39,783 research outputs found
Digital Image Access & Retrieval
The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio
MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a museum
In recent years there has been a growing interest into the use of multimedia mobile guides in museum environments. Mobile devices have the capabilities to detect the user context and to provide pieces of information suitable to help visitors discovering and following the logical and emotional connections that develop during the visit. In this scenario, location based services (LBS) currently represent an asset, and the choice of the technology to determine users' position, combined with the definition of methods that can effectively convey information, become key issues in the design process. In this work, we present MusA (Museum Assistant), a general framework for the development of multimedia interactive guides for mobile devices. Its main feature is a vision-based indoor positioning system that allows the provision of several LBS, from way-finding to the contextualized communication of cultural contents, aimed at providing a meaningful exploration of exhibits according to visitors' personal interest and curiosity. Starting from the thorough description of the system architecture, the article presents the implementation of two mobile guides, developed to respectively address adults and children, and discusses the evaluation of the user experience and the visitors' appreciation of these application
DOTA: A Large-scale Dataset for Object Detection in Aerial Images
Object detection is an important and challenging problem in computer vision.
Although the past decade has witnessed major advances in object detection in
natural scenes, such successes have been slow to aerial imagery, not only
because of the huge variation in the scale, orientation and shape of the object
instances on the earth's surface, but also due to the scarcity of
well-annotated datasets of objects in aerial scenes. To advance object
detection research in Earth Vision, also known as Earth Observation and Remote
Sensing, we introduce a large-scale Dataset for Object deTection in Aerial
images (DOTA). To this end, we collect aerial images from different
sensors and platforms. Each image is of the size about 4000-by-4000 pixels and
contains objects exhibiting a wide variety of scales, orientations, and shapes.
These DOTA images are then annotated by experts in aerial image interpretation
using common object categories. The fully annotated DOTA images contains
instances, each of which is labeled by an arbitrary (8 d.o.f.)
quadrilateral To build a baseline for object detection in Earth Vision, we
evaluate state-of-the-art object detection algorithms on DOTA. Experiments
demonstrate that DOTA well represents real Earth Vision applications and are
quite challenging.Comment: Accepted to CVPR 201
Recommended from our members
Towards Rapid Generation and Visualisation of Large 3D Urban Landscapes for Mobile Device Navigation
In this paper a procedural 3D modelling solution for mobile devices is presented based on scripting algorithms allowing for both the automatic and also semi-automatic creation of photorealistic quality virtual urban content. The combination of aerial images, GIS data, 2D ground maps and terrestrial photographs as input data coupled with a user-friendly customized interface permits the automatic and interactive generation of large-scale, accurate, georeferenced and fully-textured 3D virtual city content, content that can be specially optimized for use with mobile devices but also with navigational tasks in mind. Furthermore, a user-centred mobile virtual reality (VR) visualisation and interaction tool operating on PDAs (Personal Digital Assistants) for pedestrian navigation is also discussed. Via this engine, the import and display of various navigational file formats (2D and 3D) is supported, including a comprehensive front-end user-friendly graphical user interface providing immersive virtual 3D navigation
Computer vision techniques for forest fire perception
This paper presents computer vision techniques for forest fire perception involving measurement of forest fire properties (fire front, flame height, flame inclination angle, fire base width) required for the implementation of advanced forest fire-fighting strategies. The system computes a 3D perception model of the fire and could also be used for visualizing the fire evolution in remote computer systems. The presented system integrates the processing of images from visual and infrared cameras. It applies sensor fusion techniques involving also telemetry sensors, and GPS. The paper also includes some results of forest fire experiments.European Commission EVG1-CT-2001-00043European Commission IST-2001-34304Ministerio de EducaciĂłn y Ciencia DPI2005-0229
The Right (Angled) Perspective: Improving the Understanding of Road Scenes Using Boosted Inverse Perspective Mapping
Many tasks performed by autonomous vehicles such as road marking detection,
object tracking, and path planning are simpler in bird's-eye view. Hence,
Inverse Perspective Mapping (IPM) is often applied to remove the perspective
effect from a vehicle's front-facing camera and to remap its images into a 2D
domain, resulting in a top-down view. Unfortunately, however, this leads to
unnatural blurring and stretching of objects at further distance, due to the
resolution of the camera, limiting applicability. In this paper, we present an
adversarial learning approach for generating a significantly improved IPM from
a single camera image in real time. The generated bird's-eye-view images
contain sharper features (e.g. road markings) and a more homogeneous
illumination, while (dynamic) objects are automatically removed from the scene,
thus revealing the underlying road layout in an improved fashion. We
demonstrate our framework using real-world data from the Oxford RobotCar
Dataset and show that scene understanding tasks directly benefit from our
boosted IPM approach.Comment: equal contribution of first two authors, 8 full pages, 6 figures,
accepted at IV 201
- …