132 research outputs found

    VisIVO - Integrated Tools and Services for Large-Scale Astrophysical Visualization

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    VisIVO is an integrated suite of tools and services specifically designed for the Virtual Observatory. This suite constitutes a software framework for effective visual discovery in currently available (and next-generation) very large-scale astrophysical datasets. VisIVO consists of VisiVO Desktop - a stand alone application for interactive visualization on standard PCs, VisIVO Server - a grid-enabled platform for high performance visualization and VisIVO Web - a custom designed web portal supporting services based on the VisIVO Server functionality. The main characteristic of VisIVO is support for high-performance, multidimensional visualization of very large-scale astrophysical datasets. Users can obtain meaningful visualizations rapidly while preserving full and intuitive control of the relevant visualization parameters. This paper focuses on newly developed integrated tools in VisIVO Server allowing intuitive visual discovery with 3D views being created from data tables. VisIVO Server can be installed easily on any web server with a database repository. We discuss briefly aspects of our implementation of VisiVO Server on a computational grid and also outline the functionality of the services offered by VisIVO Web. Finally we conclude with a summary of our work and pointers to future developments

    scenery: Flexible Virtual Reality Visualization on the Java VM

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    Life science today involves computational analysis of a large amount and variety of data, such as volumetric data acquired by state-of-the-art microscopes, or mesh data from analysis of such data or simulations. Visualization is often the first step in making sense of data, and a crucial part of building and debugging analysis pipelines. It is therefore important that visualizations can be quickly prototyped, as well as developed or embedded into full applications. In order to better judge spatiotemporal relationships, immersive hardware, such as Virtual or Augmented Reality (VR/AR) headsets and associated controllers are becoming invaluable tools. In this work we introduce scenery, a flexible VR/AR visualization framework for the Java VM that can handle mesh and large volumetric data, containing multiple views, timepoints, and color channels. scenery is free and open-source software, works on all major platforms, and uses the Vulkan or OpenGL rendering APIs. We introduce scenery's main features and example applications, such as its use in VR for microscopy, in the biomedical image analysis software Fiji, or for visualizing agent-based simulations.Comment: Added IEEE DOI, version published at VIS 201

    Diva: A Declarative and Reactive Language for In-Situ Visualization

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    The use of adaptive workflow management for in situ visualization and analysis has been a growing trend in large-scale scientific simulations. However, coordinating adaptive workflows with traditional procedural programming languages can be difficult because system flow is determined by unpredictable scientific phenomena, which often appear in an unknown order and can evade event handling. This makes the implementation of adaptive workflows tedious and error-prone. Recently, reactive and declarative programming paradigms have been recognized as well-suited solutions to similar problems in other domains. However, there is a dearth of research on adapting these approaches to in situ visualization and analysis. With this paper, we present a language design and runtime system for developing adaptive systems through a declarative and reactive programming paradigm. We illustrate how an adaptive workflow programming system is implemented using our approach and demonstrate it with a use case from a combustion simulation.Comment: 11 pages, 5 figures, 6 listings, 1 table, to be published in LDAV 2020. The article has gone through 2 major revisions: Emphasized contributions, features and examples. Addressed connections between DIVA and FRP. In sec. 3, we fixed a design flaw and addressed it in sec. 3.3-3.4. Re-designed sec. 5 with a more concrete example and benchmark results. Simplified the syntax of DIV

    General Purpose Flow Visualization at the Exascale

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    Exascale computing, i.e., supercomputers that can perform 1018 math operations per second, provide significant opportunity for improving the computational sciences. That said, these machines can be difficult to use efficiently, due to their massive parallelism, due to the use of accelerators, and due to the diversity of accelerators used. All areas of the computational science stack need to be reconsidered to address these problems. With this dissertation, we consider flow visualization, which is critical for analyzing vector field data from simulations. We specifically consider flow visualization techniques that use particle advection, i.e., tracing particle trajectories, which presents performance and implementation challenges. The dissertation makes four primary contributions. First, it synthesizes previous work on particle advection performance and introduces a high-level analytical cost model. Second, it proposes an approach for performance portability across accelerators. Third, it studies expected speedups based on using accelerators, including the importance of factors such as duration, particle count, data set, and others. Finally, it proposes an exascale-capable particle advection system that addresses diversity in many dimensions, including accelerator type, parallelism approach, analysis use case, underlying vector field, and more

    Utilising the grid for augmented reality

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    Distributed Parallel Extreme Event Analysis in Next Generation Simulation Architectures

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    Numerical simulations present challenges as they reach exascale because they generate petabyte-scale data that cannot be saved without interrupting the simulation due to I/O constraints. Data scientists must be able to reduce, extract, and visualize the data while the simulation is running, which is essential for in transit and post analysis. Next generation architectures in supercomputing include a burst buļ¬€er technology composed of SSDs primarily for the use of checkpointing the simulation in case a restart is required. In the case of turbulence simulations, this checkpoint provides an opportunity to perform analysis on the data without interrupting the simulation. First, we present a method of extracting velocity data in high vorticity regions. This method requires calculating the vorticity of the entire dataset and identifying regions where the threshold is above a speciļ¬ed value. Next we create a 3D stencil from values above the threshold and dilate the stencil. Finally we use the stencil to extract velocity data from the original dataset. The result is a dataset that is over an order of magnitude smaller and contains all the data required to study extreme events and visualization of vorticity. The next extraction utilizes the zfp lossy compressor to compress the entire velocity dataset. The compressed representation results in a dataset an order of magnitude smaller than the raw simulation data. This provides the researcher approximate data not captured by the velocity extraction. The error introduced is bounded, and results in a dataset that is visually indistinguishable from the original dataset. Finally we present a modular distributed parallel extraction system. This system allows a data scientist to run the previously mentioned extraction algorithms in a distributed parallel cluster of burst buļ¬€er nodes. The extraction algorithms are built as modules for the system and run in parallel on burst buļ¬€er nodes. A feature extraction coordinator synchronizes the simulation with the extraction process. A data scientist only needs to write one module that performs the extraction or visualization on a single subset of data and the system will execute that module at scale on burst buļ¬€ers, managing all the communication, synchronization, and parallelism required to perform the analysis

    Steering in computational science: mesoscale modelling and simulation

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    This paper outlines the benefits of computational steering for high performance computing applications. Lattice-Boltzmann mesoscale fluid simulations of binary and ternary amphiphilic fluids in two and three dimensions are used to illustrate the substantial improvements which computational steering offers in terms of resource efficiency and time to discover new physics. We discuss details of our current steering implementations and describe their future outlook with the advent of computational grids.Comment: 40 pages, 11 figures. Accepted for publication in Contemporary Physic

    Doctor of Philosophy

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    dissertationDataflow pipeline models are widely used in visualization systems. Despite recent advancements in parallel architecture, most systems still support only a single CPU or a small collection of CPUs such as a SMP workstation. Even for systems that are specifically tuned towards parallel visualization, their execution models only provide support for data-parallelism while ignoring taskparallelism and pipeline-parallelism. With the recent popularization of machines equipped with multicore CPUs and multi-GPU units, these visualization systems are undoubtedly falling further behind in reaching maximum efficiency. On the other hand, there exist several libraries that can schedule program executions on multiple CPUs and/or multiple GPUs. However, due to differences in executing a task graph and a pipeline along with their APIs being considerably low-level, it still remains a challenge to integrate these run-time libraries into current visualization systems. Thus, there is a need for a redesigned dataflow architecture to fully support and exploit the power of highly parallel machines in large-scale visualization. The new design must be able to schedule executions on heterogeneous platforms while at the same time supporting arbitrarily large datasets through the use of streaming data structures. The primary goal of this dissertation work is to develop a parallel dataflow architecture for streaming large-scale visualizations. The framework includes supports for platforms ranging from multicore processors to clusters consisting of thousands CPUs and GPUs. We achieve this in our system by introducing the notion of Virtual Processing Elements and Task-Oriented Modules along with a highly customizable scheduler that controls the assignment of tasks to elements dynamically. This creates an intuitive way to maintain multiple CPU/GPU kernels yet still provide coherency and synchronization across module executions. We have implemented these techniques into HyperFlow which is made of an API with all basic dataflow constructs described in the dissertation, and a distributed run-time library that can be used to deploy those pipelines on multicore, multi-GPU and cluster-based platforms
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