1,062 research outputs found

    Embedding a Crowd inside a Relay Baton:A Case Study in a Non-Competitive Sporting Activity

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    This paper presents a digital relay baton that connects long-distance runners with distributed online spectators. Such baton broadcasts athletes’ live locative data to a social network and communicates back remote-crowd support through haptic and audible cheers. Our work takes an exploratory design approach to bring new insights into the design of real-time techno-mediated social support. The prototype was deployed during a 170-mile charity relay race across the UK with 13 participants, 261 on-line supporters, and collected a total of 3153 ‘cheers’. We report on the insights collected during the design and deployment process and identify three fundamental design considerations: the degree of expressiveness afforded by the system design, the context applicability, and the data flow within the social networ

    Embedding a Crowd inside a Relay Baton:A Case Study in a Non-Competitive Sporting Activity

    Get PDF
    This paper presents a digital relay baton that connects long-distance runners with distributed online spectators. Such baton broadcasts athletes’ live locative data to a social network and communicates back remote-crowd support through haptic and audible cheers. Our work takes an exploratory design approach to bring new insights into the design of real-time techno-mediated social support. The prototype was deployed during a 170-mile charity relay race across the UK with 13 participants, 261 on-line supporters, and collected a total of 3153 ‘cheers’. We report on the insights collected during the design and deployment process and identify three fundamental design considerations: the degree of expressiveness afforded by the system design, the context applicability, and the data flow within the social networ

    Given Enough Eyeballs, all Bugs are Shallow - A Literature Review for the Use of Crowdsourcing in Software Testing

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    Over the last years, the use of crowdsourcing has gained a lot of attention in the domain of software engineering. One key aspect of software development is the testing of software. Literature suggests that crowdsourced software testing (CST) is a reliable and feasible tool for manifold kinds of testing. Research in CST made great strides; however, it is mostly unstructured and not linked to traditional software testing practice and terminology. By conducting a literature review of traditional and crowdsourced software testing literature, this paper delivers two major contributions. First, it synthesizes the fields of crowdsourcing research and traditional software testing. Second, the paper gives a comprehensive overview over findings in CST-research and provides a classification into different software testing types

    The social dynamics of heterogeneous innovation ecosystems : Effects of openness on community–firm relations

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    In this article, we develop a programmatic notion of innovation ecosystems, which emphasizes the analysis of different forms of distributed innovation without reducing the perspective to the role of a focal organization. It highlights relationships between communities and corporate firms as nexus for distributed innovation and elaborates how different facets of openness shape the dynamic of the ecosystem. Thus, our model allows for the analysis and comparison of a broad scope of constellations, their particular coordinating mechanisms as well as related advantages and disadvantages. We apply this framework to two specific cases of distributed innovation, the RepRap 3D printer and the ARA modular smartphone, in order to delineate how differences in the forms of openness affect the prevalent relationships between communities and firms as well as the constituting functions of their particular innovation ecosystem

    The use of Bluetooth Beacons in Maritime Emergencies Mobile safety and security - DigLogs pilot project by University of Trieste

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    The aim of this paper is to research and describe how the use of mobile technologies can help in reducing the time required for the ship evacuation and abandonment procedures, as it was identified within the scope of 2014 - 2020 Interreg V-A Italy - Croatia CBC Programme \u201cDigitalising Logistics processes - DIGLOGS\u201d project. Furthermore, main findings and opportunities for proving technical feasibility will be identified and presented along with a carefully selected and envisaged test scenario chosen to compare the standard evacuation time with the one related to the adoption of the mobile technologies, the final goal being the streamlined evacuation procedures, and the increase of the ship's security and target group stakeholders' satisfaction

    ENHANCING USERS’ EXPERIENCE WITH SMART MOBILE TECHNOLOGY

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    The aim of this thesis is to investigate mobile guides for use with smartphones. Mobile guides have been successfully used to provide information, personalisation and navigation for the user. The researcher also wanted to ascertain how and in what ways mobile guides can enhance users' experience. This research involved designing and developing web based applications to run on smartphones. Four studies were conducted, two of which involved testing of the particular application. The applications tested were a museum mobile guide application and a university mobile guide mapping application. Initial testing examined the prototype work for the ‘Chronology of His Majesty Sultan Haji Hassanal Bolkiah’ application. The results were used to assess the potential of using similar mobile guides in Brunei Darussalam’s museums. The second study involved testing of the ‘Kent LiveMap’ application for use at the University of Kent. Students at the university tested this mapping application, which uses crowdsourcing of information to provide live data. The results were promising and indicate that users' experience was enhanced when using the application. Overall results from testing and using the two applications that were developed as part of this thesis show that mobile guides have the potential to be implemented in Brunei Darussalam’s museums and on campus at the University of Kent. However, modifications to both applications are required to fulfil their potential and take them beyond the prototype stage in order to be fully functioning and commercially viable

    Hajj crowd management via a mobile augmented reality application: a case of The Hajj event, Saudi Arabia

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    Hajj event is considered as one of the Islamic pillars that each Muslim, who could afford its’ expenses and are well bodied, should perform its’ rituals at least once in a lifetime. Therefore, they could travel to Mecca city, in the Kingdom of Saudi Arabia to perform Hajj rituals. This holy city hosts this event annually in the last month of the Arabic calendar, which is Dhul Hijjah, and it lasts for 6 days. In addition, those Muslim visitors or pilgrims are obligated to be accommodated at Hajj ritual places, which are Arafat, Mina and Muzdalifah. However, in the last ten years, it was noticed that the Hajj events are crowded every year. Therefore, Hajj crowd management is being a complex task, due to the huge number of the pilgrims as they are crowded at the Hajj ritual places. This huge number is causing many problems, and Hajj authorities are facing difficulties in managing those crowded pilgrims. As a result, this research focuses on three main problems that occur at Hajj events. First, difficulties in organizing the crowds’ movements of the pilgrims, as Hajj events host enormous number of pilgrims in limited geographical spaces at the ritual places. This problem leads to overcrowdings, congestions and stampedes. Second, the pilgrims could get lost at Hajj ritual places, especially when they are moving between these places. Third, lack of directional information and guidance for those lost pilgrims. This problem leads to difficulties in finding their groups at the ritual sites, because the huge number of the pilgrims. Thus, this research proposes to deploy a technology, such as a Mobile Augmented Reality application. This application would assist the Hajj authorities (staff and operators) in managing the pilgrims’ movements between the ritual places, and to provide directions to the lost pilgrims. In addition, it would help those lost pilgrims by alerting, and sending their location information to their group guide. On the other hand, the research literature review covers previous studies about the Hajj crowd management, as it is divided into two perspectives. The theoretical perspective, which explains the crowd management steps that should be followed and applied, as these steps would help the Hajj authorities to succeed in crowd management at Hajj events. The practical perspective presents some studies that are related to the Hajj events. Those studies offered some solutions to manage crowded pilgrims, to avoid overcrowdings and stampedes, and to identify, locate and guide lost pilgrims. The solutions were Radio Frequency Identification (RFID) systems, Global Positioning Systems (GPS) deceives and monitoring cameras. In addition, this research conducted and distributed questionnaires on 104 respondents. They were selected as they are related to Hajj events. The results of this research method confirmed that the Hajj events face problems. For example, overcrowdings, congestions and stampedes that occur at the ritual places, due to lack of pilgrims organization in limited spaces at these places. In addition, foreign pilgrims face difficulties in guidance, due to lack of directional information, and they could get lost from their groups at the Hajj events. In addition, the respondents suggested using technology to assist Hajj authorities in Hajj crowd management. Therefore, deploying MAR application is suggested, as a solution to solve or at least reduce the Hajj problems. The proposed application could help the Hajj authorities to manage the crowded pilgrims at the Hajj ritual places as this research illustrates two scenarios in Hajj crowd management. In conclusion, this application is beneficial and significant in crowd management at Hajj events, as it could provide instant information using high-speed process in sending and receiving information. In addition, the information about the pilgrims’ movements could be gathered, presented on smart devices and shared between applications’ users. Those users will be the Hajj staff on the ground and the Hajj operators in the control room of Hajj operations
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