14,667 research outputs found

    Catastrophic disruptions revisited

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    We use a smooth particle hydrodynamics method (SPH) to simulate colliding rocky and icy bodies from cm-scale to hundreds of km in diameter, in an effort to define self-consistently the threshold for catastrophic disruption. Unlike previous efforts, this analysis incorporates the combined effects of material strength (using a brittle fragmentation model) and self-gravitation, thereby providing results in the ``strength regime'' and the ``gravity regime'', and in between. In each case, the structural properties of the largest remnant are examined.Comment: To appear in Icaru

    Space, the new frontier

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    Space program - high thrust boosters with greater payload capabilities, superior guidance and control, and astronaut trainin

    Space resources. Volume 1: Scenarios

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    A number of possible future paths for space exploration and development are presented. The topics covered include the following: (1) the baseline program; (2) alternative scenarios utilizing nonterrestrial resources; (3) impacts of sociopolitical conditions; (4) common technologies; and issues for further study

    High-Temperature Processing of Solids Through Solar Nebular Bow Shocks: 3D Radiation Hydrodynamics Simulations with Particles

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    A fundamental, unsolved problem in Solar System formation is explaining the melting and crystallization of chondrules found in chondritic meteorites. Theoretical models of chondrule melting in nebular shocks has been shown to be consistent with many aspects of thermal histories inferred for chondrules from laboratory experiments; but, the mechanism driving these shocks is unknown. Planetesimals and planetary embryos on eccentric orbits can produce bow shocks as they move supersonically through the disk gas, and are one possible source of chondrule-melting shocks. We investigate chondrule formation in bow shocks around planetoids through 3D radiation hydrodynamics simulations. A new radiation transport algorithm that combines elements of flux-limited diffusion and Monte Carlo methods is used to capture the complexity of radiative transport around bow shocks. An equation of state that includes the rotational, vibrational, and dissociation modes of H2_2 is also used. Solids are followed directly in the simulations and their thermal histories are recorded. Adiabatic expansion creates rapid cooling of the gas, and tail shocks behind the embryo can cause secondary heating events. Radiative transport is efficient, and bow shocks around planetoids can have luminosities ∼\simfew×10−8\times10^{-8} L⊙_{\odot}. While barred and radial chondrule textures could be produced in the radiative shocks explored here, porphyritic chondrules may only be possible in the adiabatic limit. We present a series of predicted cooling curves that merit investigation in laboratory experiments to determine whether the solids produced by bow shocks are represented in the meteoritic record by chondrules or other solids.Comment: Accepted for publication in ApJ. Images have been resized to conform to arXiv limits, but are all readable upon adjusting the zoom. Changes from v1: Corrected typos discovered in proofs. Most changes are in the appendi

    Small-body deflection techniques using spacecraft: techniques in simulating the fate of ejecta

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    We define a set of procedures to numerically study the fate of ejecta produced by the impact of an artificial projectile with the aim of deflecting an asteroid. Here we develop a simplified, idealized model of impact conditions that can be adapted to fit the details of specific deflection-test scenarios, such as what is being proposed for the AIDA project. Ongoing studies based upon the methodology described here can be used to inform observational strategies and safety conditions for an observing spacecraft. To account for ejecta evolution, the numerical strategies we are employing are varied and include a large N-Body component, a smoothed-particle hydrodynamics (SPH) component, and an application of impactor scaling laws. Simulations that use SPH-derived initial conditions show high-speed ejecta escaping at low angles of inclination, and very slowly moving ejecta lofting off the surface at higher inclination angles, some of which re-impacts the small-body surface. We are currently investigating the realism of this and other models' behaviors. Next steps will include the addition of solar perturbations to the model and applying the protocol developed here directly to specific potential mission concepts such as the proposed AIDA scenario.Comment: 19 pages, 11 figures, accepted for publication in Advances in Space Research, Special Issue: Asteroids & Space Debri

    A pilgrimage to gravity on GPUs

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    In this short review we present the developments over the last 5 decades that have led to the use of Graphics Processing Units (GPUs) for astrophysical simulations. Since the introduction of NVIDIA's Compute Unified Device Architecture (CUDA) in 2007 the GPU has become a valuable tool for N-body simulations and is so popular these days that almost all papers about high precision N-body simulations use methods that are accelerated by GPUs. With the GPU hardware becoming more advanced and being used for more advanced algorithms like gravitational tree-codes we see a bright future for GPU like hardware in computational astrophysics.Comment: To appear in: European Physical Journal "Special Topics" : "Computer Simulations on Graphics Processing Units" . 18 pages, 8 figure

    Prospectives in Deep Space Infrastructures, Development, and Colonization

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    The realization of the long studied cost reduction benefits of reusable rockets is expected to revolutionize and enable both commercial deep space beyond Geostationary Earth Orbit (GEO) and solar system human colonization. The projections for a myriad of space commercialization activities beyond the current largely positional Earth utilities and Humans Mars both safe and affordable may now be realizable. This report considers these putative commercial and colonizationrelated activities, the emerging technologies, the space functionalities to support and further enable them, and envisions the nature of space developments beyond GEO going forward
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