1,740 research outputs found

    Symbol Emergence in Robotics: A Survey

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    Humans can learn the use of language through physical interaction with their environment and semiotic communication with other people. It is very important to obtain a computational understanding of how humans can form a symbol system and obtain semiotic skills through their autonomous mental development. Recently, many studies have been conducted on the construction of robotic systems and machine-learning methods that can learn the use of language through embodied multimodal interaction with their environment and other systems. Understanding human social interactions and developing a robot that can smoothly communicate with human users in the long term, requires an understanding of the dynamics of symbol systems and is crucially important. The embodied cognition and social interaction of participants gradually change a symbol system in a constructive manner. In this paper, we introduce a field of research called symbol emergence in robotics (SER). SER is a constructive approach towards an emergent symbol system. The emergent symbol system is socially self-organized through both semiotic communications and physical interactions with autonomous cognitive developmental agents, i.e., humans and developmental robots. Specifically, we describe some state-of-art research topics concerning SER, e.g., multimodal categorization, word discovery, and a double articulation analysis, that enable a robot to obtain words and their embodied meanings from raw sensory--motor information, including visual information, haptic information, auditory information, and acoustic speech signals, in a totally unsupervised manner. Finally, we suggest future directions of research in SER.Comment: submitted to Advanced Robotic

    Improving Dysarthric Speech Recognition by Enriching Training Datasets

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    Dysarthria is a motor speech disorder that results from disruptions in the neuro-motor interface and is characterised by poor articulation of phonemes and hyper-nasality and is characteristically different from normal speech. Many modern automatic speech recognition systems focus on a narrow range of speech diversity therefore as a consequence of this they exclude a groups of speakers who deviate in aspects of gender, race, age and speech impairment when building training datasets. This study attempts to develop an automatic speech recognition system that deals with dysarthric speech with limited dysarthric speech data. Speech utterances collected from the TORGO database are used to conduct experiments on a wav2vec2.0 model only trained on the Librispeech 960h dataset to obtain a baseline performance of the word error rate (WER) when recognising dysarthric speech. A version of the Librispeech model fine-tuned on multi-language datasets was tested to see if it would improve accuracy and achieved a top reduction of 24.15% in the WER for one of the male dysarthric speakers in the dataset. Transfer learning with speech recognition models and preprocessing dysarthric speech to improve its intelligibility by using general adversarial networks were limited in their potential due to a lack of dysarthric speech dataset of adequate size to use these technologies. The main conclusion drawn from this study is that a large diverse dysarthric speech dataset comparable to the size of datasets used to train machine learning ASR systems like Librispeech,with different types of speech, scripted and unscripted, is required to improve performance.

    Advances in deep learning methods for speech recognition and understanding

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    Ce travail expose plusieurs études dans les domaines de la reconnaissance de la parole et compréhension du langage parlé. La compréhension sémantique du langage parlé est un sous-domaine important de l'intelligence artificielle. Le traitement de la parole intéresse depuis longtemps les chercheurs, puisque la parole est une des charactéristiques qui definit l'être humain. Avec le développement du réseau neuronal artificiel, le domaine a connu une évolution rapide à la fois en terme de précision et de perception humaine. Une autre étape importante a été franchie avec le développement d'approches bout en bout. De telles approches permettent une coadaptation de toutes les parties du modèle, ce qui augmente ainsi les performances, et ce qui simplifie la procédure d'entrainement. Les modèles de bout en bout sont devenus réalisables avec la quantité croissante de données disponibles, de ressources informatiques et, surtout, avec de nombreux développements architecturaux innovateurs. Néanmoins, les approches traditionnelles (qui ne sont pas bout en bout) sont toujours pertinentes pour le traitement de la parole en raison des données difficiles dans les environnements bruyants, de la parole avec un accent et de la grande variété de dialectes. Dans le premier travail, nous explorons la reconnaissance de la parole hybride dans des environnements bruyants. Nous proposons de traiter la reconnaissance de la parole, qui fonctionne dans un nouvel environnement composé de différents bruits inconnus, comme une tâche d'adaptation de domaine. Pour cela, nous utilisons la nouvelle technique à l'époque de l'adaptation du domaine antagoniste. En résumé, ces travaux antérieurs proposaient de former des caractéristiques de manière à ce qu'elles soient distinctives pour la tâche principale, mais non-distinctive pour la tâche secondaire. Cette tâche secondaire est conçue pour être la tâche de reconnaissance de domaine. Ainsi, les fonctionnalités entraînées sont invariantes vis-à-vis du domaine considéré. Dans notre travail, nous adoptons cette technique et la modifions pour la tâche de reconnaissance de la parole dans un environnement bruyant. Dans le second travail, nous développons une méthode générale pour la régularisation des réseaux génératif récurrents. Il est connu que les réseaux récurrents ont souvent des difficultés à rester sur le même chemin, lors de la production de sorties longues. Bien qu'il soit possible d'utiliser des réseaux bidirectionnels pour une meilleure traitement de séquences pour l'apprentissage des charactéristiques, qui n'est pas applicable au cas génératif. Nous avons développé un moyen d'améliorer la cohérence de la production de longues séquences avec des réseaux récurrents. Nous proposons un moyen de construire un modèle similaire à un réseau bidirectionnel. L'idée centrale est d'utiliser une perte L2 entre les réseaux récurrents génératifs vers l'avant et vers l'arrière. Nous fournissons une évaluation expérimentale sur une multitude de tâches et d'ensembles de données, y compris la reconnaissance vocale, le sous-titrage d'images et la modélisation du langage. Dans le troisième article, nous étudions la possibilité de développer un identificateur d'intention de bout en bout pour la compréhension du langage parlé. La compréhension sémantique du langage parlé est une étape importante vers le développement d'une intelligence artificielle de type humain. Nous avons vu que les approches de bout en bout montrent des performances élevées sur les tâches, y compris la traduction automatique et la reconnaissance de la parole. Nous nous inspirons des travaux antérieurs pour développer un système de bout en bout pour la reconnaissance de l'intention.This work presents several studies in the areas of speech recognition and understanding. The semantic speech understanding is an important sub-domain of the broader field of artificial intelligence. Speech processing has had interest from the researchers for long time because language is one of the defining characteristics of a human being. With the development of neural networks, the domain has seen rapid progress both in terms of accuracy and human perception. Another important milestone was achieved with the development of end-to-end approaches. Such approaches allow co-adaptation of all the parts of the model thus increasing the performance, as well as simplifying the training procedure. End-to-end models became feasible with the increasing amount of available data, computational resources, and most importantly with many novel architectural developments. Nevertheless, traditional, non end-to-end, approaches are still relevant for speech processing due to challenging data in noisy environments, accented speech, and high variety of dialects. In the first work, we explore the hybrid speech recognition in noisy environments. We propose to treat the recognition in the unseen noise condition as the domain adaptation task. For this, we use the novel at the time technique of the adversarial domain adaptation. In the nutshell, this prior work proposed to train features in such a way that they are discriminative for the primary task, but non-discriminative for the secondary task. This secondary task is constructed to be the domain recognition task. Thus, the features trained are invariant towards the domain at hand. In our work, we adopt this technique and modify it for the task of noisy speech recognition. In the second work, we develop a general method for regularizing the generative recurrent networks. It is known that the recurrent networks frequently have difficulties staying on same track when generating long outputs. While it is possible to use bi-directional networks for better sequence aggregation for feature learning, it is not applicable for the generative case. We developed a way improve the consistency of generating long sequences with recurrent networks. We propose a way to construct a model similar to bi-directional network. The key insight is to use a soft L2 loss between the forward and the backward generative recurrent networks. We provide experimental evaluation on a multitude of tasks and datasets, including speech recognition, image captioning, and language modeling. In the third paper, we investigate the possibility of developing an end-to-end intent recognizer for spoken language understanding. The semantic spoken language understanding is an important step towards developing a human-like artificial intelligence. We have seen that the end-to-end approaches show high performance on the tasks including machine translation and speech recognition. We draw the inspiration from the prior works to develop an end-to-end system for intent recognition

    Spoken content retrieval: A survey of techniques and technologies

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    Speech media, that is, digital audio and video containing spoken content, has blossomed in recent years. Large collections are accruing on the Internet as well as in private and enterprise settings. This growth has motivated extensive research on techniques and technologies that facilitate reliable indexing and retrieval. Spoken content retrieval (SCR) requires the combination of audio and speech processing technologies with methods from information retrieval (IR). SCR research initially investigated planned speech structured in document-like units, but has subsequently shifted focus to more informal spoken content produced spontaneously, outside of the studio and in conversational settings. This survey provides an overview of the field of SCR encompassing component technologies, the relationship of SCR to text IR and automatic speech recognition and user interaction issues. It is aimed at researchers with backgrounds in speech technology or IR who are seeking deeper insight on how these fields are integrated to support research and development, thus addressing the core challenges of SCR

    Efficient, end-to-end and self-supervised methods for speech processing and generation

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    Deep learning has affected the speech processing and generation fields in many directions. First, end-to-end architectures allow the direct injection and synthesis of waveform samples. Secondly, the exploration of efficient solutions allow to implement these systems in computationally restricted environments, like smartphones. Finally, the latest trends exploit audio-visual data with least supervision. In this thesis these three directions are explored. Firstly, we propose the use of recent pseudo-recurrent structures, like self-attention models and quasi-recurrent networks, to build acoustic models for text-to-speech. The proposed system, QLAD, turns out to synthesize faster on CPU and GPU than its recurrent counterpart whilst preserving the good synthesis quality level, which is competitive with state of the art vocoder-based models. Then, a generative adversarial network is proposed for speech enhancement, named SEGAN. This model works as a speech-to-speech conversion system in time-domain, where a single inference operation is needed for all samples to operate through a fully convolutional structure. This implies an increment in modeling efficiency with respect to other existing models, which are auto-regressive and also work in time-domain. SEGAN achieves prominent results in noise supression and preservation of speech naturalness and intelligibility when compared to the other classic and deep regression based systems. We also show that SEGAN is efficient in transferring its operations to new languages and noises. A SEGAN trained for English performs similarly to this language on Catalan and Korean with only 24 seconds of adaptation data. Finally, we unveil the generative capacity of the model to recover signals from several distortions. We hence propose the concept of generalized speech enhancement. First, the model proofs to be effective to recover voiced speech from whispered one. Then the model is scaled up to solve other distortions that require a recomposition of damaged parts of the signal, like extending the bandwidth or recovering lost temporal sections, among others. The model improves by including additional acoustic losses in a multi-task setup to impose a relevant perceptual weighting on the generated result. Moreover, a two-step training schedule is also proposed to stabilize the adversarial training after the addition of such losses, and both components boost SEGAN's performance across distortions.Finally, we propose a problem-agnostic speech encoder, named PASE, together with the framework to train it. PASE is a fully convolutional network that yields compact representations from speech waveforms. These representations contain abstract information like the speaker identity, the prosodic features or the spoken contents. A self-supervised framework is also proposed to train this encoder, which suposes a new step towards unsupervised learning for speech processing. Once the encoder is trained, it can be exported to solve different tasks that require speech as input. We first explore the performance of PASE codes to solve speaker recognition, emotion recognition and speech recognition. PASE works competitively well compared to well-designed classic features in these tasks, specially after some supervised adaptation. Finally, PASE also provides good descriptors of identity for multi-speaker modeling in text-to-speech, which is advantageous to model novel identities without retraining the model.L'aprenentatge profund ha afectat els camps de processament i generació de la parla en vàries direccions. Primer, les arquitectures fi-a-fi permeten la injecció i síntesi de mostres temporals directament. D'altra banda, amb l'exploració de solucions eficients permet l'aplicació d'aquests sistemes en entorns de computació restringida, com els telèfons intel·ligents. Finalment, les darreres tendències exploren les dades d'àudio i veu per derivar-ne representacions amb la mínima supervisió. En aquesta tesi precisament s'exploren aquestes tres direccions. Primer de tot, es proposa l'ús d'estructures pseudo-recurrents recents, com els models d’auto atenció i les xarxes quasi-recurrents, per a construir models acústics text-a-veu. Així, el sistema QLAD proposat en aquest treball sintetitza més ràpid en CPU i GPU que el seu homòleg recurrent, preservant el mateix nivell de qualitat de síntesi, competitiu amb l'estat de l'art en models basats en vocoder. A continuació es proposa un model de xarxa adversària generativa per a millora de veu, anomenat SEGAN. Aquest model fa conversions de veu-a-veu en temps amb una sola operació d'inferència sobre una estructura purament convolucional. Això implica un increment en l'eficiència respecte altres models existents auto regressius i que també treballen en el domini temporal. La SEGAN aconsegueix resultats prominents d'extracció de soroll i preservació de la naturalitat i la intel·ligibilitat de la veu comparat amb altres sistemes clàssics i models regressius basats en xarxes neuronals profundes en espectre. També es demostra que la SEGAN és eficient transferint les seves operacions a nous llenguatges i sorolls. Així, un model SEGAN entrenat en Anglès aconsegueix un rendiment comparable a aquesta llengua quan el transferim al català o al coreà amb només 24 segons de dades d'adaptació. Finalment, explorem l'ús de tota la capacitat generativa del model i l’apliquem a recuperació de senyals de veu malmeses per vàries distorsions severes. Això ho anomenem millora de la parla generalitzada. Primer, el model demostra ser efectiu per a la tasca de recuperació de senyal sonoritzat a partir de senyal xiuxiuejat. Posteriorment, el model escala a poder resoldre altres distorsions que requereixen una reconstrucció de parts del senyal que s’han malmès, com extensió d’ample de banda i recuperació de seccions temporals perdudes, entre d’altres. En aquesta última aplicació del model, el fet d’incloure funcions de pèrdua acústicament rellevants incrementa la naturalitat del resultat final, en una estructura multi-tasca que prediu característiques acústiques a la sortida de la xarxa discriminadora de la nostra GAN. També es proposa fer un entrenament en dues etapes del sistema SEGAN, el qual mostra un increment significatiu de l’equilibri en la sinèrgia adversària i la qualitat generada finalment després d’afegir les funcions acústiques. Finalment, proposem un codificador de veu agnòstic al problema, anomenat PASE, juntament amb el conjunt d’eines per entrenar-lo. El PASE és un sistema purament convolucional que crea representacions compactes de trames de veu. Aquestes representacions contenen informació abstracta com identitat del parlant, les característiques prosòdiques i els continguts lingüístics. També es proposa un entorn auto-supervisat multi-tasca per tal d’entrenar aquest sistema, el qual suposa un avenç en el terreny de l’aprenentatge no supervisat en l’àmbit del processament de la parla. Una vegada el codificador esta entrenat, es pot exportar per a solventar diferents tasques que requereixin tenir senyals de veu a l’entrada. Primer explorem el rendiment d’aquest codificador per a solventar tasques de reconeixement del parlant, de l’emoció i de la parla, mostrant-se efectiu especialment si s’ajusta la representació de manera supervisada amb un conjunt de dades d’adaptació.Postprint (published version

    Efficient, end-to-end and self-supervised methods for speech processing and generation

    Get PDF
    Deep learning has affected the speech processing and generation fields in many directions. First, end-to-end architectures allow the direct injection and synthesis of waveform samples. Secondly, the exploration of efficient solutions allow to implement these systems in computationally restricted environments, like smartphones. Finally, the latest trends exploit audio-visual data with least supervision. In this thesis these three directions are explored. Firstly, we propose the use of recent pseudo-recurrent structures, like self-attention models and quasi-recurrent networks, to build acoustic models for text-to-speech. The proposed system, QLAD, turns out to synthesize faster on CPU and GPU than its recurrent counterpart whilst preserving the good synthesis quality level, which is competitive with state of the art vocoder-based models. Then, a generative adversarial network is proposed for speech enhancement, named SEGAN. This model works as a speech-to-speech conversion system in time-domain, where a single inference operation is needed for all samples to operate through a fully convolutional structure. This implies an increment in modeling efficiency with respect to other existing models, which are auto-regressive and also work in time-domain. SEGAN achieves prominent results in noise supression and preservation of speech naturalness and intelligibility when compared to the other classic and deep regression based systems. We also show that SEGAN is efficient in transferring its operations to new languages and noises. A SEGAN trained for English performs similarly to this language on Catalan and Korean with only 24 seconds of adaptation data. Finally, we unveil the generative capacity of the model to recover signals from several distortions. We hence propose the concept of generalized speech enhancement. First, the model proofs to be effective to recover voiced speech from whispered one. Then the model is scaled up to solve other distortions that require a recomposition of damaged parts of the signal, like extending the bandwidth or recovering lost temporal sections, among others. The model improves by including additional acoustic losses in a multi-task setup to impose a relevant perceptual weighting on the generated result. Moreover, a two-step training schedule is also proposed to stabilize the adversarial training after the addition of such losses, and both components boost SEGAN's performance across distortions.Finally, we propose a problem-agnostic speech encoder, named PASE, together with the framework to train it. PASE is a fully convolutional network that yields compact representations from speech waveforms. These representations contain abstract information like the speaker identity, the prosodic features or the spoken contents. A self-supervised framework is also proposed to train this encoder, which suposes a new step towards unsupervised learning for speech processing. Once the encoder is trained, it can be exported to solve different tasks that require speech as input. We first explore the performance of PASE codes to solve speaker recognition, emotion recognition and speech recognition. PASE works competitively well compared to well-designed classic features in these tasks, specially after some supervised adaptation. Finally, PASE also provides good descriptors of identity for multi-speaker modeling in text-to-speech, which is advantageous to model novel identities without retraining the model.L'aprenentatge profund ha afectat els camps de processament i generació de la parla en vàries direccions. Primer, les arquitectures fi-a-fi permeten la injecció i síntesi de mostres temporals directament. D'altra banda, amb l'exploració de solucions eficients permet l'aplicació d'aquests sistemes en entorns de computació restringida, com els telèfons intel·ligents. Finalment, les darreres tendències exploren les dades d'àudio i veu per derivar-ne representacions amb la mínima supervisió. En aquesta tesi precisament s'exploren aquestes tres direccions. Primer de tot, es proposa l'ús d'estructures pseudo-recurrents recents, com els models d’auto atenció i les xarxes quasi-recurrents, per a construir models acústics text-a-veu. Així, el sistema QLAD proposat en aquest treball sintetitza més ràpid en CPU i GPU que el seu homòleg recurrent, preservant el mateix nivell de qualitat de síntesi, competitiu amb l'estat de l'art en models basats en vocoder. A continuació es proposa un model de xarxa adversària generativa per a millora de veu, anomenat SEGAN. Aquest model fa conversions de veu-a-veu en temps amb una sola operació d'inferència sobre una estructura purament convolucional. Això implica un increment en l'eficiència respecte altres models existents auto regressius i que també treballen en el domini temporal. La SEGAN aconsegueix resultats prominents d'extracció de soroll i preservació de la naturalitat i la intel·ligibilitat de la veu comparat amb altres sistemes clàssics i models regressius basats en xarxes neuronals profundes en espectre. També es demostra que la SEGAN és eficient transferint les seves operacions a nous llenguatges i sorolls. Així, un model SEGAN entrenat en Anglès aconsegueix un rendiment comparable a aquesta llengua quan el transferim al català o al coreà amb només 24 segons de dades d'adaptació. Finalment, explorem l'ús de tota la capacitat generativa del model i l’apliquem a recuperació de senyals de veu malmeses per vàries distorsions severes. Això ho anomenem millora de la parla generalitzada. Primer, el model demostra ser efectiu per a la tasca de recuperació de senyal sonoritzat a partir de senyal xiuxiuejat. Posteriorment, el model escala a poder resoldre altres distorsions que requereixen una reconstrucció de parts del senyal que s’han malmès, com extensió d’ample de banda i recuperació de seccions temporals perdudes, entre d’altres. En aquesta última aplicació del model, el fet d’incloure funcions de pèrdua acústicament rellevants incrementa la naturalitat del resultat final, en una estructura multi-tasca que prediu característiques acústiques a la sortida de la xarxa discriminadora de la nostra GAN. També es proposa fer un entrenament en dues etapes del sistema SEGAN, el qual mostra un increment significatiu de l’equilibri en la sinèrgia adversària i la qualitat generada finalment després d’afegir les funcions acústiques. Finalment, proposem un codificador de veu agnòstic al problema, anomenat PASE, juntament amb el conjunt d’eines per entrenar-lo. El PASE és un sistema purament convolucional que crea representacions compactes de trames de veu. Aquestes representacions contenen informació abstracta com identitat del parlant, les característiques prosòdiques i els continguts lingüístics. També es proposa un entorn auto-supervisat multi-tasca per tal d’entrenar aquest sistema, el qual suposa un avenç en el terreny de l’aprenentatge no supervisat en l’àmbit del processament de la parla. Una vegada el codificador esta entrenat, es pot exportar per a solventar diferents tasques que requereixin tenir senyals de veu a l’entrada. Primer explorem el rendiment d’aquest codificador per a solventar tasques de reconeixement del parlant, de l’emoció i de la parla, mostrant-se efectiu especialment si s’ajusta la representació de manera supervisada amb un conjunt de dades d’adaptació
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