615 research outputs found

    Graph Embeddings Motivated by Greedy Routing

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    Memoryless Routing in Convex Subdivisions: Random Walks are Optimal

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    A memoryless routing algorithm is one in which the decision about the next edge on the route to a vertex t for a packet currently located at vertex v is made based only on the coordinates of v, t, and the neighbourhood, N(v), of v. The current paper explores the limitations of such algorithms by showing that, for any (randomized) memoryless routing algorithm A, there exists a convex subdivision on which A takes Omega(n^2) expected time to route a message between some pair of vertices. Since this lower bound is matched by a random walk, this result implies that the geometric information available in convex subdivisions is not helpful for this class of routing algorithms. The current paper also shows the existence of triangulations for which the Random-Compass algorithm proposed by Bose etal (2002,2004) requires 2^{\Omega(n)} time to route between some pair of vertices.Comment: 11 pages, 6 figure

    Analyzing and Enhancing Routing Protocols for Friend-to-Friend Overlays

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    The threat of surveillance by governmental and industrial parties is more eminent than ever. As communication moves into the digital domain, the advances in automatic assessment and interpretation of enormous amounts of data enable tracking of millions of people, recording and monitoring their private life with an unprecedented accurateness. The knowledge of such an all-encompassing loss of privacy affects the behavior of individuals, inducing various degrees of (self-)censorship and anxiety. Furthermore, the monopoly of a few large-scale organizations on digital communication enables global censorship and manipulation of public opinion. Thus, the current situation undermines the freedom of speech to a detrimental degree and threatens the foundations of modern society. Anonymous and censorship-resistant communication systems are hence of utmost importance to circumvent constant surveillance. However, existing systems are highly vulnerable to infiltration and sabotage. In particular, Sybil attacks, i.e., powerful parties inserting a large number of fake identities into the system, enable malicious parties to observe and possibly manipulate a large fraction of the communication within the system. Friend-to-friend (F2F) overlays, which restrict direct communication to parties sharing a real-world trust relationship, are a promising countermeasure to Sybil attacks, since the requirement of establishing real-world trust increases the cost of infiltration drastically. Yet, existing F2F overlays suffer from a low performance, are vulnerable to denial-of-service attacks, or fail to provide anonymity. Our first contribution in this thesis is concerned with an in-depth analysis of the concepts underlying the design of state-of-the-art F2F overlays. In the course of this analysis, we first extend the existing evaluation methods considerably, hence providing tools for both our and future research in the area of F2F overlays and distributed systems in general. Based on the novel methodology, we prove that existing approaches are inherently unable to offer acceptable delays without either requiring exhaustive maintenance costs or enabling denial-of-service attacks and de-anonymization. Consequentially, our second contribution lies in the design and evaluation of a novel concept for F2F overlays based on insights of the prior in-depth analysis. Our previous analysis has revealed that greedy embeddings allow highly efficient communication in arbitrary connectivity-restricted overlays by addressing participants through coordinates and adapting these coordinates to the overlay structure. However, greedy embeddings in their original form reveal the identity of the communicating parties and fail to provide the necessary resilience in the presence of dynamic and possibly malicious users. Therefore, we present a privacy-preserving communication protocol for greedy embeddings based on anonymous return addresses rather than identifying node coordinates. Furthermore, we enhance the communication’s robustness and attack-resistance by using multiple parallel embeddings and alternative algorithms for message delivery. We show that our approach achieves a low communication complexity. By replacing the coordinates with anonymous addresses, we furthermore provably achieve anonymity in the form of plausible deniability against an internal local adversary. Complementary, our simulation study on real-world data indicates that our approach is highly efficient and effectively mitigates the impact of failures as well as powerful denial-of-service attacks. Our fundamental results open new possibilities for anonymous and censorship-resistant applications.Die Bedrohung der Überwachung durch staatliche oder kommerzielle Stellen ist ein drängendes Problem der modernen Gesellschaft. Heutzutage findet Kommunikation vermehrt über digitale Kanäle statt. Die so verfügbaren Daten über das Kommunikationsverhalten eines Großteils der Bevölkerung in Kombination mit den Möglichkeiten im Bereich der automatisierten Verarbeitung solcher Daten erlauben das großflächige Tracking von Millionen an Personen, deren Privatleben mit noch nie da gewesener Genauigkeit aufgezeichnet und beobachtet werden kann. Das Wissen über diese allumfassende Überwachung verändert das individuelle Verhalten und führt so zu (Selbst-)zensur sowie Ängsten. Des weiteren ermöglicht die Monopolstellung einiger weniger Internetkonzernen globale Zensur und Manipulation der öffentlichen Meinung. Deshalb stellt die momentane Situation eine drastische Einschränkung der Meinungsfreiheit dar und bedroht die Grundfesten der modernen Gesellschaft. Systeme zur anonymen und zensurresistenten Kommunikation sind daher von ungemeiner Wichtigkeit. Jedoch sind die momentanen System anfällig gegen Sabotage. Insbesondere ermöglichen es Sybil-Angriffe, bei denen ein Angreifer eine große Anzahl an gefälschten Teilnehmern in ein System einschleust und so einen großen Teil der Kommunikation kontrolliert, Kommunikation innerhalb eines solchen Systems zu beobachten und zu manipulieren. F2F Overlays dagegen erlauben nur direkte Kommunikation zwischen Teilnehmern, die eine Vertrauensbeziehung in der realen Welt teilen. Dadurch erschweren F2F Overlays das Eindringen von Angreifern in das System entscheidend und verringern so den Einfluss von Sybil-Angriffen. Allerdings leiden die existierenden F2F Overlays an geringer Leistungsfähigkeit, Anfälligkeit gegen Denial-of-Service Angriffe oder fehlender Anonymität. Der erste Beitrag dieser Arbeit liegt daher in der fokussierten Analyse der Konzepte, die in den momentanen F2F Overlays zum Einsatz kommen. Im Zuge dieser Arbeit erweitern wir zunächst die existierenden Evaluationsmethoden entscheidend und erarbeiten so Methoden, die Grundlagen für unsere sowie zukünftige Forschung in diesem Bereich bilden. Basierend auf diesen neuen Evaluationsmethoden zeigen wir, dass die existierenden Ansätze grundlegend nicht fähig sind, akzeptable Antwortzeiten bereitzustellen ohne im Zuge dessen enorme Instandhaltungskosten oder Anfälligkeiten gegen Angriffe in Kauf zu nehmen. Folglich besteht unser zweiter Beitrag in der Entwicklung und Evaluierung eines neuen Konzeptes für F2F Overlays, basierenden auf den Erkenntnissen der vorangehenden Analyse. Insbesondere ergab sich in der vorangehenden Evaluation, dass Greedy Embeddings hoch-effiziente Kommunikation erlauben indem sie Teilnehmer durch Koordinaten adressieren und diese an die Struktur des Overlays anpassen. Jedoch sind Greedy Embeddings in ihrer ursprünglichen Form nicht auf anonyme Kommunikation mit einer dynamischen Teilnehmermengen und potentiellen Angreifern ausgelegt. Daher präsentieren wir ein Privätssphäre-schützenden Kommunikationsprotokoll für F2F Overlays, in dem die identifizierenden Koordinaten durch anonyme Adressen ersetzt werden. Des weiteren erhöhen wir die Resistenz der Kommunikation durch den Einsatz mehrerer Embeddings und alternativer Algorithmen zum Finden von Routen. Wir beweisen, dass unser Ansatz eine geringe Kommunikationskomplexität im Bezug auf die eigentliche Kommunikation sowie die Instandhaltung des Embeddings aufweist. Ferner zeigt unsere Simulationstudie, dass der Ansatz effiziente Kommunikation mit kurzen Antwortszeiten und geringer Instandhaltungskosten erreicht sowie den Einfluss von Ausfälle und Angriffe erfolgreich abschwächt. Unsere grundlegenden Ergebnisse eröffnen neue Möglichkeiten in der Entwicklung anonymer und zensurresistenter Anwendungen

    Graph embeddings for low-stretch greedy routing

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    The simplest greedy geometric routing forwards packets to make most progress in terms of geometric distance within reach. Its notable advantages are low complexity, and the use of local information only. However, two problems of greedy routing are that delivery is not always guaranteed, and that the greedy routes may take more hops than the corresponding shortest paths. Additionally, in dynamic multihop networks, routing elements can join or leave during network operation or exhibit intermittent failures. Even a single link or node removal may invalidate the greedy routing success guarantees. Greedy embedding is a graph embedding that makes the simple greedy packet forwarding successful for every source-destination pair. In this dissertation, we consider the problems of designing greedy graph embeddings that also yield low hop stretch of the greedy paths over the shortest paths and can accommodate network dynamics. In the first part of the dissertation, we consider embedding and routing for arbitrary unweighted network graphs, based on greedy routing and utilizing virtual node coordinates. We propose an algorithm for online greedy graph embedding in the hyperbolic plane that enables incremental embedding of network nodes as they join the network, without disturbing the global embedding. As an alternative to frequent reembedding of temporally dynamic network graphs in order to retain the greedy embedding property, we propose a simple but robust generalization of greedy geometric routing called Gravity--Pressure (GP) routing. Our routing method always succeeds in finding a route to the destination provided that a path exists, even if a significant fraction of links or nodes is removed subsequent to the embedding. GP routing does not require precomputation or maintenance of special spanning subgraphs and is particularly suitable for operation in tandem with our proposed algorithm for online graph embedding. In the second part of the dissertation we study how topological and geometric properties of embedded graphs influence the hop stretch. Based on the obtained insights, we synthesize embedding heuristics that yield minimal hop stretch greedy embeddings. Finally, we verify their effectiveness on models of synthetic graphs as well as instances of several classes of real-world network graphs

    Greedy routing and virtual coordinates for future networks

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    At the core of the Internet, routers are continuously struggling with ever-growing routing and forwarding tables. Although hardware advances do accommodate such a growth, we anticipate new requirements e.g. in data-oriented networking where each content piece has to be referenced instead of hosts, such that current approaches relying on global information will not be viable anymore, no matter the hardware progress. In this thesis, we investigate greedy routing methods that can achieve similar routing performance as today but use much less resources and which rely on local information only. To this end, we add specially crafted name spaces to the network in which virtual coordinates represent the addressable entities. Our scheme enables participating routers to make forwarding decisions using only neighbourhood information, as the overarching pseudo-geometric name space structure already organizes and incorporates "vicinity" at a global level. A first challenge to the application of greedy routing on virtual coordinates to future networks is that of "routing dead-ends" that are local minima due to the difficulty of consistent coordinates attribution. In this context, we propose a routing recovery scheme based on a multi-resolution embedding of the network in low-dimensional Euclidean spaces. The recovery is performed by routing greedily on a blurrier view of the network. The different network detail-levels are obtained though the embedding of clustering-levels of the graph. When compared with higher-dimensional embeddings of a given network, our method shows a significant diminution of routing failures for similar header and control-state sizes. A second challenge to the application of virtual coordinates and greedy routing to future networks is the support of "customer-provider" as well as "peering" relationships between participants, resulting in a differentiated services environment. Although an application of greedy routing within such a setting would combine two very common fields of today's networking literature, such a scenario has, surprisingly, not been studied so far. In this context we propose two approaches to address this scenario. In a first approach we implement a path-vector protocol similar to that of BGP on top of a greedy embedding of the network. This allows each node to build a spatial map associated with each of its neighbours indicating the accessible regions. Routing is then performed through the use of a decision-tree classifier taking the destination coordinates as input. When applied on a real-world dataset (the CAIDA 2004 AS graph) we demonstrate an up to 40% compression ratio of the routing control information at the network's core as well as a computationally efficient decision process comparable to methods such as binary trees and tries. In a second approach, we take inspiration from consensus-finding in social sciences and transform the three-dimensional distance data structure (where the third dimension encodes the service differentiation) into a two-dimensional matrix on which classical embedding tools can be used. This transformation is achieved by agreeing on a set of constraints on the inter-node distances guaranteeing an administratively-correct greedy routing. The computed distances are also enhanced to encode multipath support. We demonstrate a good greedy routing performance as well as an above 90% satisfaction of multipath constraints when relying on the non-embedded obtained distances on synthetic datasets. As various embeddings of the consensus distances do not fully exploit their multipath potential, the use of compression techniques such as transform coding to approximate the obtained distance allows for better routing performances

    Symmetry-preserving graph attention network to solve routing problems at multiple resolutions

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    Travelling Salesperson Problems (TSPs) and Vehicle Routing Problems (VRPs) have achieved reasonable improvement in accuracy and computation time with the adaptation of Machine Learning (ML) methods. However, none of the previous works completely respects the symmetries arising from TSPs and VRPs including rotation, translation, permutation, and scaling. In this work, we introduce the first-ever completely equivariant model and training to solve combinatorial problems. Furthermore, it is essential to capture the multiscale structure (i.e. from local to global information) of the input graph, especially for the cases of large and long-range graphs, while previous methods are limited to extracting only local information that can lead to a local or sub-optimal solution. To tackle the above limitation, we propose a Multiresolution scheme in combination with Equivariant Graph Attention network (mEGAT) architecture, which can learn the optimal route based on low-level and high-level graph resolutions in an efficient way. In particular, our approach constructs a hierarchy of coarse-graining graphs from the input graph, in which we try to solve the routing problems on simple low-level graphs first, then utilize that knowledge for the more complex high-level graphs. Experimentally, we have shown that our model outperforms existing baselines and proved that symmetry preservation and multiresolution are important recipes for solving combinatorial problems in a data-driven manner. Our source code is publicly available at https://github.com/HySonLab/Multires-NP-har

    Partitioning Graph Drawings and Triangulated Simple Polygons into Greedily Routable Regions

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    A greedily routable region (GRR) is a closed subset of R2\mathbb R^2, in which each destination point can be reached from each starting point by choosing the direction with maximum reduction of the distance to the destination in each point of the path. Recently, Tan and Kermarrec proposed a geographic routing protocol for dense wireless sensor networks based on decomposing the network area into a small number of interior-disjoint GRRs. They showed that minimum decomposition is NP-hard for polygons with holes. We consider minimum GRR decomposition for plane straight-line drawings of graphs. Here, GRRs coincide with self-approaching drawings of trees, a drawing style which has become a popular research topic in graph drawing. We show that minimum decomposition is still NP-hard for graphs with cycles, but can be solved optimally for trees in polynomial time. Additionally, we give a 2-approximation for simple polygons, if a given triangulation has to be respected.Comment: full version of a paper appearing in ISAAC 201
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