403 research outputs found
Facial emotion recognition using min-max similarity classifier
Recognition of human emotions from the imaging templates is useful in a wide
variety of human-computer interaction and intelligent systems applications.
However, the automatic recognition of facial expressions using image template
matching techniques suffer from the natural variability with facial features
and recording conditions. In spite of the progress achieved in facial emotion
recognition in recent years, the effective and computationally simple feature
selection and classification technique for emotion recognition is still an open
problem. In this paper, we propose an efficient and straightforward facial
emotion recognition algorithm to reduce the problem of inter-class pixel
mismatch during classification. The proposed method includes the application of
pixel normalization to remove intensity offsets followed-up with a Min-Max
metric in a nearest neighbor classifier that is capable of suppressing feature
outliers. The results indicate an improvement of recognition performance from
92.85% to 98.57% for the proposed Min-Max classification method when tested on
JAFFE database. The proposed emotion recognition technique outperforms the
existing template matching methods
Multi-Sensory Emotion Recognition with Speech and Facial Expression
Emotion plays an important role in human beings’ daily lives. Understanding emotions and recognizing how to react to others’ feelings are fundamental to engaging in successful social interactions. Currently, emotion recognition is not only significant in human beings’ daily lives, but also a hot topic in academic research, as new techniques such as emotion recognition from speech context inspires us as to how emotions are related to the content we are uttering.
The demand and importance of emotion recognition have highly increased in many applications in recent years, such as video games, human computer interaction, cognitive computing, and affective computing. Emotion recognition can be done from many sources including text, speech, hand, and body gesture as well as facial expression. Presently, most of the emotion recognition methods only use one of these sources. The emotion of human beings changes every second and using a single way to process the emotion recognition may not reflect the emotion correctly. This research is motivated by the desire to understand and evaluate human beings’ emotion from multiple ways such as speech and facial expressions.
In this dissertation, multi-sensory emotion recognition has been exploited. The proposed framework can recognize emotion from speech, facial expression, and both of them. There are three important parts in the design of the system: the facial emotion recognizer, the speech emotion recognizer, and the information fusion. The information fusion part uses the results from the speech emotion recognition and facial emotion recognition. Then, a novel weighted method is used to integrate the results, and a final decision of the emotion is given after the fusion.
The experiments show that with the weighted fusion methods, the accuracy can be improved to an average of 3.66% compared to fusion without adding weight. The improvement of the recognition rate can reach 18.27% and 5.66% compared to the speech emotion recognition and facial expression recognition, respectively. By improving the emotion recognition accuracy, the proposed multi-sensory emotion recognition system can help to improve the naturalness of human computer interaction
Multi-Sensory Emotion Recognition with Speech and Facial Expression
Emotion plays an important role in human beings’ daily lives. Understanding emotions and recognizing how to react to others’ feelings are fundamental to engaging in successful social interactions. Currently, emotion recognition is not only significant in human beings’ daily lives, but also a hot topic in academic research, as new techniques such as emotion recognition from speech context inspires us as to how emotions are related to the content we are uttering.
The demand and importance of emotion recognition have highly increased in many applications in recent years, such as video games, human computer interaction, cognitive computing, and affective computing. Emotion recognition can be done from many sources including text, speech, hand, and body gesture as well as facial expression. Presently, most of the emotion recognition methods only use one of these sources. The emotion of human beings changes every second and using a single way to process the emotion recognition may not reflect the emotion correctly. This research is motivated by the desire to understand and evaluate human beings’ emotion from multiple ways such as speech and facial expressions.
In this dissertation, multi-sensory emotion recognition has been exploited. The proposed framework can recognize emotion from speech, facial expression, and both of them. There are three important parts in the design of the system: the facial emotion recognizer, the speech emotion recognizer, and the information fusion. The information fusion part uses the results from the speech emotion recognition and facial emotion recognition. Then, a novel weighted method is used to integrate the results, and a final decision of the emotion is given after the fusion.
The experiments show that with the weighted fusion methods, the accuracy can be improved to an average of 3.66% compared to fusion without adding weight. The improvement of the recognition rate can reach 18.27% and 5.66% compared to the speech emotion recognition and facial expression recognition, respectively. By improving the emotion recognition accuracy, the proposed multi-sensory emotion recognition system can help to improve the naturalness of human computer interaction
Pattern Recognition
Pattern recognition is a very wide research field. It involves factors as diverse as sensors, feature extraction, pattern classification, decision fusion, applications and others. The signals processed are commonly one, two or three dimensional, the processing is done in real- time or takes hours and days, some systems look for one narrow object class, others search huge databases for entries with at least a small amount of similarity. No single person can claim expertise across the whole field, which develops rapidly, updates its paradigms and comprehends several philosophical approaches. This book reflects this diversity by presenting a selection of recent developments within the area of pattern recognition and related fields. It covers theoretical advances in classification and feature extraction as well as application-oriented works. Authors of these 25 works present and advocate recent achievements of their research related to the field of pattern recognition
How automated image analysis techniques help scientists in species identification and classification?
Identification of taxonomy at a specific level is time consuming and reliant upon expert ecologists. Hence the demand for automated species identification increÂased over the last two decades. Automation of data classification is primarily focussed on images while incorporating and analysing image data has recently become easier due to developments in computational technology. Research efÂforts on identification of species include specimens’ image processing, extraction of identical features, followed by classifying them into correct categories. In this paper, we discuss recent automated species identification systems, mainly for categorising and evaluating their methods. We reviewed and compared different methods in step by step scheme of automated identification and classification systems of species images. The selection of methods is influenced by many variables such as level of classification, number of training data and complexity of images. The aim of writing this paper is to provide researchers and scientists an extensive background study on work related to automated species identification, focusing on pattern recognition techniques in building such systems for biodiversity studies. (Folia Morphol 2018; 77, 2: 179–193
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