20,345 research outputs found

    Multiparty talk in the novel: the distribution of tea and talk in a scene from Evelyn Waugh's Black Mischief

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    This article argues that studies of fictional dialogue have hitherto neglected the specific dynamics of multiparty talk. I will contend that this neglect contributes to the perpetuation of an "ideal" of conversation that allows no space for either the frustrations and inequalities of such encounters or the unique pleasures they may bring to the reader. I urge the importance of distinguishing between group talk, in which there is some element of cohesion and shared goals, and multiparty talk, in which the representation foregrounds fragmentation and explores the often subtle power games played by the participants. Focusing on a scene from Evelyn Waugh's Black Mischief (1986 [1932]), I argue that Waugh is sensitive to the dynamics of multiparty talk while orchestrating the representation for comic effect. I propose that analyzing such scenes of multiparty talk must make us reassess not only how we theorize fictional dialogue, but how far our models of everyday speech serve to privilege and universalize certain conversational practices and mechanisms based almost exclusively on the duologue

    BOLLOCKS!! Designing pervasive games that play with the social rules of built environments

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    We propose that pervasive games designed with mechanics that are specifically in opposition with, or disruptive of, social rules of the environment in which they are played, have unique potential to provide interesting, provocative experiences for players. We explore this concept through the design and evaluation of an experimental game prototype, Shhh!, inspired by the juvenile game Bollocks, and implemented on Android mobile devices, which challenges players to make loud noises in libraries. Six participants played the game before engaging in semi-structured interviews, explored through inductive thematic analysis. Results suggest that the game provoked in players a heightened awareness of social rules, as well as a complex social dilemma of whether or not to act. We conclude by presenting a model for designing games that play with the social, as well as physical, rules of the environments in which they are set

    The Cord Weekly (September 11, 2002)

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    The 1957 New York Legislation on Wire-Tapping Problems

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    Hackers as terrorists? Why it doesn't compute

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    The bulk of this article is concerned with showing why computer hackers and terrorists are unlikely to form an unholy alliance to engage in so-called cyberterrorism. The remainder of the paper examines why neither hacktivists nor crackers fall easily into the cyberterrorist category eithe

    The Cord Weekly (October 24, 2001)

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    Spartan Daily October 29, 2009

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    Volume 133, Issue 32https://scholarworks.sjsu.edu/spartandaily/1299/thumbnail.jp

    The Cord Weekly (January 9, 2003)

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    Moehewa: Death, lifestyle and sexuality in the Maori world

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    Customary death ritual and traditional practice have continued for the Maori (indigenous) people of Aotearoa/New Zealand, despite intensive missionary incursion and the colonial process. This paper critically considers what occurs when the deceased is different, in a most significant way. What happens when you die – and you are Maori and any one, or a combination, of the following: a queen, takatapui, butch, like that, gay, she-male, lesbian, transsexual, a dyke, intersex, tomboy, kamp, drag, homosexual, or just queer? Who remembers you and how? Same sex relationships today are still discouraged or denied, although traditional chant and Maori visual narratives record such liaisons and erotic experience as joyously normal. And yet some people choose to remain in the closet. With three case studies, we reflect on mourning rituals or tangi – Maori death rites, in a same sex relationship, or for a gay, lesbian or transsexual family member. We use the Maori term takatapui to refer to these partnerships

    Bias Crime: A Call for Alternative Responses

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    The argument for enacting laws to punish and deter bias crime does not always benefit from clear and unambiguous examples of bias driven murder. A frustrating factor in some of the widely publicized reports of bias-related assault is the element of ambiguity: where a member of one race or religion injures a member of another race or religion, even perhaps articulating the difference between attacker and victim by means of an expletive or other statement, the question inevitably arises whether the attack was the product of bias alone, or did other factors, such as an intent to rob or rape, predominate. This article advocates a renewed legislative effort in the fight against bias crime. The difficulty that attaches to defining a crime of bias, and to identifying the categories to be included in the statute, is far outweighed by the urgency of the escalating problem. In addition to the present remedial scheme, varied approaches need to be fostered and accentuated including non-penal sanctions. Proposed statutes in New York take a stronger stance on identifying and punishing bias crime incidents. Even more important than a successful conviction rate is the development of effective education and community responses to intolerance and prejudice
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