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Going on-line on a shoestring: An experiment in concurrent development of requirements and architecture
A number of on-line applications were built for a small university using a micro-sized development team. Four ideas were tested during the project: the Twin Peaks development model, using fully functional prototypes in the requirements elicitation process, some core practices of Extreme Programming, and the use of open-source software in a production environment. Certain project management techniques and their application to a micro-sized development effort were also explored. These ideas and techniques proved effective in developing many significant Internet and networked applications in a short time and at very low cost
Incorporating Agile with MDA Case Study: Online Polling System
Nowadays agile software development is used in greater extend but for small
organizations only, whereas MDA is suitable for large organizations but yet not
standardized. In this paper the pros and cons of Model Driven Architecture
(MDA) and Extreme programming have been discussed. As both of them have some
limitations and cannot be used in both large scale and small scale
organizations a new architecture has been proposed. In this model it is tried
to opt the advantages and important values to overcome the limitations of both
the software development procedures. In support to the proposed architecture
the implementation of it on Online Polling System has been discussed and all
the phases of software development have been explained.Comment: 14 pages,1 Figure,1 Tabl
User Story Software Estimation:a Simplification of Software Estimation Model with Distributed Extreme Programming Estimation Technique
Software estimation is an area of software engineering concerned with the identification, classification and measurement of features of software that affect the cost of developing and sustaining computer programs [19]. Measuring the software through software estimation has purpose to know the complexity of the software, estimate the human resources, and get better visibility of execution and process model. There is a lot of software estimation that work sufficiently in certain conditions or step in software engineering for example measuring line of codes, function point, COCOMO, or use case points.
This paper proposes another estimation technique called Distributed eXtreme Programming Estimation (DXP Estimation). DXP estimation provides a basic technique for the team that using eXtreme Programming method in onsite or distributed development. According to writer knowledge this is a first estimation technique that applied into agile method in eXtreme Programming
Scaling the Management of Extreme Programming Projects
XP is a code-oriented, light-weight software engineering methodology, suited
merely for small-sized teams who develop software that relies on vague or
rapidly changing requirements. Being very code-oriented, the discipline of
systems engineering knows it as approach of incremental system change. In this
contribution, we discuss the enhanced version of a concept on how to extend XP
on large scale projects with hundreds of software engineers and programmers,
respectively. Previous versions were already presented in [1] and [12]. The
basic idea is to apply the "hierarchical approach", a management principle of
reorganizing companies, as well as well-known moderation principles to XP
project organization. We show similarities between software engineering methods
and company reorganization processes and discuss how the elements of the
hierarchical approach can improve XP. We provide guidelines on how to scale up
XP to very large projects e.g. those common in telecommunication industry and
IT technology consultancy firms by using moderation techniques.Comment: 7 pages, 4 figure
A framework for understanding the factors influencing pair programming success
Pair programming is one of the more controversial aspects of several Agile system development methods, in particular eXtreme Programming (XP). Various studies have assessed factors that either drive the success or suggest advantages (and disadvantages) of pair programming.
In this exploratory study the literature on pair programming is examined and factors distilled. These factors are then compared and contrasted with those discovered in our recent Delphi study of pair programming.
Gallis et al. (2003) have proposed an initial framework aimed at providing a comprehensive identification of the major factors impacting team programming situations including pair programming. However, this
study demonstrates that the framework should be extended to include an additional category of factors that relate to organizational matters. These factors will be further refined, and used to develop and empirically evaluate a conceptual model of pair programming (success)
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