9,749 research outputs found
Formal Verification of Input-Output Mappings of Tree Ensembles
Recent advances in machine learning and artificial intelligence are now being
considered in safety-critical autonomous systems where software defects may
cause severe harm to humans and the environment. Design organizations in these
domains are currently unable to provide convincing arguments that their systems
are safe to operate when machine learning algorithms are used to implement
their software.
In this paper, we present an efficient method to extract equivalence classes
from decision trees and tree ensembles, and to formally verify that their
input-output mappings comply with requirements. The idea is that, given that
safety requirements can be traced to desirable properties on system
input-output patterns, we can use positive verification outcomes in safety
arguments. This paper presents the implementation of the method in the tool
VoTE (Verifier of Tree Ensembles), and evaluates its scalability on two case
studies presented in current literature.
We demonstrate that our method is practical for tree ensembles trained on
low-dimensional data with up to 25 decision trees and tree depths of up to 20.
Our work also studies the limitations of the method with high-dimensional data
and preliminarily investigates the trade-off between large number of trees and
time taken for verification
Matching games with partial information
We analyze different ways of pairing agents in a bipartite matching problem,
with regard to its scaling properties and to the distribution of individual
``satisfactions''. Then we explore the role of partial information and bounded
rationality in a generalized {\it Marriage Problem}, comparing the benefits
obtained by self-searching and by a matchmaker. Finally we propose a modified
matching game intended to mimic the way consumers' information makes firms to
enhance the quality of their products in a competitive market.Comment: 19 pages, 8 fig
Certified Reinforcement Learning with Logic Guidance
This paper proposes the first model-free Reinforcement Learning (RL)
framework to synthesise policies for unknown, and continuous-state Markov
Decision Processes (MDPs), such that a given linear temporal property is
satisfied. We convert the given property into a Limit Deterministic Buchi
Automaton (LDBA), namely a finite-state machine expressing the property.
Exploiting the structure of the LDBA, we shape a synchronous reward function
on-the-fly, so that an RL algorithm can synthesise a policy resulting in traces
that probabilistically satisfy the linear temporal property. This probability
(certificate) is also calculated in parallel with policy learning when the
state space of the MDP is finite: as such, the RL algorithm produces a policy
that is certified with respect to the property. Under the assumption of finite
state space, theoretical guarantees are provided on the convergence of the RL
algorithm to an optimal policy, maximising the above probability. We also show
that our method produces ''best available'' control policies when the logical
property cannot be satisfied. In the general case of a continuous state space,
we propose a neural network architecture for RL and we empirically show that
the algorithm finds satisfying policies, if there exist such policies. The
performance of the proposed framework is evaluated via a set of numerical
examples and benchmarks, where we observe an improvement of one order of
magnitude in the number of iterations required for the policy synthesis,
compared to existing approaches whenever available.Comment: This article draws from arXiv:1801.08099, arXiv:1809.0782
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