22 research outputs found

    Kernels for Feedback Arc Set In Tournaments

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    A tournament T=(V,A) is a directed graph in which there is exactly one arc between every pair of distinct vertices. Given a digraph on n vertices and an integer parameter k, the Feedback Arc Set problem asks whether the given digraph has a set of k arcs whose removal results in an acyclic digraph. The Feedback Arc Set problem restricted to tournaments is known as the k-Feedback Arc Set in Tournaments (k-FAST) problem. In this paper we obtain a linear vertex kernel for k-FAST. That is, we give a polynomial time algorithm which given an input instance T to k-FAST obtains an equivalent instance T' on O(k) vertices. In fact, given any fixed e>0, the kernelized instance has at most (2+e)k vertices. Our result improves the previous known bound of O(k^2) on the kernel size for k-FAST. Our kernelization algorithm solves the problem on a subclass of tournaments in polynomial time and uses a known polynomial time approximation scheme for k-FAST

    Parameterized Algorithms for Modular-Width

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    It is known that a number of natural graph problems which are FPT parameterized by treewidth become W-hard when parameterized by clique-width. It is therefore desirable to find a different structural graph parameter which is as general as possible, covers dense graphs but does not incur such a heavy algorithmic penalty. The main contribution of this paper is to consider a parameter called modular-width, defined using the well-known notion of modular decompositions. Using a combination of ILPs and dynamic programming we manage to design FPT algorithms for Coloring and Partitioning into paths (and hence Hamiltonian path and Hamiltonian cycle), which are W-hard for both clique-width and its recently introduced restriction, shrub-depth. We thus argue that modular-width occupies a sweet spot as a graph parameter, generalizing several simpler notions on dense graphs but still evading the "price of generality" paid by clique-width.Comment: to appear in IPEC 2013. arXiv admin note: text overlap with arXiv:1304.5479 by other author

    Polynomial Kernels for Deletion to Classes of Acyclic Digraphs

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    We consider the problem to find a set X of vertices (or arcs) with |X| <= k in a given digraph G such that D = G-X is an acyclic digraph. In its generality, this is DIRECTED FEEDBACK VERTEX SET or DIRECTED FEEDBACK ARC SET respectively. The existence of a polynomial kernel for these problems is a notorious open problem in the field of kernelization, and little progress has been made. In this paper, we consider both deletion problems with an additional restriction on D, namely that D must be an out-forest, an out-tree, or a (directed) pumpkin. Our main results show that for each of these three restrictions the vertex deletion problem remains NP-hard, but we can obtain a kernel with k^{O(1)} vertices on general digraphs G. We also show that, in contrast to the vertex deletion problem, the arc deletion problem with each of the above restrictions can be solved in polynomial time

    Feedback Vertex Sets in Tournaments

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    We study combinatorial and algorithmic questions around minimal feedback vertex sets in tournament graphs. On the combinatorial side, we derive strong upper and lower bounds on the maximum number of minimal feedback vertex sets in an n-vertex tournament. We prove that every tournament on n vertices has at most 1.6740^n minimal feedback vertex sets, and that there is an infinite family of tournaments, all having at least 1.5448^n minimal feedback vertex sets. This improves and extends the bounds of Moon (1971). On the algorithmic side, we design the first polynomial space algorithm that enumerates the minimal feedback vertex sets of a tournament with polynomial delay. The combination of our results yields the fastest known algorithm for finding a minimum size feedback vertex set in a tournament

    A survey on algorithmic aspects of modular decomposition

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    The modular decomposition is a technique that applies but is not restricted to graphs. The notion of module naturally appears in the proofs of many graph theoretical theorems. Computing the modular decomposition tree is an important preprocessing step to solve a large number of combinatorial optimization problems. Since the first polynomial time algorithm in the early 70's, the algorithmic of the modular decomposition has known an important development. This paper survey the ideas and techniques that arose from this line of research
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