40 research outputs found

    Faster Gossiping in Bidirectional Radio Networks with Large Labels

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    We consider unknown ad-hoc radio networks, when the underlying network is bidirectional and nodes can have polynomially large labels. For this model, we present a deterministic protocol for gossiping which takes O(nlg2nlglgn)O(n \lg^2 n \lg \lg n) rounds. This improves upon the previous best result for deterministic gossiping for this model by [Gasienec, Potapov, Pagourtizis, Deterministic Gossiping in Radio Networks with Large labels, ESA (2002)], who present a protocol of round complexity O(nlg3nlglgn)O(n \lg^3 n \lg \lg n) for this problem. This resolves open problem posed in [Gasienec, Efficient gossiping in radio networks, SIROCCO (2009)], who cite bridging gap between lower and upper bounds for this problem as an important objective. We emphasize that a salient feature of our protocol is its simplicity, especially with respect to the previous best known protocol for this problem

    Randomized Initialization of a Wireless Multihop Network

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    Address autoconfiguration is an important mechanism required to set the IP address of a node automatically in a wireless network. The address autoconfiguration, also known as initialization or naming, consists to give a unique identifier ranging from 1 to nn for a set of nn indistinguishable nodes. We consider a wireless network where nn nodes (processors) are randomly thrown in a square XX, uniformly and independently. We assume that the network is synchronous and two nodes are able to communicate if they are within distance at most of rr of each other (rr is the transmitting/receiving range). The model of this paper concerns nodes without the collision detection ability: if two or more neighbors of a processor uu transmit concurrently at the same time, then uu would not receive either messages. We suppose also that nodes know neither the topology of the network nor the number of nodes in the network. Moreover, they start indistinguishable, anonymous and unnamed. Under this extremal scenario, we design and analyze a fully distributed protocol to achieve the initialization task for a wireless multihop network of nn nodes uniformly scattered in a square XX. We show how the transmitting range of the deployed stations can affect the typical characteristics such as the degrees and the diameter of the network. By allowing the nodes to transmit at a range r= \sqrt{\frac{(1+\ell) \ln{n} \SIZE}{\pi n}} (slightly greater than the one required to have a connected network), we show how to design a randomized protocol running in expected time O(n3/2log2n)O(n^{3/2} \log^2{n}) in order to assign a unique number ranging from 1 to nn to each of the nn participating nodes

    Message and time efficient multi-broadcast schemes

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    We consider message and time efficient broadcasting and multi-broadcasting in wireless ad-hoc networks, where a subset of nodes, each with a unique rumor, wish to broadcast their rumors to all destinations while minimizing the total number of transmissions and total time until all rumors arrive to their destination. Under centralized settings, we introduce a novel approximation algorithm that provides almost optimal results with respect to the number of transmissions and total time, separately. Later on, we show how to efficiently implement this algorithm under distributed settings, where the nodes have only local information about their surroundings. In addition, we show multiple approximation techniques based on the network collision detection capabilities and explain how to calibrate the algorithms' parameters to produce optimal results for time and messages.Comment: In Proceedings FOMC 2013, arXiv:1310.459

    Superselectors: Efficient Constructions and Applications

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    We introduce a new combinatorial structure: the superselector. We show that superselectors subsume several important combinatorial structures used in the past few years to solve problems in group testing, compressed sensing, multi-channel conflict resolution and data security. We prove close upper and lower bounds on the size of superselectors and we provide efficient algorithms for their constructions. Albeit our bounds are very general, when they are instantiated on the combinatorial structures that are particular cases of superselectors (e.g., (p,k,n)-selectors, (d,\ell)-list-disjunct matrices, MUT_k(r)-families, FUT(k, a)-families, etc.) they match the best known bounds in terms of size of the structures (the relevant parameter in the applications). For appropriate values of parameters, our results also provide the first efficient deterministic algorithms for the construction of such structures

    Deterministic broadcasting time with partial knowledge of the network

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    We consider the time of deterministic broadcasting in networks whose nodes have limited knowledge of network topology. Each node u knows only the part of the network within knowledge radius r from it, i.e., it knows the graph induced by all nodes at distance at most r from u. Apart from that, each node knows the maximum degree Delta of the network. One node of the network, called the source, has a message which has to reach all other nodes. We adopt the widely studied communication model called the one-way model in which, in every round, each node can communicate with at most one neighbor, and in each pair of nodes communicating in a given round, one can only send a message while the other can only receive it. This is the weakest of all store-and-forward models for point-to-point networks, and hence our algorithms work for other models as well, in at most the same time.We show trade-offs between knowledge radius and time of deterministic broadcasting, when the knowledge radius is small, i.e., when nodes are only aware of their close vicinity. While for knowledge radius 0, minimum broadcasting time is theta(e), where e is the number of edges in the network, broadcasting can be usually completed faster for positive knowledge radius. Our main results concern knowledge radius 1. We develop fast broadcasting algorithms and analyze their execution time. We also prove lower bounds on broadcasting time, showing that our algorithms are close to optimal

    An O(n 1.5 ) Deterministic Gossiping Algorithm for Radio Networks

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