33,901 research outputs found

    Online hyper-evolution of controllers in multirobot systems

    Get PDF
    In this paper, we introduce online hyper-evolution (OHE) to accelerate and increase the performance of online evolution of robotic controllers. Robots executing OHE use the different sources of feedback information traditionally associated with controller evaluation to find effective evolutionary algorithms and controllers online during task execution. We present two approaches: OHE-fitness, which uses the fitness score of controllers as the criterion to select promising algorithms over time, and OHE-diversity, which relies on the behavioural diversity of controllers for algorithm selection. Both OHE-fitness and OHE-diversity are distributed across groups of robots that evolve in parallel. We assess the performance of OHE-fitness and of OHE-diversity in two foraging tasks with differing complexity, and in five configurations of a dynamic phototaxis task with varying evolutionary pressures. Results show that our OHE approaches: (i) outperform multiple state-of-the-art algorithms as they facilitate controllers with superior performance and faster evolution of solutions, and (ii) can increase effectiveness at different stages of evolution by combining the benefits of multiple algorithms over time. Overall, our study shows that OHE is an effective new paradigm to the synthesis of controllers for robots.info:eu-repo/semantics/acceptedVersio

    Cultural Learning in a Dynamic Environment: an Analysis of Both Fitness and Diversity in Populations of Neural Network Agents

    Get PDF
    Evolutionary learning is a learning model that can be described as the iterative Darwinian process of fitness-based selection and genetic transfer of information leading to populations of higher fitness. Cultural learning describes the process of information transfer between individuals in a population through non-genetic means. Cultural learning has been simulated by combining genetic algorithms and neural networks using a teacher/pupil scenario where highly fit individuals are selected as teachers and instruct the next generation. This paper examines the effects of cultural learning on the evolutionary process of a population of neural networks. In particular, the paper examines the genotypic and phenotypic diversity of a population as well as its fitness. Using these measurements, it is possible to examine the effects of cultural learning on the population's genetic makeup. Furthermore, the paper examines whether cultural learning provides a more robust learning mechanism in the face of environmental changes. Three benchmark tasks have been chosen as the evolutionary task for the population: the bit-parity problem, the game of tic-tac-toe and the game of connect-four. Experiments are conducted with populations employing evolutionary learning alone and populations combining evolutionary and cultural learning in an environment that changes dramatically.Cultural Learning, Dynamic Environments, Diversity, Multi-Agent Systems, Artificial Life

    Towards an Information Theoretic Framework for Evolutionary Learning

    Get PDF
    The vital essence of evolutionary learning consists of information flows between the environment and the entities differentially surviving and reproducing therein. Gain or loss of information in individuals and populations due to evolutionary steps should be considered in evolutionary algorithm theory and practice. Information theory has rarely been applied to evolutionary computation - a lacuna that this dissertation addresses, with an emphasis on objectively and explicitly evaluating the ensemble models implicit in evolutionary learning. Information theoretic functionals can provide objective, justifiable, general, computable, commensurate measures of fitness and diversity. We identify information transmission channels implicit in evolutionary learning. We define information distance metrics and indices for ensembles. We extend Price\u27s Theorem to non-random mating, give it an effective fitness interpretation and decompose it to show the key factors influencing heritability and evolvability. We argue that heritability and evolvability of our information theoretic indicators are high. We illustrate use of our indices for reproductive and survival selection. We develop algorithms to estimate information theoretic quantities on mixed continuous and discrete data via the empirical copula and information dimension. We extend statistical resampling. We present experimental and real world application results: chaotic time series prediction; parity; complex continuous functions; industrial process control; and small sample social science data. We formalize conjectures regarding evolutionary learning and information geometry

    Contrasting main selection methods in genetic algorithms

    Get PDF
    In genetic algorithms selection mechanisms aim to favour reproduction of better individuals imposing a direction on the search process. It does not create new individuals; instead it selects comparatively good individuals from a population and typically does it according to their fitness. The idea is that interacting with other individuals (competition), those with higher fitness have a higher probability to be selected for mating. In that manner, because the fitness of an individual gives a measure of its "goodness", selection introduces the influence of the fitness function to the evolutionary process. Moreover, selection is the only operator of genetic algorithm where the fitness of an individual affects the evolution process. In such a process two important, strongly related, issues exist: selective pressure and population diversity. They are the sides of the same coin: exploitation of information gathered so far versus exploration of the searching space. Selection plays an important role here because strong selective pressure can lead to premature convergence and weak selective pressure can make the search ineffective [14]. Focussing on this equilibrium problem significant research has been done. In this work we introduce the main properties of selection, the usual selection mechanisms and finally show the effect of applying proportional, ranking and tournament selection to a set of well known multimodal testing functions on simple genetic algorithms. These are the most widely used selection mechanisms and each of them has their own features. A description of each method, experiment and statistical analyses of results under different parameter settings are reported.Sistemas InteligentesRed de Universidades con Carreras en Informática (RedUNCI

    ETEA: A euclidean minimum spanning tree-Based evolutionary algorithm for multiobjective optimization

    Get PDF
    © the Massachusetts Institute of TechnologyAbstract The Euclidean minimum spanning tree (EMST), widely used in a variety of domains, is a minimum spanning tree of a set of points in the space, where the edge weight between each pair of points is their Euclidean distance. Since the generation of an EMST is entirely determined by the Euclidean distance between solutions (points), the properties of EMSTs have a close relation with the distribution and position information of solutions. This paper explores the properties of EMSTs and proposes an EMST-based Evolutionary Algorithm (ETEA) to solve multiobjective optimization problems (MOPs). Unlike most EMO algorithms that focus on the Pareto dominance relation, the proposed algorithm mainly considers distance-based measures to evaluate and compare individuals during the evolutionary search. Specifically in ETEA, four strategies are introduced: 1) An EMST-based crowding distance (ETCD) is presented to estimate the density of individuals in the population; 2) A distance comparison approach incorporating ETCD is used to assign the fitness value for individuals; 3) A fitness adjustment technique is designed to avoid the partial overcrowding in environmental selection; 4) Three diversity indicators-the minimum edge, degree, and ETCD-with regard to EMSTs are applied to determine the survival of individuals in archive truncation. From a series of extensive experiments on 32 test instances with different characteristics, ETEA is found to be competitive against five state-of-the-art algorithms and its predecessor in providing a good balance among convergence, uniformity, and spread.Engineering and Physical Sciences Research Council (EPSRC) of the United Kingdom under Grant EP/K001310/1, and the National Natural Science Foundation of China under Grant 61070088

    Inheritance-Based Diversity Measures for Explicit Convergence Control in Evolutionary Algorithms

    Full text link
    Diversity is an important factor in evolutionary algorithms to prevent premature convergence towards a single local optimum. In order to maintain diversity throughout the process of evolution, various means exist in literature. We analyze approaches to diversity that (a) have an explicit and quantifiable influence on fitness at the individual level and (b) require no (or very little) additional domain knowledge such as domain-specific distance functions. We also introduce the concept of genealogical diversity in a broader study. We show that employing these approaches can help evolutionary algorithms for global optimization in many cases.Comment: GECCO '18: Genetic and Evolutionary Computation Conference, 2018, Kyoto, Japa

    Ensemble Learning for Free with Evolutionary Algorithms ?

    Get PDF
    Evolutionary Learning proceeds by evolving a population of classifiers, from which it generally returns (with some notable exceptions) the single best-of-run classifier as final result. In the meanwhile, Ensemble Learning, one of the most efficient approaches in supervised Machine Learning for the last decade, proceeds by building a population of diverse classifiers. Ensemble Learning with Evolutionary Computation thus receives increasing attention. The Evolutionary Ensemble Learning (EEL) approach presented in this paper features two contributions. First, a new fitness function, inspired by co-evolution and enforcing the classifier diversity, is presented. Further, a new selection criterion based on the classification margin is proposed. This criterion is used to extract the classifier ensemble from the final population only (Off-line) or incrementally along evolution (On-line). Experiments on a set of benchmark problems show that Off-line outperforms single-hypothesis evolutionary learning and state-of-art Boosting and generates smaller classifier ensembles

    Digital Ecosystems: Ecosystem-Oriented Architectures

    Full text link
    We view Digital Ecosystems to be the digital counterparts of biological ecosystems. Here, we are concerned with the creation of these Digital Ecosystems, exploiting the self-organising properties of biological ecosystems to evolve high-level software applications. Therefore, we created the Digital Ecosystem, a novel optimisation technique inspired by biological ecosystems, where the optimisation works at two levels: a first optimisation, migration of agents which are distributed in a decentralised peer-to-peer network, operating continuously in time; this process feeds a second optimisation based on evolutionary computing that operates locally on single peers and is aimed at finding solutions to satisfy locally relevant constraints. The Digital Ecosystem was then measured experimentally through simulations, with measures originating from theoretical ecology, evaluating its likeness to biological ecosystems. This included its responsiveness to requests for applications from the user base, as a measure of the ecological succession (ecosystem maturity). Overall, we have advanced the understanding of Digital Ecosystems, creating Ecosystem-Oriented Architectures where the word ecosystem is more than just a metaphor.Comment: 39 pages, 26 figures, journa

    Biology of Applied Digital Ecosystems

    Full text link
    A primary motivation for our research in Digital Ecosystems is the desire to exploit the self-organising properties of biological ecosystems. Ecosystems are thought to be robust, scalable architectures that can automatically solve complex, dynamic problems. However, the biological processes that contribute to these properties have not been made explicit in Digital Ecosystems research. Here, we discuss how biological properties contribute to the self-organising features of biological ecosystems, including population dynamics, evolution, a complex dynamic environment, and spatial distributions for generating local interactions. The potential for exploiting these properties in artificial systems is then considered. We suggest that several key features of biological ecosystems have not been fully explored in existing digital ecosystems, and discuss how mimicking these features may assist in developing robust, scalable self-organising architectures. An example architecture, the Digital Ecosystem, is considered in detail. The Digital Ecosystem is then measured experimentally through simulations, with measures originating from theoretical ecology, to confirm its likeness to a biological ecosystem. Including the responsiveness to requests for applications from the user base, as a measure of the 'ecological succession' (development).Comment: 9 pages, 4 figure, conferenc
    corecore