4,809 research outputs found

    A parallel algorithm for global routing

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    A Parallel Hierarchical algorithm for Global Routing (PHIGURE) is presented. The router is based on the work of Burstein and Pelavin, but has many extensions for general global routing and parallel execution. Main features of the algorithm include structured hierarchical decomposition into separate independent tasks which are suitable for parallel execution and adaptive simplex solution for adding feedthroughs and adjusting channel heights for row-based layout. Alternative decomposition methods and the various levels of parallelism available in the algorithm are examined closely. The algorithm is described and results are presented for a shared-memory multiprocessor implementation

    Printed Circuit Board (PCB) design process and fabrication

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    This module describes main characteristics of Printed Circuit Boards (PCBs). A brief history of PCBs is introduced in the first chapter. Then, the design processes and the fabrication of PCBs are addressed and finally a study case is presented in the last chapter of the module.Peer ReviewedPostprint (published version

    Multifaceted Faculty Network Design and Management: Practice and Experience Report

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    We report on our experience on multidimensional aspects of our faculty's network design and management, including some unique aspects such as campus-wide VLANs and ghosting, security and monitoring, switching and routing, and others. We outline a historical perspective on certain research, design, and development decisions and discuss the network topology, its scalability, and management in detail; the services our network provides, and its evolution. We overview the security aspects of the management as well as data management and automation and the use of the data by other members of the IT group in the faculty.Comment: 19 pages, 11 figures, TOC and index; a short version presented at C3S2E'11; v6: more proofreading, index, TOC, reference

    Method For Creating A Control Cabinet Model With Realistic Wires

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    During the assembly of a control cabinet, a major time-consuming step is the wiring of the included components. Hence, automating this step will noticeably reduce production costs. According to the planning, wires are routed through wire ducts and connected to components. While a comprehensive digital twin can be computed for the included components, this twin is missing a proper modelling of the connecting wires. For these, only a rough route through the wire ducts is given. However, a physically plausible model is an important prerequisite to perform reliable path planning for automated assembly. The paper addresses this need for accurate wire path computation during automated cabinet assembly and introduces a method to compute realistic wire paths through the wire ducts. Different models with and without a fixed wire length are presented and compared. An evolutionary algorithm optimizes the corresponding variables of the models. As described, both approaches yield valid paths, although the fixed length model appears to be able to compute more realistic paths

    Shortest Paths and Steiner Trees in VLSI Routing

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    Routing is one of the major steps in very-large-scale integration (VLSI) design. Its task is to find disjoint wire connections between sets of points on a chip, subject to numerous constraints. This problem is solved in a two-stage approach, which consists of so-called global and detailed routing steps. For each set of metal components to be connected, global routing reduces the search space by computing corridors in which detailed routing sequentially determines the desired connections as shortest paths. In this thesis, we present new theoretical results on Steiner trees and shortest paths, the two main mathematical concepts in routing. In the practical part, we give computational results of BonnRoute, a VLSI routing tool developed at the Research Institute for Discrete Mathematics at the University of Bonn. Interconnect signal delays are becoming increasingly important in modern chip designs. Therefore, the length of paths or direct delay measures should be taken into account when constructing rectilinear Steiner trees. We consider the problem of finding a rectilinear Steiner minimum tree (RSMT) that --- as a secondary objective --- minimizes a signal delay related objective. Given a source we derive some structural properties of RSMTs for which the weighted sum of path lengths from the source to the other terminals is minimized. Also, we present an exact algorithm for constructing RSMTs with weighted sum of path lengths as secondary objective, and a heuristic for various secondary objectives. Computational results for industrial designs are presented. We further consider the problem of finding a shortest rectilinear Steiner tree in the plane in the presence of rectilinear obstacles. The Steiner tree is allowed to run over obstacles; however, if it intersects an obstacle, then no connected component of the induced subtree must be longer than a given fixed length. This kind of length restriction is motivated by its application in VLSI routing where a large Steiner tree requires the insertion of repeaters which must not be placed on top of obstacles. We show that there are optimal length-restricted Steiner trees with a special structure. In particular, we prove that a certain graph (called augmented Hanan grid) always contains an optimal solution. Based on this structural result, we give an approximation scheme for the special case that all obstacles are of rectangular shape or are represented by at most a constant number of edges. Turning to the shortest paths problem, we present a new generic framework for Dijkstra's algorithm for finding shortest paths in digraphs with non-negative integral edge lengths. Instead of labeling individual vertices, we label subgraphs which partition the given graph. Much better running times can be achieved if the number of involved subgraphs is small compared to the order of the original graph and the shortest path problems restricted to these subgraphs is computationally easy. As an application we consider the VLSI routing problem, where we need to find millions of shortest paths in partial grid graphs with billions of vertices. Here, the algorithm can be applied twice, once in a coarse abstraction (where the labeled subgraphs are rectangles), and once in a detailed model (where the labeled subgraphs are intervals). Using the result of the first algorithm to speed up the second one via goal-oriented techniques leads to considerably reduced running time. We illustrate this with the routing program BonnRoute on leading-edge industrial chips. Finally, we present computational results of BonnRoute obtained on real-world VLSI chips. BonnRoute fulfills all requirements of modern VLSI routing and has been used by IBM and its customers over many years to produce more than one thousand different chips. To demonstrate the strength of BonnRoute as a state-of-the-art industrial routing tool, we show that it performs excellently on all traditional quality measures such as wire length and number of vias, but also on further criteria of equal importance in the every-day work of the designer
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