3,619 research outputs found

    Updating the art history curriculum: incorporating virtual and augmented reality technologies to improve interactivity and engagement

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    Master's Project (M.Ed.) University of Alaska Fairbanks, 2017This project investigates how the art history curricula in higher education can borrow from and incorporate emerging technologies currently being used in art museums. Many art museums are using augmented reality and virtual reality technologies to transform their visitors' experiences into experiences that are interactive and engaging. Art museums have historically offered static visitor experiences, which have been mirrored in the study of art. This project explores the current state of the art history classroom in higher education, which is historically a teacher-centered learning environment and the learning effects of that environment. The project then looks at how art museums are creating visitor-centered learning environments; specifically looking at how they are using reality technologies (virtual and augmented) to transition into digitally interactive learning environments that support various learning theories. Lastly, the project examines the learning benefits of such tools to see what could (and should) be implemented into the art history curricula at the higher education level and provides a sample section of a curriculum demonstrating what that implementation could look like. Art and art history are a crucial part of our culture and being able to successfully engage with it and learn from it enables the spread of our culture through digital means and of digital culture

    Beyond Facture

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    Material arts, craft-based practices, digital processes and technological constructs influence, support and affect each other in multiple possible ways, each with their own historical lineage and associated aspirations or concerns. Just as throughout history, we cannot ignore the pace and influence of technological progress, Paul Valery’s comments of 1936 are equally pertinent today: “In all arts there is a physical component that cannot continue to be considered and treated in the same way as before, no longer can it escape the effects of modern knowledge and modern practice”. (1) For Valery it was the advance of the mechanical age … for us it is the advance of the digital age that is changing the physical components of our craft, quite literally

    Fighting Pandemics with Augmented Reality and Smart Sensing-based Social Distancing

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    In a postpandemic world, remaining vigilant and maintaining social distancing are still crucial so societies can contain the virus and the public can avoid disproportionate health impacts. Augmented reality (AR) can visually assist users in understanding the distances in social distancing. However, integrating external sensing and analysis is required for social distancing beyond the users’ local environment. We present DistAR, an android-based application for social distancing leveraging AR and smart sensing using on-device analysis of optical images and environment crowdedness from smart campus data. Our prototype is one of the first efforts to combine AR and smart sensing technologies to create a real-time social distancing application.Peer reviewe

    Seeing with the customer’s eye: exploring the challenges and opportunities of AR advertising

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    This position article on augmented reality (AR) advertising offers a conceptual framework of recent scholarship on the intersection between AR technologies, advertising, and marketing metrics. The framework identifies theory-based building blocks for this domain alongside relevant recent examples. It proposes a conceptual case for contextualization of advertising content through AR technology. Finally, an agenda for future research in AR advertising is specified, incorporating multiple conceptual perspectives and empirical directions

    Big Data in the construction industry: A review of present status, opportunities, and future trends

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    © 2016 Elsevier Ltd The ability to process large amounts of data and to extract useful insights from data has revolutionised society. This phenomenon—dubbed as Big Data—has applications for a wide assortment of industries, including the construction industry. The construction industry already deals with large volumes of heterogeneous data; which is expected to increase exponentially as technologies such as sensor networks and the Internet of Things are commoditised. In this paper, we present a detailed survey of the literature, investigating the application of Big Data techniques in the construction industry. We reviewed related works published in the databases of American Association of Civil Engineers (ASCE), Institute of Electrical and Electronics Engineers (IEEE), Association of Computing Machinery (ACM), and Elsevier Science Direct Digital Library. While the application of data analytics in the construction industry is not new, the adoption of Big Data technologies in this industry remains at a nascent stage and lags the broad uptake of these technologies in other fields. To the best of our knowledge, there is currently no comprehensive survey of Big Data techniques in the context of the construction industry. This paper fills the void and presents a wide-ranging interdisciplinary review of literature of fields such as statistics, data mining and warehousing, machine learning, and Big Data Analytics in the context of the construction industry. We discuss the current state of adoption of Big Data in the construction industry and discuss the future potential of such technologies across the multiple domain-specific sub-areas of the construction industry. We also propose open issues and directions for future work along with potential pitfalls associated with Big Data adoption in the industry
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