1,670 research outputs found

    Reinforcement learning in intelligent control : a biologically-inspired approach to the relearning problem

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    Merged with duplicate record 10026.1/2240 on 08.20.2017 by CS (TIS)The increasingly complex demands placed on control systems have resulted in a need for intelligent control, an approach that attempts to meet these demands by emulating the capabilities found in biological systems. The need to exploit existing knowledge is a desirable feature of any intelligent control system, and this leads to the relearning problem. The problem arises when a control system is required to effectively learn new knowledge whilst exploiting still useful knowledge from past experiences. This thesis describes the adaptive critic system using reinforcement learning, a computational framework that can effectively address many of the demands in intelligent control, but is less effective when it comes to addressing the relearning problem. The thesis argues that biological mechanisms of reinforcement learning (and relearning) may provide inspiration for developing artificial intelligent control mechanisms that can better address the relearning problem. A conceptual model of biological reinforcement learning and relearning is presented, and the thesis shows how inspiration derived from this model can be used to modify the adaptive critic. The performance of the modified adaptive critic system on the relearning problem is investigated based on simulations of the pole balancing problem, and this is compared to the performance of the original adaptive critic system. The thesis presents an analysis of the results from these simulations, and discusses the significance of these results in terms of addressing the relearning problem

    Final report key contents: main results accomplished by the EU-Funded project IM-CLeVeR - Intrinsically Motivated Cumulative Learning Versatile Robots

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    This document has the goal of presenting the main scientific and technological achievements of the project IM-CLeVeR. The document is organised as follows: 1. Project executive summary: a brief overview of the project vision, objectives and keywords. 2. Beneficiaries of the project and contacts: list of Teams (partners) of the project, Team Leaders and contacts. 3. Project context and objectives: the vision of the project and its overall objectives 4. Overview of work performed and main results achieved: a one page overview of the main results of the project 5. Overview of main results per partner: a bullet-point list of main results per partners 6. Main achievements in detail, per partner: a throughout explanation of the main results per partner (but including collaboration work), with also reference to the main publications supporting them

    Building Bridges between Perceptual and Economic Decision-Making: Neural and Computational Mechanisms

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    Investigation into the neural and computational bases of decision-making has proceeded in two parallel but distinct streams. Perceptual decision-making (PDM) is concerned with how observers detect, discriminate, and categorize noisy sensory information. Economic decision-making (EDM) explores how options are selected on the basis of their reinforcement history. Traditionally, the sub-fields of PDM and EDM have employed different paradigms, proposed different mechanistic models, explored different brain regions, disagreed about whether decisions approach optimality. Nevertheless, we argue that there is a common framework for understanding decisions made in both tasks, under which an agent has to combine sensory information (what is the stimulus) with value information (what is it worth). We review computational models of the decision process typically used in PDM, based around the idea that decisions involve a serial integration of evidence, and assess their applicability to decisions between good and gambles. Subsequently, we consider the contribution of three key brain regions – the parietal cortex, the basal ganglia, and the orbitofrontal cortex (OFC) – to perceptual and EDM, with a focus on the mechanisms by which sensory and reward information are integrated during choice. We find that although the parietal cortex is often implicated in the integration of sensory evidence, there is evidence for its role in encoding the expected value of a decision. Similarly, although much research has emphasized the role of the striatum and OFC in value-guided choices, they may play an important role in categorization of perceptual information. In conclusion, we consider how findings from the two fields might be brought together, in order to move toward a general framework for understanding decision-making in humans and other primates

    Exploring model-based and model-free reinforcement learning in obsessive-compulsive disorder

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    RESUMO: A Perturbação Obsessivo-Compulsiva (POC) é uma doença neuropsiquiátrica comum, grave e incapacitante, para a qual os tratamentos actuais são ineficazes num grande número de casos. O instrumento mais utilizado para avaliar a gravidade de sintomas obsessivo-compulsivos é a Yale-Brown Obsessive-Compulsive Scale (YBOCS), que foi recentemente revista (Y-BOCS-II). No entanto, a sua validade de construto (tanto divergente como convergente) tem sido reportada como moderada e a sua validade de critério para diagnóstico de POC nunca foi testada. No primeiro capítulo desta tese testei, pela primeira vez, a validade de critério da Y-BOCS-II e demonstrei que um ponto de corte de 13 (pontuação total) atinge o melhor balanço entre sensibilidade e especificidade para o diagnóstico de POC. No entanto, confirmei que a sua validade divergente está longe de ser excelente. Este último achado levoume a procurar outros potenciais marcadores de POC. Têm sido demonstradas várias anomalias em doentes com POC utilizando tarefas neuropsicológicas ou técnicas de neuroimagem. Contudo, não existe ainda um marcador consistente para esta perturbação, que seja capaz de discriminar eficazmente pacientes que sofrem de POC, que seja sensível à mudança após intervenções terapêuticas e para o qual seja possível estabelecer uma correspondência com circuitos ou função cerebral. Uma abordagem que tem sido seguida nos últimos anos considera a POC como sendo caracterizada por uma disfunção nos sistemas cerebrais responsáveis pela aprendizagem de acções. As tarefas de decisão sequencial emergiram recentemente como um instrumento importante e sofisticado para estudar a aprendizagem de acções em humanos através da abordagem de reinforcement learning (RL). De acordo com a teoria subjacente ao RL, as acções podem ser aprendidas de duas formas distintas: um sistema modelbased funciona através da construção de um modelo interno das dinâmicas do ambiente e utiliza esse modelo para planear trajectórias comportamentais futuras, por oposição a um sistema model-free, que funciona armazenando o valor estimado das acções que foram implementadas recentemente e actualizando essas estimativas por tentativa e erro. As chamadas tarefas de decisão sequencial têm vindo a ser utilizadas para estabelecer associações entre disfunção de sistemas cerebrais de RL e algumas perturbações neuropsiquiátricas, como a POC, sendo que um desequilíbrio entre os sistemas model-based e model-free tem sido descrito. Através da aplicação de uma dessas tarefas de decisão sequencial, a two-step task, existe evidência que sugere que os doentes com POC têm um défice no sistema model-based. No entanto, neste paradigma em particular, antes de desempenhar esta tarefa os indivíduos recebem informação detalhada sobre a estrutura da mesma. Assim, não é claro como os dois principais sistemas de RL interagem quando os indivíduos aprendem exclusivamente através de interacção com o ambiente e como a informação explícita afecta as estratégias de RL. No segundo capítulo desta tese, desenvolvi uma nova tarefa de decisões sequenciais que permite não só quantificar o uso de estratégias modelbased RL e model-free RL, mas também diferenciar entre o impacto do conhecimento explícito da estrutura da tarefa e o impacto da experiência na mesma. Os resultados da aplicação da tarefa em indivíduos saudáveis demonstram que inicialmente a escolha de acções é controlada por aprendizagem model-free, com a aprendizagem model-based emergindo apenas numa minoria de indivíduos depois de experiência significativa com a tarefa, não emergindo de todo em indivíduos com POC, que por sua vez mostraram tendência para aumentar o uso de model-free RL com a experiência. Quando foi dada informação explícita sobre a estrutura da tarefa, observou-se um aumento dramático do uso de aprendizagem model-based, tanto nos voluntários saudáveis como em ambos os grupos clínicos. A informação explícita diminuiu o uso do sistema de aprendizagem model-free nos voluntários saudáveis e nos pacientes com perturbação do humor e ansiedade, mas essa diminuição não foi estatisticamente significativa no grupo de doentes com POC. Para além disso, depois das instruções, verificou-se em todos os grupos que a actualização do valor das acções aprendidas através do sistema model-free passou a ser mais influenciada pelo valor dos estados atingidos e menos influenciada pela consequência dos ensaios. Outro efeito da informação explícita sobre a estrutura da tarefa nos indivíduos saudáveis foi tornar as escolhas mais perseverantes, o que é consistente com uma modificação da estratégia de exploração. Estes resultados ajudam a clarificar o perfil de utilização de estratégias de RL dos pacientes com POC, que apresentam défice inespecíficos de aprendizagem model-based e achados mais específicos de maior uso de aprendizagem model-free, em ambos os casos antes de obterem informação sobrea estrutura da tarefa. Por fim, como a literatura ainda não é consensual sobre a interação entre um eventual sistema de model-based RL e um sistema de model-free RL nos circuitos cerebrais em humanos, devenvolvi um protocolo de ressonância magnética funcional para avaliar a escolha de ação sequencial com e sem instruções. Os resultados preliminares, em indivíduos saudáveis, sugerem que a reduced two-step task permite separar comportamento que utiliza aprendizagem predominantemente model-free (antes das instruções) de comportamento que utiliza aprendizagem predominantemente model-based (após as instruções), no mesmo indivíduo, estrutura da tarefa e ambiente. A análise dos dados de imagem funcional sugere que o conhecimento explícito sobre a estrutura da tarefa modifica a atividade neuronal no córtex paracingulado (cortex prefrontal medial) durante a transição do primeiro para o segundo passo da tarefa. Objectivos futuros incluem o uso de técnicas de análise multivariada para explorar a representação cerebral dos estados da tarefa e a aplicação deste protocolo de ressonância magnética funcional em populações clínicas.ABSTRACT: Obsessive-compulsive disorder (OCD) is a common, chronic and disabling neuropsychiatric condition for which current treatments are ineffective in a large proportion of cases. The gold-standard instrument to assess the severity of OCD symptoms is the Yale-Brown Obsessive-Compulsive Scale (Y-BOCS), which was recently revised (Y-BOCS-II). However, its construct validity has been reported has moderate and its criterion-related validity for the diagnosis of OCD has never been tested. In the first chapter of this dissertation, I tested, for the first time, criterion-related validity of the Y-BOCS-II and demonstrated that a cut-off of 13 (total score) attains the best balance between sensitivity and specificity for the diagnosis of OCD. However, I confirmed that its divergent validity is far from excellent. This last finding led me to search for other potential markers of OCD. Several abnormalities have been demonstrated in OCD patients in studies using neuropsychological and neuroimaging approaches, but we still lack a consistent marker for the disorder which is able to discriminate patients with OCD from healthy subjects or from patients with other mental disorders, which is sensitive to treatmentinduced changes, and which can be mapped to brain circuits or function. An approach which has been followed over the last decade is considering OCD as a disorder of action learning systems of the brain. Sequential decision tasks have recently emerged as an influential and sophisticated tool to investigate action learning in humans through the reinforcement learning (RL) framework. According to the RL framework, actions can be learned in two different ways: model-based control works by learning a model of the dynamics of the environment and later using that model to plan future behavioral trajectories, while model-free control works by storing the estimated value of recently taken actions and updating these estimates by trial-and-error. Sequential decision tasks have been used to assess associations between dysfunction in RL control systems and certain behavioral disorders, such as OCD, where an unbalance between model-based and model-free RL has been hypothesized. In fact, using the most commonly applied sequential decision task, the two-step task, evidence has been produced suggesting that OCD patients have a deficit in model-based learning. However, in this specific paradigm, subjects typically receive detailed information about task structure prior to performing the task. Thus, it remains unclear how different RL systems contribute when subjects learn exclusively from experience, and how explicit information about task structure modifies RL strategy. To address these questions, I created a sequential decision task requiring minimal prior instruction, the reduced two-step task. I assessed performance both prior to and after delivering explicit information on task structure, in healthy volunteers, patients with OCD and patients with other mood and anxiety disorders. Initially model-free control dominated, with model-based control emerging only in a minority of subjects after significant task experience, and not at all in patients with OCD, who had instead a tendency to increase their use of model-free control. Once explicit information about task structure was provided, a dramatic increase in the use of model-based RL was observed,similarly across healthy volunteers and both patient groups, including OCD. The debriefing also significantly decreased the use of model-free RL in healthy volunteers and in patients with mood and anxiety disorders, but not in OCD patients. Additionally, after instructions, model-free action value updates were influenced more by state values and less by trial outcomes, in all groups, and subject choices became more perseverative in healthy subjects, consistent with changes in exploration strategy. These results help in clarifying the RL profile for patients with OCD, with unspecific findings of deficient model-based control, and more specific findings of enhanced model-free control, in both cases prior to information about task structure. Finally, as the literature is not yet consensual on how model-free and modelbased RL systems interact in human brain circuits, I developed a functional magnetic resonance imaging (fMRI) protocol to assess uninstructed and instructed sequential action choice. Preliminary results in healthy subjects suggest that the fMRI version of the reduced two-step task allows to separate predominantly model-free control (before instructions) from predominantly model-based control (after instructions), in the same subject, task structure and environment. Across all sessions, choice events were associated with increases blood-oxygen-level-dependent (BOLD) activity in the left precentral gyrus and reward events were associated with increased BOLD activity in the ventral striatum. I found that explicit knowledge about task structure modifies blood-oxygen-level-dependent (BOLD) activity in the paracingulate cortex (medial prefrontal cortex) during the transition from the first- to the second-step of the task. Future directions include using multivariate pattern analysis techniques to explore how the brain represents state space in sequential decision tasks and applying the current fMRI protocol in clinical populations

    Strategic Cognitive Sequencing: A Computational Cognitive Neuroscience Approach

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    We address strategic cognitive sequencing, the “outer loop” of human cognition: how the brain decides what cognitive process to apply at a given moment to solve complex, multistep cognitive tasks. We argue that this topic has been neglected relative to its importance for systematic reasons but that recent work on how individual brain systems accomplish their computations has set the stage for productively addressing how brain regions coordinate over time to accomplish our most impressive thinking. We present four preliminary neural network models. The first addresses how the prefrontal cortex (PFC) and basal ganglia (BG) cooperate to perform trial-and-error learning of short sequences; the next, how several areas of PFC learn to make predictions of likely reward, and how this contributes to the BG making decisions at the level of strategies. The third models address how PFC, BG, parietal cortex, and hippocampus can work together to memorize sequences of cognitive actions from instruction (or “self-instruction”). The last shows how a constraint satisfaction process can find useful plans. The PFC maintains current and goal states and associates from both of these to find a “bridging” state, an abstract plan. We discuss how these processes could work together to produce strategic cognitive sequencing and discuss future directions in this area

    Adaptive networks for robotics and the emergence of reward anticipatory circuits

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    Currently the central challenge facing evolutionary robotics is to determine how best to extend the range and complexity of behaviour supported by evolved neural systems. Implicit in the work described in this thesis is the idea that this might best be achieved through devising neural circuits (tractable to evolutionary exploration) that exhibit complementary functional characteristics. We concentrate on two problem domains; locomotion and sequence learning. For locomotion we compare the use of GasNets and other adaptive networks. For sequence learning we introduce a novel connectionist model inspired by the role of dopamine in the basal ganglia (commonly interpreted as a form of reinforcement learning). This connectionist approach relies upon a new neuron model inspired by notions of energy efficient signalling. Two reward adaptive circuit variants were investigated. These were applied respectively to two learning problems; where action sequences are required to take place in a strict order, and secondly, where action sequences are robust to intermediate arbitrary states. We conclude the thesis by proposing a formal model of functional integration, encompassing locomotion and sequence learning, extending ideas proposed by W. Ross Ashby. A general model of the adaptive replicator is presented, incoporating subsystems that are tuned to continuous variation and discrete or conditional events. Comparisons are made with Ross W. Ashby's model of ultrastability and his ideas on adaptive behaviour. This model is intended to support our assertion that, GasNets (and similar networks) and reward adaptive circuits of the type presented here, are intrinsically complementary. In conclusion we present some ideas on how the co-evolution of GasNet and reward adaptive circuits might lead us to significant improvements in the synthesis of agents capable of exhibiting complex adaptive behaviour

    A computational model of cortical-striatal mediation of speed-accuracy tradeoff and habit formation emerging from anatomical gradients in dopamine physiology and reinforcement learning

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    Decision making – committing to a single action from a plethora of viable alternatives – is a necessity for all motile creatures, each moving a single body to many possible destinations. Some decisions are better than others. For example, to a rat deciding between one path that will bring it to a piece of cheese and another that will bring it to the jaws of a cat, there is a clear reason for the rat to prefer one choice over the other. Two criteria for adjusting decision making for optimal outcome are to make decisions as accurately as possible – choose the course of action most likely to result in the preferred outcome – but also to decide as fast as possible. Because these criteria often conflict, decision making has an inherent “speed-accuracy tradeoff”. Presented here is a computational neural model of decision making, which incorporates neurobiological design principles that optimize this tradeoff via reward-guided transfers of control between two sensory processing systems with different speed/accuracy characteristics. This model incorporates anatomical and physiological evidence that dopamine, the key neurotransmitter in reinforcement learning, has varying effects in different sub-regions of the basal ganglia, a subcortical structure that interfaces with the neocortex to control behavior. Based on the observed differences between these sub-regions, the model proposes that gradual adaptations of synaptic links by reinforcement learning signals lead to rapid changes in the speed and accuracy of decision making, by assigning control of behavior to alternative cortical representations. Chapter one draws conceptual links from experimental data to the design of the proposed model. Chapter two applies the model to speed-accuracy tradeoffs and habit formation by simulating forced-choice paradigms. Several robust behavioral phenomena are replicated. By isolating reinforcement learning factors that control the speed and depth of habit formation, the model can help explain why all substances that strongly and synergistically affect such factors share a high potential for habit formation, or habit abatement. To illustrate such potential applications of the current model, chapter three investigates effects of varying model parameters in accord with the known neurochemical effects of some major habit-forming substances, such as cocaine and ethanol

    Attentional control in categorisation: towards a computational synthesis

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    This thesis develops an integrated computational model of task switching in heterogeneous categorisation by combining theories of cognitive control and category learning. The thesis considers the strengths and shortcomings of a range of existing computational accounts of categorisation (ALCOVE, SUSTAIN, ATRIUM and COVIS) by reimplementing each and applying each to human data from the categorisation literature. It is argued that most of these models cannot account for heterogeneous categorisation, i.e., situations where the category structure includes subsets with incompatible boundaries. Moreover, the only one of the four computational models that can account for heterogeneous categorisation, ATRIUM, does not completely account for the influence of top-down control during categorisation tasks. The models are also limited because they are based purely on feedforward principles, and while they are able to learn to categorise stimuli adequately, they do not account for categorisation response times, or for task-switching effects observed in recent research on heterogeneous categorisation. In order to address these limitations, the thesis presents a model that combines an interactive activation account of task-switching with a modular architecture of categorisation. The model is shown to successfully simulate reaction time costs and effects of preparation time on task switching

    Attentional control in categorisation: towards a computational synthesis

    Get PDF
    This thesis develops an integrated computational model of task switching in heterogeneous categorisation by combining theories of cognitive control and category learning. The thesis considers the strengths and shortcomings of a range of existing computational accounts of categorisation (ALCOVE, SUSTAIN, ATRIUM and COVIS) by reimplementing each and applying each to human data from the categorisation literature. It is argued that most of these models cannot account for heterogeneous categorisation, i.e., situations where the category structure includes subsets with incompatible boundaries. Moreover, the only one of the four computational models that can account for heterogeneous categorisation, ATRIUM, does not completely account for the influence of top-down control during categorisation tasks. The models are also limited because they are based purely on feedforward principles, and while they are able to learn to categorise stimuli adequately, they do not account for categorisation response times, or for task-switching effects observed in recent research on heterogeneous categorisation. In order to address these limitations, the thesis presents a model that combines an interactive activation account of task-switching with a modular architecture of categorisation. The model is shown to successfully simulate reaction time costs and effects of preparation time on task switching
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