discusses these issues, and highlights the literature solutions. The concept of VPP is
highlighted, different options are explored, and the use of VPP is motivated. The chapter further discusses
different ancillary services, with both technical and market perspectives. It makes a clear demarcation
amongst transmission and distribution level VPPs, and their economic and technical aspects. Different
components within VPP are also highlighted in this chapter.
The models of VPP, based on SGAM, are presented in Chapter 2, with detailed test cases. The models
characterize VPP as an aggregator at TSO, VPP as DER-Aggregator/DERMS at DSO-DMS, and VPP as business
case for flexibility to DSO-DMS. It includes the VPP actors, their characteristics, and a compact architecture
based on SGAM. It further splits VPP participants in different software: MATLAB/Simulink, DIgSILENT, and
LabVIEW for defined test cases. These are further elaborated in detail in the next chapters, and all are
discussed w.r.t regulatory, technical, and economic aspects.
Chapter 3 co-simulates VPP-DERMS (Distributed Energy Resource Management System as a Virtual Power
Plant) based customers' DR through LabVIEW. It develops interface to customers' meters for reactive power
visibility, and then develops a HMI and recording tool at VPP controller. The performance of the tool is
analyzed in the chapter, which is in fact the modeling of Modbus based customers' interaction for reactive
power.
Chapter 4 co-simulates effects of DER on a distribution grid in DIgSILENT. A distribution grid is modelled in
DIgSILENT, and then DERs are added to the network. Node voltages and line loading are analyzed in the
absence and presence of unplanned DERs. Then the network is seen from two perspectives \u2013 flexibility that
can be provided to TSO with STATCOM at transmission node, and flexibility that can be provided to DSO with
planned DGs at distribution node.
Chapter 5 co-simulates storage model in MATLAB/Simulink. It starts with the techno-economic analysis of
potential storage systems, and then to realize the storage model for simulation. The model of selected
storage system is implemented in MATLAB/Simulink, and then a explicit service test case is developed within
VPP-aggregator to analyze the flexibility margin by storage. Next step is the integration of these co-simulators
within different service platform levels.
The objective of Chapter 6 is to develop an interface amongst co-simulators to simulate the VPP chain. At
first step, the co-simulators are realized within tags: wind farm tags are created in DIgSILENT, customers'
based tags are built in LabVIEW, and storage tags are located inside MATLAB/Simulink. Then communication
amongst the co-interfaces is done by the development of Matrikon OPC server and explorer platform. The
master platform is implemented in LabVIEW-RT tool.
Then test cases are defined for the validation of platform, which is performed in Chapter 7. Chapter 7 is
dedicated to the validation of the formulated VPPs \u2013 DERMS, business VPP, and aggregator. DERMS based
model is validated within DIgSILENT, by using a portion of the Italian distribution grid. Aggregator based
model is validated within DIgSILENT, by using the IEEE 9 bus transmission test model. Business VPP model is
validated using IEC 61850 compliant feature of DIgSILENT for the same distribution grid in a translational
manner.
The validated VPP is used as an application for power system reliability, which is presented in Chapter 8. It
describes the conventional schemes for power system protection, and the issues with DER penetration. It
then models a VPP, and verifies its functionality for power system protection.
Chapter 9 concludes the thesis
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Robust Hybrid Systems for Control, Learning, and Optimization in Networked Dynamical Systems
The deployment of advanced real-time control and optimization strategies in socially-integratedengineering systems could significantly improve our quality of life whilecreating jobs and economic opportunity. However, in cyber-physical systems such assmart grids, transportation networks, healthcare, and robotic systems, there still existseveral challenges that prevent the implementation of intelligent control strategies.These challenges include the existence of limited communication networks, dynamicand stochastic environments, multiple decision makers interacting with the system,and complex hybrid dynamics emerging from the feedback interconnection of physicalprocesses and computational devices.In this dissertation, we study the problem of designing robust control and optimizationalgorithms for cyber-physical systems using the framework of hybrid dynamicalsystems. We propose different theoretical frameworks for the design and analysis offeedback mechanisms that optimize the performance of dynamical systems without requiringan explicit characterization of their mathematical model, i.e., in a model-freeway. The closed-loop system that emerges of the interconnection of the plant with thefeedback mechanism describes, in general, a set-valued hybrid dynamical system. Thesetypes of systems combine continuous-time and discrete-time dynamics, and they usuallylack the uniqueness of solutions property. The framework of set-valued hybriddynamical systems allows us to study many complex dynamical systems that emerge indifferent engineering applications, such as networked multi-agent systems with switching graphs, non-smooth mechanical systems, dynamic pricing mechanisms in transportationsystems, autonomous robots with logic-based controllers, etc. We proposea step-by-step approach to the design of different types of discrete-time, continuous-time,hybrid, and stochastic controllers for different types of applications, extendingand generalizing different results in the literature in the area of extremum seeking control,sampled-data extremization, robust synchronization, and stochastic learning innetworked systems. Our theoretical results are illustrated via different simulations andnumerical examples