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Towards an aspect weaving BPEL engine
This position paper proposes the use of dynamic aspects and
the visitor design pattern to obtain a highly configurable and
extensible BPEL engine. Using these two techniques, the
core of this infrastructural software can be customised to
meet new requirements and add features such as debugging,
execution monitoring, or changing to another Web Service
selection policy. Additionally, it can easily be extended to
cope with customer-specific BPEL extensions. We propose
the use of dynamic aspects not only on the engine itself
but also on the workflow in order to tackle the problems of
Web Service hot deployment and hot fixes to long running
processes. In this way, composing aWeb Service "on-the-fly"
means weaving its choreography interface into the workflow
Implementing Session Centered Calculi
Recently, specific attention has been devoted to the development of service oriented process calculi. Besides the foundational aspects, it is also interesting to have prototype implementations for them in order to assess usability and to minimize the gap between theory and practice. Typically, these implementations are done in Java taking advantage of its mechanisms supporting network applications. However, most of the recurrent features of service oriented applications are re-implemented from scratch. In this paper we show how to implement a service oriented calculus, CaSPiS (Calculus of Services with Pipelines and Sessions) using the Java framework IMC, where recurrent mechanisms for network applications are already provided. By using the session oriented and pattern matching communication mechanisms provided by IMC, it is relatively simple to implement in Java all CaSPiS abstractions and thus to easily write the implementation in Java of a CaSPiS process
Automated Negotiation for Provisioning Virtual Private Networks Using FIPA-Compliant Agents
This paper describes the design and implementation of negotiating agents for the task of provisioning virtual private networks. The agents and their interactions comply with the FIPA specification and they are implemented using the FIPA-OS agent framework. Particular attention is focused on the design and implementation of the negotiation algorithms
Context-aware adaptation in DySCAS
DySCAS is a dynamically self-configuring middleware for automotive control systems. The addition of autonomic, context-aware dynamic configuration to automotive control systems brings a potential for a wide range of benefits in terms of robustness, flexibility, upgrading etc. However, the automotive systems represent a particularly challenging domain for the deployment of autonomics concepts, having a combination of real-time performance constraints, severe resource limitations, safety-critical aspects and cost pressures. For these reasons current systems are statically configured. This paper describes the dynamic run-time configuration aspects of DySCAS and focuses on the extent to which context-aware adaptation has been achieved in DySCAS, and the ways in which the various design and implementation challenges are met
AI Dining Suggestion App
Trying to decide what to eat can sometimes be challenging and time-consuming for people. Google and Yelp have large scale data sets of restaurant information as well as Application Program Interfaces (APIs) for using them. This restaurant data includes time, price range, traffic, temperature, etc. The goal of this project is to build an app that eases the process of finding a restaurant to eat. This app has a Tinder-like user friendly User Interface (UI) design to change the common way that lists of restaurants are presented to users on mobile apps. It also uses the help of Artificial Intelligence (AI) with neural networks to train both supervised and unsupervised learning models that can learn from one\u27s dining pattern over time to make better suggestions at any time
A Metadata-Enabled Scientific Discourse Platform
Scientific papers and scientific conferences are still, despite the emergence of several new dissemination technologies, the de-facto standard in which scientific knowledge is consumed and discussed. While there is no shortage of services and platforms that aid this process (e.g. scholarly search engines, websites, blogs, conference management programs), a widely accepted platform used to capture and enrich the interactions of research community has yet to appear. As such, we aim to create new ways for the members and interested people working in research communities to interact; before, during and after their conferences. Furthermore, to serve as a base to these interactions, we want not only to obtain, format and manage a body of legacy and new papers related to this community but also to aggregate several useful information and services to the environment of a discourse platform
Behavioral types in programming languages
A recent trend in programming language research is to use behav- ioral type theory to ensure various correctness properties of large- scale, communication-intensive systems. Behavioral types encompass concepts such as interfaces, communication protocols, contracts, and choreography. The successful application of behavioral types requires a solid understanding of several practical aspects, from their represen- tation in a concrete programming language, to their integration with other programming constructs such as methods and functions, to de- sign and monitoring methodologies that take behaviors into account. This survey provides an overview of the state of the art of these aspects, which we summarize as the pragmatics of behavioral types
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