245 research outputs found

    Characterizing the Delaunay decompositions of compact hyperbolic surfaces

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    Given a Delaunay decomposition of a compact hyperbolic surface, one may record the topological data of the decomposition, together with the intersection angles between the `empty disks' circumscribing the regions of the decomposition. The main result of this paper is a characterization of when a given topological decomposition and angle assignment can be realized as the data of an actual Delaunay decomposition of a hyperbolic surface.Comment: Published by Geometry and Topology at http://www.maths.warwick.ac.uk/gt/GTVol6/paper12.abs.htm

    The existence of triangulations of non-convex polyhedra without new vertices

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    It is well known that a simple three-dimensional non-convex polyhedron may not be triangulated without using new vertices (so-called {\it Steiner points}). In this paper, we prove a condition that guarantees the existence of a triangulation of a non-convex polyhedron (of any dimension) without Steiner points. We briefly discuss algorithms for efficiently triangulating three-dimensional polyhedra

    Gauss images of hyperbolic cusps with convex polyhedral boundary

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    We prove that a 3--dimensional hyperbolic cusp with convex polyhedral boundary is uniquely determined by its Gauss image. Furthermore, any spherical metric on the torus with cone singularities of negative curvature and all closed contractible geodesics of length greater than 2Ï€2\pi is the metric of the Gauss image of some convex polyhedral cusp. This result is an analog of the Rivin-Hodgson theorem characterizing compact convex hyperbolic polyhedra in terms of their Gauss images. The proof uses a variational method. Namely, a cusp with a given Gauss image is identified with a critical point of a functional on the space of cusps with cone-type singularities along a family of half-lines. The functional is shown to be concave and to attain maximum at an interior point of its domain. As a byproduct, we prove rigidity statements with respect to the Gauss image for cusps with or without cone-type singularities. In a special case, our theorem is equivalent to existence of a circle pattern on the torus, with prescribed combinatorics and intersection angles. This is the genus one case of a theorem by Thurston. In fact, our theorem extends Thurston's theorem in the same way as Rivin-Hodgson's theorem extends Andreev's theorem on compact convex polyhedra with non-obtuse dihedral angles. The functional used in the proof is the sum of a volume term and curvature term. We show that, in the situation of Thurston's theorem, it is the potential for the combinatorial Ricci flow considered by Chow and Luo. Our theorem represents the last special case of a general statement about isometric immersions of compact surfaces.Comment: 55 pages, 17 figure

    Bregman Voronoi diagrams

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    A preliminary version appeared in the 18th ACM-SIAM Symposium on Discrete Algorithms, pp. 746- 755, 2007International audienceThe Voronoi diagram of a finite set of objects is a fundamental geometric structure that subdivides the embedding space into regions, each region consisting of the points that are closer to a given object than to the others. We may define various variants of Voronoi diagrams depending on the class of objects, the distance function and the embedding space. In this paper, we investigate a framework for defining and building Voronoi diagrams for a broad class of distance functions called Bregman divergences. Bregman divergences include not only the traditional (squared) Euclidean distance but also various divergence measures based on entropic functions. Accordingly, Bregman Voronoi diagrams allow one to define information-theoretic Voronoi diagrams in sta- tistical parametric spaces based on the relative entropy of distributions. We define several types of Bregman diagrams, establish correspondences between those diagrams (using the Legendre transformation), and show how to compute them efficiently. We also introduce extensions of these diagrams, e.g. k-order and k-bag Bregman Voronoi diagrams, and introduce Bregman triangulations of a set of points and their connection with Bregman Voronoi diagrams. We show that these triangulations capture many of the properties of the celebrated Delaunay triangulation

    Generalized Delaunay triangulations : graph-theoretic properties and algorithms

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    This thesis studies different generalizations of Delaunay triangulations, both from a combinatorial and algorithmic point of view. The Delaunay triangulation of a point set S, denoted DT(S), has vertex set S. An edge uv is in DT(S) if it satisfies the empty circle property: there exists a circle with u and v on its boundary that does not enclose points of S. Due to different optimization criteria, many generalizations of the DT(S) have been proposed. Several properties are known for DT(S), yet, few are known for its generalizations. The main question we explore is: to what extent can properties of DT(S) be extended for generalized Delaunay graphs? First, we explore the connectivity of the flip graph of higher order Delaunay triangulations of a point set S in the plane. The order-k flip graph might be disconnected for k = 3, yet, we give upper and lower bounds on the flip distance from one order-k triangulation to another in certain settings. Later, we show that there exists a length-decreasing sequence of plane spanning trees of S that converges to the minimum spanning tree of S with respect to an arbitrary convex distance function. Each pair of consecutive trees in the sequence is contained in a constrained convex shape Delaunay graph. In addition, we give a linear upper bound and specific bounds when the convex shape is a square. With focus still on convex distance functions, we study Hamiltonicity in k-order convex shape Delaunay graphs. Depending on the convex shape, we provide several upper bounds for the minimum k for which the k-order convex shape Delaunay graph is always Hamiltonian. In addition, we provide lower bounds when the convex shape is in a set of certain regular polygons. Finally, we revisit an affine invariant triangulation, which is a special type of convex shape Delaunay triangulation. We show that many properties of the standard Delaunay triangulations carry over to these triangulations. Also, motivated by this affine invariant triangulation, we study different triangulation methods for producing other affine invariant geometric objects.Esta tesis estudia diferentes generalizaciones de la triangulación de Delaunay, tanto desde un punto de vista combinatorio como algorítmico. La triangulación de Delaunay de un conjunto de puntos S, denotada DT(S), tiene como conjunto de vértices a S. Una arista uv está en DT(S) si satisface la propiedad del círculo vacío: existe un círculo con u y v en su frontera que no contiene ningún punto de S en su interior. Debido a distintos criterios de optimización, se han propuesto varias generalizaciones de la DT (S). Hoy en día, se conocen bastantes propiedades de la DT(S), sin embargo, poco se sabe sobre sus generalizaciones. La pregunta principal que exploramos es: ¿Hasta qué punto las propiedades de la DT(S) se pueden extender para generalizaciones de gráficas de Delaunay? Primero, exploramos la conectividad de la gráfica de flips de las triangulaciones de Delaunay de orden alto de un conjunto de puntos S en el plano. La gráfica de flips de triangulaciones de orden k = 3 podría ser disconexa, sin embargo, nosotros damos una cota superior e inferior para la distancia en flips de una triangulación de orden k a alguna otra cuando S cumple con ciertas características. Luego, probamos que existe una secuencia de árboles generadores sin cruces tal que la suma total de la longitud de las aristas con respecto a una distancia convexa arbitraria es decreciente y converge al árbol generador mínimo con respecto a la distancia correspondiente. Cada par de árboles consecutivos en la secuencia se encuentran en una triangulación de Delaunay con restricciones. Adicionalmente, damos una cota superior lineal para la longitud de la secuencia y cotas específicas cuando el conjunto convexo es un cuadrado. Aún concentrados en distancias convexas, estudiamos hamiltonicidad en las gráficas de Delaunay de distancia convexa de k-orden. Dependiendo en la distancia convexa, exhibimos diversas cotas superiores para el mínimo valor de k que satisface que la gráfica de Delaunay de distancia convexa de orden-k es hamiltoniana. También damos cotas inferiores para k cuando el conjunto convexo pertenece a un conjunto de ciertos polígonos regulares. Finalmente, re-visitamos una triangulación afín invariante, la cual es un caso especial de triangulación de Delaunay de distancia convexa. Probamos que muchas propiedades de la triangulación de Delaunay estándar se preservan en estas triangulaciones. Además, motivados por esta triangulación afín invariante, estudiamos diferentes algoritmos que producen otros objetos geométricos afín invariantes

    IST Austria Thesis

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    This thesis considers two examples of reconfiguration problems: flipping edges in edge-labelled triangulations of planar point sets and swapping labelled tokens placed on vertices of a graph. In both cases the studied structures – all the triangulations of a given point set or all token placements on a given graph – can be thought of as vertices of the so-called reconfiguration graph, in which two vertices are adjacent if the corresponding structures differ by a single elementary operation – by a flip of a diagonal in a triangulation or by a swap of tokens on adjacent vertices, respectively. We study the reconfiguration of one instance of a structure into another via (shortest) paths in the reconfiguration graph. For triangulations of point sets in which each edge has a unique label and a flip transfers the label from the removed edge to the new edge, we prove a polynomial-time testable condition, called the Orbit Theorem, that characterizes when two triangulations of the same point set lie in the same connected component of the reconfiguration graph. The condition was first conjectured by Bose, Lubiw, Pathak and Verdonschot. We additionally provide a polynomial time algorithm that computes a reconfiguring flip sequence, if it exists. Our proof of the Orbit Theorem uses topological properties of a certain high-dimensional cell complex that has the usual reconfiguration graph as its 1-skeleton. In the context of token swapping on a tree graph, we make partial progress on the problem of finding shortest reconfiguration sequences. We disprove the so-called Happy Leaf Conjecture and demonstrate the importance of swapping tokens that are already placed at the correct vertices. We also prove that a generalization of the problem to weighted coloured token swapping is NP-hard on trees but solvable in polynomial time on paths and stars

    Constrained Construction of Planar Delaunay Triangulations without Flipping

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    The construction of Voronoi diagrams and Delaunay triangulations finds wide application in many branches of science. Delaunay triangulations have properties which make them more desirable than other triangulations for the same node set. Delaunay has characterized his triangulations by the empty circle property. The partitioning and flipping methods which have been developed for digital construction of Voronoi diagrams and Delaunay triangulations only make indirect use of this property. A novel method of construction is proposed, which is based directly on the empty circle property of Delaunay. The geometry of the steps of the algorithm is simple and can be grasped intuitively. The method can be applied to constrained triangulations, in which a triangulation domain and some of the edges are prescribed. A data structure for triangulations of concave and multiply-connected domains is presented which permits convenient specification of the constraints and the triangulation. The method is readily implemented, efficient and robust

    Ambient and intrinsic triangulations and topological methods in cosmology

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    The thesis consist of two parts, one part concerns triangulations the other the structure of the universe. 1 Images in films such as Shrek or Frozen and in computer games are often made using small triangles. Subdividing a figure (such as Shrek) into small triangles is called triangulating. This may be done in two different ways. The first method makes use of straight triangles and is used most often. Because computer power is limited, we want to use as few triangles as possible, while maintaining the quality of the image. This means that one has to choose the triangles in a clever manner. Much is known about the choice of triangles if the surface is convex (egg-shaped). This thesis contributes to our understanding of non-convex surfaces. The second and new method uses curved triangles that follow the surface. The triangles we use are determined by the intrinsic geometry of the surface and are called intrinsic triangles. 2 Shortly after the Big Bang the universe was very hot and dense. Quantum mechanical effects introduced structure into the matter distribution in the early universe. The universe expanded according the laws of General Relativity and the matter cooled down. After the matter in the universe had cooled down, clusters of galaxies formed out of the densest regions. These clusters of galaxies are connected by stringy structures consisting of galaxies. This thesis contributes to the understanding of this intricate structure
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