50 research outputs found

    Analysis on Differential Router Buffer Size towards Network Congestion: A Simulation-based

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    Network resources are shared amongst a large number of users. Improper managing network traffic leads to congestion problem that degrades a network performance. It happens when the traffic exceeds the network capacity. In this research, we plan to observe the value of buffer size that contributes to network congestion. A simulation study by using OPNET Modeler 14.5 is conducted to achieve the purpose. A simple dumb-bell topology is used to observe several parameter such as number of packet dropped, retransmission count, end-to-end TCP delay, queuing delay and link utilization. The results show that the determination of buffer size based on Bandwidth-Delay Product (BDP) is still applicable for up to 500 users before network start to be congested. The symptom of near-congestion situation also being discussed corresponds to simulation results. Therefore, the buffer size needs to be determined to optimize the network performance based on our network topology. In future, the extension study will be carried out to investigate the effect of other buffer size models such as Stanford Model and Tiny Buffer Model. In addition, the buffer size has to be determined for wireless environment later on

    An algorithm for adapting RED parameters to TCP traffic

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    Random early detection (RED) can stabilize the queue within a given target range and simultaneously achieve high throughput in the routers. However, the average queue length is quite sensitive to the network scenarios and it is difficult to adapt RED parameters to the changing network traffic. This paper develops an algorithm for systematically adapting RED parameters to variable network conditions such as link capacity, round- trip time and the number of TCP flows. Simulations demonstrate that this algorithm can stabilize the queue length within a target range and maintain high link utilization in a wide variety of network traffic conditions

    Describing the Access Network by Means of Router Buffer Modelling: a New Methodology

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    The behaviour of the routers’ buffer may affect the quality of service (QoS) of network services under certain conditions, since it may modify some traffic characteristics, as delay or jitter, and may also drop packets. As a consequence, the characterization of the buffer is interesting, especially when multimedia flows are transmitted and even more if they transport information with real-time requirements.This work presents a new methodology with the aim of determining the technical and functional characteristics of real buffers (i.e., behaviour, size, limits, and input and output rate) of a network path. It permits the characterization of intermediate buffers of different devices in a network path across the Interne

    Intelligent Packet Discard Policies for Improved TCP Queue Management

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    Recent studies have shown that suitably-designed packet discard policies can dramatically improve the performance of fair queueing mechanisms in internet routers. The Queue State Deficit Round Robin algorithm (QSDRR) preferentially discards from long queues, but in-troduces hysteresis into the discard policy to minimize synchronization among TCP flows. QSDRR provides higher throughput and much better fairness than simpler queueing mech-anisms, such as Tail-Drop, RED and Blue. However, because QSDRR discards packets that have previously been queued, it can signficantly increase the memory bandwidth require-ments of high performance routers. In this paper, we explore alternatives to QSDRR that provide comparable performance, while allowing packets to be discarded on arrival, saving memory bandwidth. Using ns-2 simulations, we show that the revised algorithms can come close to matching the performance of QSDRR and substantially outperform RED and Blue. Given a traffic mix of TCP flows with different round-trip times, longer round-trip time flows achieve 80% of their fair-share using the revised algorithms, compared to 40% under RED and Blue. We observe a similar improvement in fairness for long multi-hop paths competing against short cross-traffic paths. We also show that these algorithms can provide good performance, when each queue is shared among multiple flows

    The Effect of the Buffer Size in QoS for Multimedia and bursty Traffic: When an Upgrade Becomes a Downgrade

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    This work presents an analysis of the buffer features of an access router, especially the size, the impact on delay and the packet loss rate. In particular, we study how these features can affect the Quality of Service (QoS) of multimedia applications when generating traffic bursts in local networks. First, we show how in a typical SME (Small and Medium Enterprise) network in which several multimedia flows (VoIP, videoconferencing and video surveillance) share access, the upgrade of the bandwidth of the internal network may cause the appearance of a significant amount of packet loss caused by buffer overflow. Secondly, the study shows that the bursty nature of the traffic in some applications traffic (video surveillance) may impair their QoS and that of other services (VoIP and videoconferencing), especially when a certain number of bursts overlap. Various tests have been developed with the aim of characterizing the problems that may appear when network capacity is increased in these scenarios. In some cases, especially when applications generating bursty traffic are present, increasing the network speed may lead to a deterioration in the quality. It has been found that the cause of this quality degradation is buffer overflow, which depends on the bandwidth relationship between the access and the internal networks. Besides, it has been necessary to describe the packet loss distribution by means of a histogram since, although most of the communications present good QoS results, a few of them have worse outcomes. Finally, in order to complete the study we present the MOS results for VoIP calculated from the delay and packet loss rate

    Achieving per-flow Queueing Performance without a per-flow Queue

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    Recent studies have shown that suitably-designed packet discard policies can dramatically improve the performance of fair queueing mechanisms in internet routers. The Queue State Deficit Round Robin algorithm (QSDRR) preferentially discards from long queues, but in-troduces hysteresis into the discard policy to minimize synchronization among TCP flows. QSDRR provides higher throughput and much better fairness than simpler queueing mech-anisms, such as Tail-Drop, RED and Blue. However, since QSDRR needs to maintain a separate queue for each active flow, there is a legitimate concern that it may be too costly for the highest speed links. In previous studies, we have shown that QSDRR can deliver almost the same performance with one-tenth the number queues as flows, if the flows are evenly distributed across the queues. In this paper, we develop and evaluate a flow dis-tribution algorithm using a Bloom filter architecture with dynamic rebalancing. We show that our algorithm significantly reduces the memory requirement compared to maintaining per-flow state and can achieve near optimal flow distribution. Thus, using this algorithm in conjunction with QSDRR, we can achieve the performance of per-flow queueing at a significantly reduced cost

    Sizing network buffers: an HTTP Adaptive Streaming perspective

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    HTTP Adaptive video Streaming (HAS) is the dominant traffic type on the Internet. When multiple video clients share a bottleneck link many problems arise, notably bandwidth underutilisation, unfairness and instability. Key findings from previous papers show that the "ON-OFF" behaviour of adaptive video clients is the main culprit. In this paper we focus on the network, and specifically the effects of network queue size when multiple video clients share network resources. We conducted experiments using the Mininet virtual network environment streaming real video content to open-source GPAC video clients. We explored how different network buffer sizes, ranging from 1xBDP to 30xBDP (bandwidth-delay-product), affect clients sharing a bottleneck link. Within GPAC, we implemented the published state-of-the-art adaptive video algorithms FESTIVE and BBA-2. We also evaluated impact of web cross-traffic. Our main findings indicate that the "rule-of-thumb" 1xBDP for network buffer sizing causes bandwidth underutilisation, limiting available bandwidth to 70% for all video clients across different round-trip-times (RTT). Interaction between web and HAS clients depends on multiple factors, including adaptation algorithm, bitrate distribution and offered web traffic load. Additionally, operating in an environment with heterogeneous RTTs causes unfairness among ompeting HAS clients. Based on our experimental results, we propose 2xBDP as a default network queue size in environments when multiple users share network resources with homogeneous RTTs. With heterogeneous RTTs, a BDP value based on the average RTTs for all clients improves fairness among competing clients by 60%
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