82 research outputs found

    On the issue of contraposition of defeasible rules

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    The past ten years have shown a great variety of approaches for formal argumentation. An interesting question is to which extent these various formalisms correspond to the different application domains. That is, does the appropriate argumentation formalism depend on the particular domain of application, or does “one size fits all”. In this paper, we study this question from the perspective of one relatively simple design consideration: should or should there not be contrapostion of (or modus tollens) on defeasible rules. We aim to show that the answer depends on whether one is considering epistemical or constitutive reasoning, and that hence different domains require fundamentally different forms of defeasible reasoning

    Using argumentation to solve conflicting situations in users' preferences in ambient assisted living

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    Preferences are fundamental in decision making, so understanding preference management is key in developing systems that guide the choices of the users. These choices can be decided through argument(s) which are known to have various strengths, as one argument can rely on more certain or vital information than the other. We explored argumentation technique from a previous study, and validated its potentials by applying to it several real life scenarios. The exploration demonstrates the usefulness of argumentation in handling conflicting preferences and inconsistencies, and provides effective ways to manage, reason and represents users' preferences. Using argumentation, we provide a practical implementation of a system to manage conflicting situations, and a simple interface that aids the flow of preferences from users to the system. We illustrated using the interface, how the changes in users' preferences can effect system output in a smart home. This article describes the functionalities of the implemented system, and illustrates the functions by solving some of the complexities in users' preferences in a real smart home. The system detects potential conflicts, and tries solve them using a redefined precedence order among some preference criteria. We also show how our system is capable of interacting with external sources data. The system was used to access and use live data of a UK supermarket chain store, through their application programming interface (API) and provide users suggestions on their eating habits, based on their set preference(s). The system was used to filter specific products from the live data, and check the product description, before advising the user accordingly

    For the sake of the Argument : explorations into argument-based reasoning

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    Riet, R.P. van de [Promotor]Prakken, H. [Copromotor

    Proceedings of the IJCAI-09 Workshop on Nonmonotonic Reasoning, Action and Change

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    Copyright in each article is held by the authors. Please contact the authors directly for permission to reprint or use this material in any form for any purpose.The biennial workshop on Nonmonotonic Reasoning, Action and Change (NRAC) has an active and loyal community. Since its inception in 1995, the workshop has been held seven times in conjunction with IJCAI, and has experienced growing success. We hope to build on this success again this eighth year with an interesting and fruitful day of discussion. The areas of reasoning about action, non-monotonic reasoning and belief revision are among the most active research areas in Knowledge Representation, with rich inter-connections and practical applications including robotics, agentsystems, commonsense reasoning and the semantic web. This workshop provides a unique opportunity for researchers from all three fields to be brought together at a single forum with the prime objectives of communicating important recent advances in each field and the exchange of ideas. As these fundamental areas mature it is vital that researchers maintain a dialog through which they can cooperatively explore common links. The goal of this workshop is to work against the natural tendency of such rapidly advancing fields to drift apart into isolated islands of specialization. This year, we have accepted ten papers authored by a diverse international community. Each paper has been subject to careful peer review on the basis of innovation, significance and relevance to NRAC. The high quality selection of work could not have been achieved without the invaluable help of the international Program Committee. A highlight of the workshop will be our invited speaker Professor Hector Geffner from ICREA and UPF in Barcelona, Spain, discussing representation and inference in modern planning. Hector Geffner is a world leader in planning, reasoning, and knowledge representation; in addition to his many important publications, he is a Fellow of the AAAI, an associate editor of the Journal of Artificial Intelligence Research and won an ACM Distinguished Dissertation Award in 1990

    Tolerating normative conflicts in deontic logic

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    The Philosophical Foundations of PLEN: A Protocol-theoretic Logic of Epistemic Norms

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    In this dissertation, I defend the protocol-theoretic account of epistemic norms. The protocol-theoretic account amounts to three theses: (i) There are norms of epistemic rationality that are procedural; epistemic rationality is at least partially defined by rules that restrict the possible ways in which epistemic actions and processes can be sequenced, combined, or chosen among under varying conditions. (ii) Epistemic rationality is ineliminably defined by procedural norms; procedural restrictions provide an irreducible unifying structure for even apparently non-procedural prescriptions and normative expressions, and they are practically indispensable in our cognitive lives. (iii) These procedural epistemic norms are best analyzed in terms of the protocol (or program) constructions of dynamic logic. I defend (i) and (ii) at length and in multi-faceted ways, and I argue that they entail a set of criteria of adequacy for models of epistemic dynamics and abstract accounts of epistemic norms. I then define PLEN, the protocol-theoretic logic of epistemic norms. PLEN is a dynamic logic that analyzes epistemic rationality norms with protocol constructions interpreted over multi-graph based models of epistemic dynamics. The kernel of the overall argument of the dissertation is showing that PLEN uniquely satisfies the criteria defended; none of the familiar, rival frameworks for modeling epistemic dynamics or normative concepts are capable of satisfying these criteria to the same degree as PLEN. The overarching argument of the dissertation is thus a theory-preference argument for PLEN

    Semantic networks

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    AbstractA semantic network is a graph of the structure of meaning. This article introduces semantic network systems and their importance in Artificial Intelligence, followed by I. the early background; II. a summary of the basic ideas and issues including link types, frame systems, case relations, link valence, abstraction, inheritance hierarchies and logic extensions; and III. a survey of ‘world-structuring’ systems including ontologies, causal link models, continuous models, relevance, formal dictionaries, semantic primitives and intersecting inference hierarchies. Speed and practical implementation are briefly discussed. The conclusion argues for a synthesis of relational graph theory, graph-grammar theory and order theory based on semantic primitives and multiple intersecting inference hierarchies

    Toward digitizing the human experience : a new resource for natural language processing

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    A long-standing goal of Artificial Intelligence is to program computers that understand natural language. A basic obstacle is that computers lack the common sense that even small children acquire simply by experiencing life, and no one has devised a way to program this experience into a computer. This dissertation presents a methodology and proof-of-concept software system that enables non-experts, with some training, to create simple experiences. For the purposes of this dissertation, an experience is a series of time-ordered comic frames, annotated with the changing intentional and physical states of the characters and objects in each frame. Each frame represents a small action and the effects of that action. To create an annotated experience, the software interface guides non-experts in identifying facts about experiences that humans normally take for granted. As part of this process, it uses the Socratic Method to help users notice difficult-to-articulate commonsense data. The resulting data is in two forms: specific narrative statements and general commonsense rules. Other researchers have proposed similar narrative data for commonsense modeling, but this project opens up the possibility of non-experts creating these data types. A test on ten subjects suggests that non-experts are able to use this methodology to produce high quality experiential data. The system’s inference capability, using forward chaining, demonstrates that the collected data is suitable for automated processing
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