462 research outputs found

    No-reference depth map quality evaluation model based on depth map edge confidence measurement in immersive video applications

    Get PDF
    When it comes to evaluating perceptual quality of digital media for overall quality of experience assessment in immersive video applications, typically two main approaches stand out: Subjective and objective quality evaluation. On one hand, subjective quality evaluation offers the best representation of perceived video quality assessed by the real viewers. On the other hand, it consumes a significant amount of time and effort, due to the involvement of real users with lengthy and laborious assessment procedures. Thus, it is essential that an objective quality evaluation model is developed. The speed-up advantage offered by an objective quality evaluation model, which can predict the quality of rendered virtual views based on the depth maps used in the rendering process, allows for faster quality assessments for immersive video applications. This is particularly important given the lack of a suitable reference or ground truth for comparing the available depth maps, especially when live content services are offered in those applications. This paper presents a no-reference depth map quality evaluation model based on a proposed depth map edge confidence measurement technique to assist with accurately estimating the quality of rendered (virtual) views in immersive multi-view video content. The model is applied for depth image-based rendering in multi-view video format, providing comparable evaluation results to those existing in the literature, and often exceeding their performance

    Electronic Imaging & the Visual Arts. EVA 2012 Florence

    Get PDF
    The key aim of this Event is to provide a forum for the user, supplier and scientific research communities to meet and exchange experiences, ideas and plans in the wide area of Culture & Technology. Participants receive up to date news on new EC and international arts computing & telecommunications initiatives as well as on Projects in the visual arts field, in archaeology and history. Working Groups and new Projects are promoted. Scientific and technical demonstrations are presented

    New visual coding exploration in MPEG: Super-MultiView and free navigation in free viewpoint TV

    Get PDF
    ISO/IEC MPEG and ITU-T VCEG have recently jointly issued a new multiview video compression standard, called 3D-HEVC, which reaches unpreceded compression performances for linear,dense camera arrangements. In view of supporting future highquality,auto-stereoscopic 3D displays and Free Navigation virtual/augmented reality applications with sparse, arbitrarily arranged camera setups, innovative depth estimation and virtual view synthesis techniques with global optimizations over all camera views should be developed. Preliminary studies in response to the MPEG-FTV (Free viewpoint TV) Call for Evidence suggest these targets are within reach, with at least 6% bitrate gains over 3DHEVC technology

    Mathematical Analysis of a Geothermal System

    Get PDF
    The issue being examined is to design a more economical and efficient therefore superior geothermal system than currently in use in industry. Current geothermal systems are designed and built 300 feet into the ground. After researching ground temperature gradients for Ohio we found out that below 10 feet of depth, the temperature varies by 1 degree Fahrenheit per 100 feet depth. Our goal is to utilize the heat as close to the surface as possible and greatly reduce the need to dig so deeply into the ground. The procedure used to go about designing a superior geothermal system is to model an oversized tank going down about 50 feet in depth. Then analyze the model using ground temperature gradient data and the SINDATHERMAL Analyzer program. By investigating different glycol flow rates, glycol supply temperatures, and tank dimensions we are able to investigate various designs and analyze the results for optimization. Our results were such that by using our central tank design we were able to design a Geothermal system superior in terms of performance, construction costs, and operating costs to what is in use in industry today. Our conclusion is that there is no need to drill down 300 feet using traditional Geothermal designs when, by using our design, drilling down 50 feet and using a central tank will result in superior heat flo

    Mathematical Analysis of a Geothermal System

    Get PDF
    The issue being examined is to design a more economical and efficient therefore superior geothermal system than currently in use in industry. Current geothermal systems are designed and built 300 feet into the ground. After researching ground temperature gradients for Ohio we found out that below 10 feet of depth, the temperature varies by 1 degree Fahrenheit per 100 feet depth. Our goal is to utilize the heat as close to the surface as possible and greatly reduce the need to dig so deeply into the ground. The procedure used to go about designing a superior geothermal system is to model an oversized tank going down about 50 feet in depth. Then analyze the model using ground temperature gradient data and the SINDATHERMAL Analyzer program. By investigating different glycol flow rates, glycol supply temperatures, and tank dimensions we are able to investigate various designs and analyze the results for optimization. Our results were such that by using our central tank design we were able to design a Geothermal system superior in terms of performance, construction costs, and operating costs to what is in use in industry today. Our conclusion is that there is no need to drill down 300 feet using traditional Geothermal designs when, by using our design, drilling down 50 feet and using a central tank will result in superior heat flo

    Mathematical Analysis of a Geothermal System

    Get PDF
    The issue being examined is to design a more economical and efficient therefore superior geothermal system than currently in use in industry. Current geothermal systems are designed and built 300 feet into the ground. After researching ground temperature gradients for Ohio we found out that below 10 feet of depth, the temperature varies by 1 degree Fahrenheit per 100 feet depth. Our goal is to utilize the heat as close to the surface as possible and greatly reduce the need to dig so deeply into the ground. The procedure used to go about designing a superior geothermal system is to model an oversized tank going down about 50 feet in depth. Then analyze the model using ground temperature gradient data and the SINDATHERMAL Analyzer program. By investigating different glycol flow rates, glycol supply temperatures, and tank dimensions we are able to investigate various designs and analyze the results for optimization. Our results were such that by using our central tank design we were able to design a Geothermal system superior in terms of performance, construction costs, and operating costs to what is in use in industry today. Our conclusion is that there is no need to drill down 300 feet using traditional Geothermal designs when, by using our design, drilling down 50 feet and using a central tank will result in superior heat flo

    Fast multi-view video plus depth coding with hierarchical bi-prediction

    Get PDF
    This research work is partially funded by STEPS-Malta and partially by the EU–ESF 1.25.The Multi-view Video Coding (MVC) standard was developed for efficient encoding of multi-view videos. Part of it requires the calculation of both disparity and motion estimations using a bi-prediction structure. These estimations involve an exhaustive search for the optimal compensation vectors from multiple forward and backward reference frames which, while being very efficient in terms of compression, results in high computational costs. This paper proposes a solution that utilizes the multi-view geometry along with the available depth data, to calculate more accurate predictors for both motion and disparity estimations, and for both directions of the prediction structure. Simulation results demonstrate that this technique is reliable enough to allow a substantial reduction in the search areas in all the reference frames. This in turn results in a significant speed-up gain of 3.2 times with a negligible influence on the coding efficiency, while encoding both the color and the depth MVVs.peer-reviewe
    • …
    corecore