9,049 research outputs found
Point trajectory planning of flexible redundant robot manipulators using genetic algorithms
The paper focuses on the problem of point-to-point trajectory planning for flexible redundant robot manipulators (FRM) in joint space. Compared with irredundant flexible manipulators, a FRM possesses additional possibilities during point-to-point trajectory planning due to its kinematics redundancy. A trajectory planning method to minimize vibration and/or executing time of a point-to-point motion is presented for FRMs based on Genetic Algorithms (GAs). Kinematics redundancy is integrated into the presented method as planning variables. Quadrinomial and quintic polynomial are used to describe the segments that connect the initial, intermediate, and final points in joint space. The trajectory planning of FRM is formulated as a problem of optimization with constraints. A planar FRM with three flexible links is used in simulation. Case studies show that the method is applicable
Tutorials at PPSN 2016
PPSN 2016 hosts a total number of 16 tutorials covering a broad range of current research in evolutionary computation. The tutorials range from introductory to advanced and specialized but can all be attended without prior requirements. All PPSN attendees are cordially invited to take this opportunity to learn about ongoing research activities in our field
Developmental Bayesian Optimization of Black-Box with Visual Similarity-Based Transfer Learning
We present a developmental framework based on a long-term memory and
reasoning mechanisms (Vision Similarity and Bayesian Optimisation). This
architecture allows a robot to optimize autonomously hyper-parameters that need
to be tuned from any action and/or vision module, treated as a black-box. The
learning can take advantage of past experiences (stored in the episodic and
procedural memories) in order to warm-start the exploration using a set of
hyper-parameters previously optimized from objects similar to the new unknown
one (stored in a semantic memory). As example, the system has been used to
optimized 9 continuous hyper-parameters of a professional software (Kamido)
both in simulation and with a real robot (industrial robotic arm Fanuc) with a
total of 13 different objects. The robot is able to find a good object-specific
optimization in 68 (simulation) or 40 (real) trials. In simulation, we
demonstrate the benefit of the transfer learning based on visual similarity, as
opposed to an amnesic learning (i.e. learning from scratch all the time).
Moreover, with the real robot, we show that the method consistently outperforms
the manual optimization from an expert with less than 2 hours of training time
to achieve more than 88% of success
Bayesian Optimization with Automatic Prior Selection for Data-Efficient Direct Policy Search
One of the most interesting features of Bayesian optimization for direct
policy search is that it can leverage priors (e.g., from simulation or from
previous tasks) to accelerate learning on a robot. In this paper, we are
interested in situations for which several priors exist but we do not know in
advance which one fits best the current situation. We tackle this problem by
introducing a novel acquisition function, called Most Likely Expected
Improvement (MLEI), that combines the likelihood of the priors and the expected
improvement. We evaluate this new acquisition function on a transfer learning
task for a 5-DOF planar arm and on a possibly damaged, 6-legged robot that has
to learn to walk on flat ground and on stairs, with priors corresponding to
different stairs and different kinds of damages. Our results show that MLEI
effectively identifies and exploits the priors, even when there is no obvious
match between the current situations and the priors.Comment: Accepted at ICRA 2018; 8 pages, 4 figures, 1 algorithm; Video at
https://youtu.be/xo8mUIZTvNE ; Spotlight ICRA presentation
https://youtu.be/iiVaV-U6Kq
Interactivist approach to representation in epigenetic agents
Interactivism is a vast and rather ambitious philosophical
and theoretical system originally developed by Mark
Bickhard, which covers plethora of aspects related to
mind and person. Within interactivism, an agent is
regarded as an action system: an autonomous, self-organizing,
self-maintaining entity, which can exercise
actions and sense their effects in the environment it
inhabits. In this paper, we will argue that it is especially
suited for treatment of the problem of representation in
epigenetic agents. More precisely, we will elaborate on
process-based ontology for representations, and will
sketch a way of discussing about architectures for
epigenetic agents in a general manner
Obstacle-aware Adaptive Informative Path Planning for UAV-based Target Search
Target search with unmanned aerial vehicles (UAVs) is relevant problem to
many scenarios, e.g., search and rescue (SaR). However, a key challenge is
planning paths for maximal search efficiency given flight time constraints. To
address this, we propose the Obstacle-aware Adaptive Informative Path Planning
(OA-IPP) algorithm for target search in cluttered environments using UAVs. Our
approach leverages a layered planning strategy using a Gaussian Process
(GP)-based model of target occupancy to generate informative paths in
continuous 3D space. Within this framework, we introduce an adaptive replanning
scheme which allows us to trade off between information gain, field coverage,
sensor performance, and collision avoidance for efficient target detection.
Extensive simulations show that our OA-IPP method performs better than
state-of-the-art planners, and we demonstrate its application in a realistic
urban SaR scenario.Comment: Paper accepted for International Conference on Robotics and
Automation (ICRA-2019) to be held at Montreal, Canad
Empirical Evaluation of Contextual Policy Search with a Comparison-based Surrogate Model and Active Covariance Matrix Adaptation
Contextual policy search (CPS) is a class of multi-task reinforcement
learning algorithms that is particularly useful for robotic applications. A
recent state-of-the-art method is Contextual Covariance Matrix Adaptation
Evolution Strategies (C-CMA-ES). It is based on the standard black-box
optimization algorithm CMA-ES. There are two useful extensions of CMA-ES that
we will transfer to C-CMA-ES and evaluate empirically: ACM-ES, which uses a
comparison-based surrogate model, and aCMA-ES, which uses an active update of
the covariance matrix. We will show that improvements with these methods can be
impressive in terms of sample-efficiency, although this is not relevant any
more for the robotic domain.Comment: Supplementary material for poster paper accepted at GECCO 2019;
https://doi.org/10.1145/3319619.332193
Data-efficient Neuroevolution with Kernel-Based Surrogate Models
Surrogate-assistance approaches have long been used in computationally
expensive domains to improve the data-efficiency of optimization algorithms.
Neuroevolution, however, has so far resisted the application of these
techniques because it requires the surrogate model to make fitness predictions
based on variable topologies, instead of a vector of parameters. Our main
insight is that we can sidestep this problem by using kernel-based surrogate
models, which require only the definition of a distance measure between
individuals. Our second insight is that the well-established Neuroevolution of
Augmenting Topologies (NEAT) algorithm provides a computationally efficient
distance measure between dissimilar networks in the form of "compatibility
distance", initially designed to maintain topological diversity. Combining
these two ideas, we introduce a surrogate-assisted neuroevolution algorithm
that combines NEAT and a surrogate model built using a compatibility distance
kernel. We demonstrate the data-efficiency of this new algorithm on the low
dimensional cart-pole swing-up problem, as well as the higher dimensional
half-cheetah running task. In both tasks the surrogate-assisted variant
achieves the same or better results with several times fewer function
evaluations as the original NEAT.Comment: In GECCO 201
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