3,037 research outputs found
Topomap: Topological Mapping and Navigation Based on Visual SLAM Maps
Visual robot navigation within large-scale, semi-structured environments
deals with various challenges such as computation intensive path planning
algorithms or insufficient knowledge about traversable spaces. Moreover, many
state-of-the-art navigation approaches only operate locally instead of gaining
a more conceptual understanding of the planning objective. This limits the
complexity of tasks a robot can accomplish and makes it harder to deal with
uncertainties that are present in the context of real-time robotics
applications. In this work, we present Topomap, a framework which simplifies
the navigation task by providing a map to the robot which is tailored for path
planning use. This novel approach transforms a sparse feature-based map from a
visual Simultaneous Localization And Mapping (SLAM) system into a
three-dimensional topological map. This is done in two steps. First, we extract
occupancy information directly from the noisy sparse point cloud. Then, we
create a set of convex free-space clusters, which are the vertices of the
topological map. We show that this representation improves the efficiency of
global planning, and we provide a complete derivation of our algorithm.
Planning experiments on real world datasets demonstrate that we achieve similar
performance as RRT* with significantly lower computation times and storage
requirements. Finally, we test our algorithm on a mobile robotic platform to
prove its advantages.Comment: 8 page
AgriColMap: Aerial-Ground Collaborative 3D Mapping for Precision Farming
The combination of aerial survey capabilities of Unmanned Aerial Vehicles
with targeted intervention abilities of agricultural Unmanned Ground Vehicles
can significantly improve the effectiveness of robotic systems applied to
precision agriculture. In this context, building and updating a common map of
the field is an essential but challenging task. The maps built using robots of
different types show differences in size, resolution and scale, the associated
geolocation data may be inaccurate and biased, while the repetitiveness of both
visual appearance and geometric structures found within agricultural contexts
render classical map merging techniques ineffective. In this paper we propose
AgriColMap, a novel map registration pipeline that leverages a grid-based
multimodal environment representation which includes a vegetation index map and
a Digital Surface Model. We cast the data association problem between maps
built from UAVs and UGVs as a multimodal, large displacement dense optical flow
estimation. The dominant, coherent flows, selected using a voting scheme, are
used as point-to-point correspondences to infer a preliminary non-rigid
alignment between the maps. A final refinement is then performed, by exploiting
only meaningful parts of the registered maps. We evaluate our system using real
world data for 3 fields with different crop species. The results show that our
method outperforms several state of the art map registration and matching
techniques by a large margin, and has a higher tolerance to large initial
misalignments. We release an implementation of the proposed approach along with
the acquired datasets with this paper.Comment: Published in IEEE Robotics and Automation Letters, 201
Deep Network Uncertainty Maps for Indoor Navigation
Most mobile robots for indoor use rely on 2D laser scanners for localization,
mapping and navigation. These sensors, however, cannot detect transparent
surfaces or measure the full occupancy of complex objects such as tables. Deep
Neural Networks have recently been proposed to overcome this limitation by
learning to estimate object occupancy. These estimates are nevertheless subject
to uncertainty, making the evaluation of their confidence an important issue
for these measures to be useful for autonomous navigation and mapping. In this
work we approach the problem from two sides. First we discuss uncertainty
estimation in deep models, proposing a solution based on a fully convolutional
neural network. The proposed architecture is not restricted by the assumption
that the uncertainty follows a Gaussian model, as in the case of many popular
solutions for deep model uncertainty estimation, such as Monte-Carlo Dropout.
We present results showing that uncertainty over obstacle distances is actually
better modeled with a Laplace distribution. Then, we propose a novel approach
to build maps based on Deep Neural Network uncertainty models. In particular,
we present an algorithm to build a map that includes information over obstacle
distance estimates while taking into account the level of uncertainty in each
estimate. We show how the constructed map can be used to increase global
navigation safety by planning trajectories which avoid areas of high
uncertainty, enabling higher autonomy for mobile robots in indoor settings.Comment: Accepted for publication in "2019 IEEE-RAS International Conference
on Humanoid Robots (Humanoids)
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
Conceptual spatial representations for indoor mobile robots
We present an approach for creating conceptual representations of human-made indoor environments using mobile
robots. The concepts refer to spatial and functional properties of typical indoor environments. Following ļ¬ndings
in cognitive psychology, our model is composed of layers representing maps at diļ¬erent levels of abstraction. The
complete system is integrated in a mobile robot endowed with laser and vision sensors for place and object recognition.
The system also incorporates a linguistic framework that actively supports the map acquisition process, and which
is used for situated dialogue. Finally, we discuss the capabilities of the integrated system
User interface and function library for ground robot navigation
Master's Project (M.S.) University of Alaska Fairbanks, 2017A web application user interface and function library were developed to enable a user to program a ground robot to navigate autonomously. The user interface includes modules for generating a grid of obstacles from a map image, setting waypoints for a path through the map, and programming a robot in a code editor to navigate autonomously. The algorithm used for navigation is an A* algorithm modified with obstacle padding to accommodate the width of the robot and path smoothing to simplify the paths. The user interface and functions were designed to be simple so that users without technical backgrounds can use them, and by doing so they can engage in the development process of human-centered robots. The navigation functions were successful in finding paths in test configurations, and the performance of the algorithms was fast enough for user interactivity up to a certain limit of grid cell sizes
User interface and function library for ground robot navigation
Master's Project (M.S.) University of Alaska Fairbanks, 2017A web application user interface and function library were developed to enable a user to program a ground robot to navigate autonomously. The user interface includes modules for generating a grid of obstacles from a map image, setting waypoints for a path through the map, and programming a robot in a code editor to navigate autonomously. The algorithm used for navigation is an A* algorithm modified with obstacle padding to accommodate the width of the robot and path smoothing to simplify the paths. The user interface and functions were designed to be simple so that users without technical backgrounds can use them, and by doing so they can engage in the development process of human-centered robots. The navigation functions were successful in finding paths in test configurations, and the performance of the algorithms was fast enough for user interactivity up to a certain limit of grid cell sizes
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