5,090 research outputs found

    Segmentation-based video coding system allowing the manipulation of objects

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    This paper presents a generic video coding algorithm allowing the content-based manipulation of objects. This manipulation is possible thanks to the definition of a spatiotemporal segmentation of the sequences. The coding strategy relies on a joint optimization in the rate-distortion sense of the partition definition and of the coding techniques to be used within each region. This optimization creates the link between the analysis and synthesis parts of the coder. The analysis defines the time evolution of the partition, as well as the elimination or the appearance of regions that are homogeneous either spatially or in motion. The coding of the texture as well as of the partition relies on region-based motion compensation techniques. The algorithm offers a good compromise between the ability to track and manipulate objects and the coding efficiency.Peer ReviewedPostprint (published version

    LAR Video: Hierarchical Representation for Low Bit-Rate Color Image Sequence Coding

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    LAR video is a low complexity system for low bit-rate color image sequence encoding. It aims to propose a joint solution for coding and representation of the frame content. In particular, it allows to provide a compressed description of both chromatic components and motion information at a region level without region partition encoding. Initialy proposed in the LAR coder, used principle has proved to be efficient for still color image encoding. Resulting from a hierarchical spatio-temporal segmentation, a Partition Tree (PT) is transmitted to the decoder with a controlled coding cost. Presented results show interesting performances considering both content representation and compression ratios

    Active mesh coding and rate-distortion theory

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    This paper presents a video coding scheme for very low bit rate applications. The coding approach relies on active meshes and can be viewed as a particular case of region-based coding. The active mesh is used to efficiently represent and code the various regions of the scene and the motion information. The variation of the mesh topology as well as the strategy for coding the synthesis error are defined by an optimization technique following the rate-distortion criterion.Peer ReviewedPostprint (published version

    Highly efficient low-level feature extraction for video representation and retrieval.

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    PhDWitnessing the omnipresence of digital video media, the research community has raised the question of its meaningful use and management. Stored in immense multimedia databases, digital videos need to be retrieved and structured in an intelligent way, relying on the content and the rich semantics involved. Current Content Based Video Indexing and Retrieval systems face the problem of the semantic gap between the simplicity of the available visual features and the richness of user semantics. This work focuses on the issues of efficiency and scalability in video indexing and retrieval to facilitate a video representation model capable of semantic annotation. A highly efficient algorithm for temporal analysis and key-frame extraction is developed. It is based on the prediction information extracted directly from the compressed domain features and the robust scalable analysis in the temporal domain. Furthermore, a hierarchical quantisation of the colour features in the descriptor space is presented. Derived from the extracted set of low-level features, a video representation model that enables semantic annotation and contextual genre classification is designed. Results demonstrate the efficiency and robustness of the temporal analysis algorithm that runs in real time maintaining the high precision and recall of the detection task. Adaptive key-frame extraction and summarisation achieve a good overview of the visual content, while the colour quantisation algorithm efficiently creates hierarchical set of descriptors. Finally, the video representation model, supported by the genre classification algorithm, achieves excellent results in an automatic annotation system by linking the video clips with a limited lexicon of related keywords

    Digital Image Access & Retrieval

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    The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio

    Semi-automatic video object segmentation for multimedia applications

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    A semi-automatic video object segmentation tool is presented for segmenting both still pictures and image sequences. The approach comprises both automatic segmentation algorithms and manual user interaction. The still image segmentation component is comprised of a conventional spatial segmentation algorithm (Recursive Shortest Spanning Tree (RSST)), a hierarchical segmentation representation method (Binary Partition Tree (BPT)), and user interaction. An initial segmentation partition of homogeneous regions is created using RSST. The BPT technique is then used to merge these regions and hierarchically represent the segmentation in a binary tree. The semantic objects are then manually built by selectively clicking on image regions. A video object-tracking component enables image sequence segmentation, and this subsystem is based on motion estimation, spatial segmentation, object projection, region classification, and user interaction. The motion between the previous frame and the current frame is estimated, and the previous object is then projected onto the current partition. A region classification technique is used to determine which regions in the current partition belong to the projected object. User interaction is allowed for object re-initialisation when the segmentation results become inaccurate. The combination of all these components enables offline video sequence segmentation. The results presented on standard test sequences illustrate the potential use of this system for object-based coding and representation of multimedia
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