1,436 research outputs found

    Computational Intelligence Inspired Data Delivery for Vehicle-to-Roadside Communications

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    We propose a vehicle-to-roadside communication protocol based on distributed clustering where a coalitional game approach is used to stimulate the vehicles to join a cluster, and a fuzzy logic algorithm is employed to generate stable clusters by considering multiple metrics of vehicle velocity, moving pattern, and signal qualities between vehicles. A reinforcement learning algorithm with game theory based reward allocation is employed to guide each vehicle to select the route that can maximize the whole network performance. The protocol is integrated with a multi-hop data delivery virtualization scheme that works on the top of the transport layer and provides high performance for multi-hop end-to-end data transmissions. We conduct realistic computer simulations to show the performance advantage of the protocol over other approaches

    Delay Tolerant Networking over the Metropolitan Public Transportation

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    We discuss MDTN: a delay tolerant application platform built on top of the Public Transportation System (PTS) and able to provide service access while exploiting opportunistic connectivity. Our solution adopts a carrier-based approach where buses act as data collectors for user requests requiring Internet access. Simulations based on real maps and PTS routes with state-of-the-art routing protocols demonstrate that MDTN represents a viable solution for elastic nonreal-time service delivery. Nevertheless, performance indexes of the considered routing policies show that there is no golden rule for optimal performance and a tailored routing strategy is required for each specific case

    Performance comparison of baseline routing protocols in pocket switched network

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    Pocket Switched Network (PSN) is a branch of Delay Tolerant Network (DTN) which is intended to work in a challenged network. Challenged network is network with lack of infrastructure such as disaster area. As such, the network has intermittent connectivity. PSN provides a new paradigm to distribute messages in the network by taking advantage of roaming nodes from one place to another. In this paper, network performances of eight PSN routing protocols are investigated namely, First Contact, Direct Delivery, Epidemic, PRotocol using History of Encounter and Transitivity (PRoPHET), Spray and Wait, Binary Spray and Wait, Fuzzy Spray, Adaptive Fuzzy Spray and Wait. The performance metrics are packet delivery ratio, overhead ratio and average latency. Opportunistic Network Environment (ONE) simulator is used to evaluate the network performance. Experiments show that Epidemic has the best performance in term of message delivery ratio, but it has the highest overhead ratio. Direct Delivery has the lowest overhead ratio (zero overhead ratio) and PRoPHET has the lowest latency average

    IEEE Access special section editorial: Artificial intelligence enabled networking

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    With today’s computer networks becoming increasingly dynamic, heterogeneous, and complex, there is great interest in deploying artificial intelligence (AI) based techniques for optimization and management of computer networks. AI techniques—that subsume multidisciplinary techniques from machine learning, optimization theory, game theory, control theory, and meta-heuristics—have long been applied to optimize computer networks in many diverse settings. Such an approach is gaining increased traction with the emergence of novel networking paradigms that promise to simplify network management (e.g., cloud computing, network functions virtualization, and software-defined networking) and provide intelligent services (e.g., future 5G mobile networks). Looking ahead, greater integration of AI into networking architectures can help develop a future vision of cognitive networks that will show network-wide intelligent behavior to solve problems of network heterogeneity, performance, and quality of service (QoS)

    Understanding information centric layer of adaptive collaborative caching framework in mobile disconnection-prone networks

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    Smart networks and services leverage in-network caching to improve transmission efficiency and support large amount of content sharing, decrease high operating costs and handle disconnections. In this paper, we investigate the complex challenges related to content popularity weighting process in collaborative caching algorithm in heterogeneous mobile disconnection prone environments. We describe a reputation-based popularity weighting mechanism built in information-centric layer of our adaptive collaborative caching framework CafRepCache which considers a realistic case where caching points gathering content popularity observed by nodes differentiates between them according to node's reputation and network's connectivity. We extensively evaluate CafRepCache with competitive protocols across three heterogeneous real-world mobility, connectivity traces and use YouTube dataset for different workload and content popularity patterns. We show that our collaborative caching mechanism CafRepCache balances the trade-off that achieves higher cache hit ratio, efficiency and success ratios while keeping lower delays, packet loss and caching footprint compared to competing protocols across three traces in the face of dynamic mobility of publishers and subscribers
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