282,869 research outputs found

    Face Recognition from Sequential Sparse 3D Data via Deep Registration

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    Previous works have shown that face recognition with high accurate 3D data is more reliable and insensitive to pose and illumination variations. Recently, low-cost and portable 3D acquisition techniques like ToF(Time of Flight) and DoE based structured light systems enable us to access 3D data easily, e.g., via a mobile phone. However, such devices only provide sparse(limited speckles in structured light system) and noisy 3D data which can not support face recognition directly. In this paper, we aim at achieving high-performance face recognition for devices equipped with such modules which is very meaningful in practice as such devices will be very popular. We propose a framework to perform face recognition by fusing a sequence of low-quality 3D data. As 3D data are sparse and noisy which can not be well handled by conventional methods like the ICP algorithm, we design a PointNet-like Deep Registration Network(DRNet) which works with ordered 3D point coordinates while preserving the ability of mining local structures via convolution. Meanwhile we develop a novel loss function to optimize our DRNet based on the quaternion expression which obviously outperforms other widely used functions. For face recognition, we design a deep convolutional network which takes the fused 3D depth-map as input based on AMSoftmax model. Experiments show that our DRNet can achieve rotation error 0.95{\deg} and translation error 0.28mm for registration. The face recognition on fused data also achieves rank-1 accuracy 99.2% , FAR-0.001 97.5% on Bosphorus dataset which is comparable with state-of-the-art high-quality data based recognition performance.Comment: To be appeared in ICB201

    3D face recognition using multiview keypoint matching

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    A novel algorithm for 3D face recognition based point cloud rotations, multiple projections, and voted keypoint matching is proposed and evaluated. The basic idea is to rotate each 3D point cloud representing an individual’s face around the x, y or z axes, iteratively projecting the 3D points onto multiple 2.5D images at each step of the rotation. Labelled keypoints are then extracted from the resulting collection of 2.5D images, and this much smaller set of keypoints replaces the original face scan and its projections in the face database. Unknown test faces are recognised firstly by performing the same multiview keypoint extraction technique, and secondly, the application of a new weighted keypoint matching algorithm. In an extensive evaluation using the GavabDB 3D face recognition dataset (61 subjects, 9 scans per subject), our method achieves up to 95% recognition accuracy for faces with neutral expressions only, and over 90% accuracy for face recognition where expressions (such as a smile or a strong laugh) and random faceoccluding gestures are permitted

    Real-time 3D Face Recognition using Line Projection and Mesh Sampling

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    The main contribution of this paper is to present a novel method for automatic 3D face recognition based on sampling a 3D mesh structure in the presence of noise. A structured light method using line projection is employed where a 3D face is reconstructed from a single 2D shot. The process from image acquisition to recognition is described with focus on its real-time operation. Recognition results are presented and it is demonstrated that it can perform recognition in just over one second per subject in continuous operation mode and thus, suitable for real time operation

    Fuzzy Interval-Valued Multi Criteria Based Decision Making for Ranking Features in Multi-Modal 3D Face Recognition

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    Soodamani Ramalingam, 'Fuzzy interval-valued multi criteria based decision making for ranking features in multi-modal 3D face recognition', Fuzzy Sets and Systems, In Press version available online 13 June 2017. This is an Open Access paper, made available under the Creative Commons license CC BY 4.0 https://creativecommons.org/licenses/by/4.0/This paper describes an application of multi-criteria decision making (MCDM) for multi-modal fusion of features in a 3D face recognition system. A decision making process is outlined that is based on the performance of multi-modal features in a face recognition task involving a set of 3D face databases. In particular, the fuzzy interval valued MCDM technique called TOPSIS is applied for ranking and deciding on the best choice of multi-modal features at the decision stage. It provides a formal mechanism of benchmarking their performances against a set of criteria. The technique demonstrates its ability in scaling up the multi-modal features.Peer reviewedProo

    Fast Landmark Localization with 3D Component Reconstruction and CNN for Cross-Pose Recognition

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    Two approaches are proposed for cross-pose face recognition, one is based on the 3D reconstruction of facial components and the other is based on the deep Convolutional Neural Network (CNN). Unlike most 3D approaches that consider holistic faces, the proposed approach considers 3D facial components. It segments a 2D gallery face into components, reconstructs the 3D surface for each component, and recognizes a probe face by component features. The segmentation is based on the landmarks located by a hierarchical algorithm that combines the Faster R-CNN for face detection and the Reduced Tree Structured Model for landmark localization. The core part of the CNN-based approach is a revised VGG network. We study the performances with different settings on the training set, including the synthesized data from 3D reconstruction, the real-life data from an in-the-wild database, and both types of data combined. We investigate the performances of the network when it is employed as a classifier or designed as a feature extractor. The two recognition approaches and the fast landmark localization are evaluated in extensive experiments, and compared to stateof-the-art methods to demonstrate their efficacy.Comment: 14 pages, 12 figures, 4 table

    3D Face Recognition using Significant Point based SULD Descriptor

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    In this work, we present a new 3D face recognition method based on Speeded-Up Local Descriptor (SULD) of significant points extracted from the range images of faces. The proposed model consists of a method for extracting distinctive invariant features from range images of faces that can be used to perform reliable matching between different poses of range images of faces. For a given 3D face scan, range images are computed and the potential interest points are identified by searching at all scales. Based on the stability of the interest point, significant points are extracted. For each significant point we compute the SULD descriptor which consists of vector made of values from the convolved Haar wavelet responses located on concentric circles centred on the significant point, and where the amount of Gaussian smoothing is proportional to the radii of the circles. Experimental results show that the newly proposed method provides higher recognition rate compared to other existing contemporary models developed for 3D face recognition

    3D Face Recognition: Feature Extraction Based on Directional Signatures from Range Data and Disparity Maps

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    In this paper, the author presents a work on i) range data and ii) stereo-vision system based disparity map profiling that are used as signatures for 3D face recognition. The signatures capture the intensity variations along a line at sample points on a face in any particular direction. The directional signatures and some of their combinations are compared to study the variability in recognition performances. Two 3D face image datasets namely, a local student database captured with a stereo vision system and the FRGC v1 range dataset are used for performance evaluation

    A 3D Face Modelling Approach for Pose-Invariant Face Recognition in a Human-Robot Environment

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    Face analysis techniques have become a crucial component of human-machine interaction in the fields of assistive and humanoid robotics. However, the variations in head-pose that arise naturally in these environments are still a great challenge. In this paper, we present a real-time capable 3D face modelling framework for 2D in-the-wild images that is applicable for robotics. The fitting of the 3D Morphable Model is based exclusively on automatically detected landmarks. After fitting, the face can be corrected in pose and transformed back to a frontal 2D representation that is more suitable for face recognition. We conduct face recognition experiments with non-frontal images from the MUCT database and uncontrolled, in the wild images from the PaSC database, the most challenging face recognition database to date, showing an improved performance. Finally, we present our SCITOS G5 robot system, which incorporates our framework as a means of image pre-processing for face analysis
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