5,494 research outputs found

    Advances in the Design and Implementation of a Multi-Tier Architecture in the GIPSY Environment

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    We present advances in the software engineering design and implementation of the multi-tier run-time system for the General Intensional Programming System (GIPSY) by further unifying the distributed technologies used to implement the Demand Migration Framework (DMF) in order to streamline distributed execution of hybrid intensional-imperative programs using Java.Comment: 11 pages, 3 figure

    Fault Localization in Multi-Threaded C Programs using Bounded Model Checking (extended version)

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    Software debugging is a very time-consuming process, which is even worse for multi-threaded programs, due to the non-deterministic behavior of thread-scheduling algorithms. However, the debugging time may be greatly reduced, if automatic methods are used for localizing faults. In this study, a new method for fault localization, in multi-threaded C programs, is proposed. It transforms a multi-threaded program into a corresponding sequential one and then uses a fault-diagnosis method suitable for this type of program, in order to localize faults. The code transformation is implemented with rules and context switch information from counterexamples, which are typically generated by bounded model checkers. Experimental results show that the proposed method is effective, in such a way that sequential fault-localization methods can be extended to multi-threaded programs.Comment: extended version of paper published at SBESC'1

    Producing Scheduling that Causes Concurrent Programs to Fail

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    A noise maker is a tool that seeds a concurrent program with conditional synchronization primitives (such as yield()) for the purpose of increasing the likelihood that a bug manifest itself. This work explores the theory and practice of choosing where in the program to induce such thread switches at runtime. We introduce a novel fault model that classifies locations as .good., .neutral., or .bad,. based on the effect of a thread switch at the location. Using the model we explore the terms in which efficient search for real-life concurrent bugs can be carried out. We accordingly justify the use of probabilistic algorithms for this search and gain a deeper insight of the work done so far on noise-making. We validate our approach by experimenting with a set of programs taken from publicly available multi-threaded benchmark. Our empirical evidence demonstrates that real-life behavior is similar to what our model predicts

    Teaching Concurrent Software Design: A Case Study Using Android

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    In this article, we explore various parallel and distributed computing topics from a user-centric software engineering perspective. Specifically, in the context of mobile application development, we study the basic building blocks of interactive applications in the form of events, timers, and asynchronous activities, along with related software modeling, architecture, and design topics.Comment: Submitted to CDER NSF/IEEE-TCPP Curriculum Initiative on Parallel and Distributed Computing - Core Topics for Undergraduate

    A fast analysis for thread-local garbage collection with dynamic class loading

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    Long-running, heavily multi-threaded, Java server applications make stringent demands of garbage collector (GC) performance. Synchronisation of all application threads before garbage collection is a significant bottleneck for JVMs that use native threads. We present a new static analysis and a novel GC framework designed to address this issue by allowing independent collection of thread-local heaps. In contrast to previous work, our solution safely classifies objects even in the presence of dynamic class loading, requires neither write-barriers that may do unbounded work, nor synchronisation, nor locks during thread-local collections; our analysis is sufficiently fast to permit its integration into a high-performance, production-quality virtual machine

    Static analysis of energy consumption for LLVM IR programs

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    Energy models can be constructed by characterizing the energy consumed by executing each instruction in a processor's instruction set. This can be used to determine how much energy is required to execute a sequence of assembly instructions, without the need to instrument or measure hardware. However, statically analyzing low-level program structures is hard, and the gap between the high-level program structure and the low-level energy models needs to be bridged. We have developed techniques for performing a static analysis on the intermediate compiler representations of a program. Specifically, we target LLVM IR, a representation used by modern compilers, including Clang. Using these techniques we can automatically infer an estimate of the energy consumed when running a function under different platforms, using different compilers. One of the challenges in doing so is that of determining an energy cost of executing LLVM IR program segments, for which we have developed two different approaches. When this information is used in conjunction with our analysis, we are able to infer energy formulae that characterize the energy consumption for a particular program. This approach can be applied to any languages targeting the LLVM toolchain, including C and XC or architectures such as ARM Cortex-M or XMOS xCORE, with a focus towards embedded platforms. Our techniques are validated on these platforms by comparing the static analysis results to the physical measurements taken from the hardware. Static energy consumption estimation enables energy-aware software development, without requiring hardware knowledge

    Faster Mutation Analysis via Equivalence Modulo States

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    Mutation analysis has many applications, such as asserting the quality of test suites and localizing faults. One important bottleneck of mutation analysis is scalability. The latest work explores the possibility of reducing the redundant execution via split-stream execution. However, split-stream execution is only able to remove redundant execution before the first mutated statement. In this paper we try to also reduce some of the redundant execution after the execution of the first mutated statement. We observe that, although many mutated statements are not equivalent, the execution result of those mutated statements may still be equivalent to the result of the original statement. In other words, the statements are equivalent modulo the current state. In this paper we propose a fast mutation analysis approach, AccMut. AccMut automatically detects the equivalence modulo states among a statement and its mutations, then groups the statements into equivalence classes modulo states, and uses only one process to represent each class. In this way, we can significantly reduce the number of split processes. Our experiments show that our approach can further accelerate mutation analysis on top of split-stream execution with a speedup of 2.56x on average.Comment: Submitted to conferenc

    Event Stream Processing with Multiple Threads

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    Current runtime verification tools seldom make use of multi-threading to speed up the evaluation of a property on a large event trace. In this paper, we present an extension to the BeepBeep 3 event stream engine that allows the use of multiple threads during the evaluation of a query. Various parallelization strategies are presented and described on simple examples. The implementation of these strategies is then evaluated empirically on a sample of problems. Compared to the previous, single-threaded version of the BeepBeep engine, the allocation of just a few threads to specific portions of a query provides dramatic improvement in terms of running time
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