155 research outputs found

    Enhancing User Experience in User-Generated Content Websites by Exploiting Wikipedia

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    Ph.DDOCTOR OF PHILOSOPH

    Extracting News Events from Microblogs

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    Twitter stream has become a large source of information for many people, but the magnitude of tweets and the noisy nature of its content have made harvesting the knowledge from Twitter a challenging task for researchers for a long time. Aiming at overcoming some of the main challenges of extracting the hidden information from tweet streams, this work proposes a new approach for real-time detection of news events from the Twitter stream. We divide our approach into three steps. The first step is to use a neural network or deep learning to detect news-relevant tweets from the stream. The second step is to apply a novel streaming data clustering algorithm to the detected news tweets to form news events. The third and final step is to rank the detected events based on the size of the event clusters and growth speed of the tweet frequencies. We evaluate the proposed system on a large, publicly available corpus of annotated news events from Twitter. As part of the evaluation, we compare our approach with a related state-of-the-art solution. Overall, our experiments and user-based evaluation show that our approach on detecting current (real) news events delivers a state-of-the-art performance

    Text–to–Video: Image Semantics and NLP

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    When aiming at automatically translating an arbitrary text into a visual story, the main challenge consists in finding a semantically close visual representation whereby the displayed meaning should remain the same as in the given text. Besides, the appearance of an image itself largely influences how its meaningful information is transported towards an observer. This thesis now demonstrates that investigating in both, image semantics as well as the semantic relatedness between visual and textual sources enables us to tackle the challenging semantic gap and to find a semantically close translation from natural language to a corresponding visual representation. Within the last years, social networking became of high interest leading to an enormous and still increasing amount of online available data. Photo sharing sites like Flickr allow users to associate textual information with their uploaded imagery. Thus, this thesis exploits this huge knowledge source of user generated data providing initial links between images and words, and other meaningful data. In order to approach visual semantics, this work presents various methods to analyze the visual structure as well as the appearance of images in terms of meaningful similarities, aesthetic appeal, and emotional effect towards an observer. In detail, our GPU-based approach efficiently finds visual similarities between images in large datasets across visual domains and identifies various meanings for ambiguous words exploring similarity in online search results. Further, we investigate in the highly subjective aesthetic appeal of images and make use of deep learning to directly learn aesthetic rankings from a broad diversity of user reactions in social online behavior. To gain even deeper insights into the influence of visual appearance towards an observer, we explore how simple image processing is capable of actually changing the emotional perception and derive a simple but effective image filter. To identify meaningful connections between written text and visual representations, we employ methods from Natural Language Processing (NLP). Extensive textual processing allows us to create semantically relevant illustrations for simple text elements as well as complete storylines. More precisely, we present an approach that resolves dependencies in textual descriptions to arrange 3D models correctly. Further, we develop a method that finds semantically relevant illustrations to texts of different types based on a novel hierarchical querying algorithm. Finally, we present an optimization based framework that is capable of not only generating semantically relevant but also visually coherent picture stories in different styles.Bei der automatischen Umwandlung eines beliebigen Textes in eine visuelle Geschichte, besteht die größte Herausforderung darin eine semantisch passende visuelle Darstellung zu finden. Dabei sollte die Bedeutung der Darstellung dem vorgegebenen Text entsprechen. Darüber hinaus hat die Erscheinung eines Bildes einen großen Einfluß darauf, wie seine bedeutungsvollen Inhalte auf einen Betrachter übertragen werden. Diese Dissertation zeigt, dass die Erforschung sowohl der Bildsemantik als auch der semantischen Verbindung zwischen visuellen und textuellen Quellen es ermöglicht, die anspruchsvolle semantische Lücke zu schließen und eine semantisch nahe Übersetzung von natürlicher Sprache in eine entsprechend sinngemäße visuelle Darstellung zu finden. Des Weiteren gewann die soziale Vernetzung in den letzten Jahren zunehmend an Bedeutung, was zu einer enormen und immer noch wachsenden Menge an online verfügbaren Daten geführt hat. Foto-Sharing-Websites wie Flickr ermöglichen es Benutzern, Textinformationen mit ihren hochgeladenen Bildern zu verknüpfen. Die vorliegende Arbeit nutzt die enorme Wissensquelle von benutzergenerierten Daten welche erste Verbindungen zwischen Bildern und Wörtern sowie anderen aussagekräftigen Daten zur Verfügung stellt. Zur Erforschung der visuellen Semantik stellt diese Arbeit unterschiedliche Methoden vor, um die visuelle Struktur sowie die Wirkung von Bildern in Bezug auf bedeutungsvolle Ähnlichkeiten, ästhetische Erscheinung und emotionalem Einfluss auf einen Beobachter zu analysieren. Genauer gesagt, findet unser GPU-basierter Ansatz effizient visuelle Ähnlichkeiten zwischen Bildern in großen Datenmengen quer über visuelle Domänen hinweg und identifiziert verschiedene Bedeutungen für mehrdeutige Wörter durch die Erforschung von Ähnlichkeiten in Online-Suchergebnissen. Des Weiteren wird die höchst subjektive ästhetische Anziehungskraft von Bildern untersucht und "deep learning" genutzt, um direkt ästhetische Einordnungen aus einer breiten Vielfalt von Benutzerreaktionen im sozialen Online-Verhalten zu lernen. Um noch tiefere Erkenntnisse über den Einfluss des visuellen Erscheinungsbildes auf einen Betrachter zu gewinnen, wird erforscht, wie alleinig einfache Bildverarbeitung in der Lage ist, tatsächlich die emotionale Wahrnehmung zu verändern und ein einfacher aber wirkungsvoller Bildfilter davon abgeleitet werden kann. Um bedeutungserhaltende Verbindungen zwischen geschriebenem Text und visueller Darstellung zu ermitteln, werden Methoden des "Natural Language Processing (NLP)" verwendet, die der Verarbeitung natürlicher Sprache dienen. Der Einsatz umfangreicher Textverarbeitung ermöglicht es, semantisch relevante Illustrationen für einfache Textteile sowie für komplette Handlungsstränge zu erzeugen. Im Detail wird ein Ansatz vorgestellt, der Abhängigkeiten in Textbeschreibungen auflöst, um 3D-Modelle korrekt anzuordnen. Des Weiteren wird eine Methode entwickelt die, basierend auf einem neuen hierarchischen Such-Anfrage Algorithmus, semantisch relevante Illustrationen zu Texten verschiedener Art findet. Schließlich wird ein optimierungsbasiertes Framework vorgestellt, das nicht nur semantisch relevante, sondern auch visuell kohärente Bildgeschichten in verschiedenen Bildstilen erzeugen kann

    Visual Concept Detection in Images and Videos

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    The rapidly increasing proliferation of digital images and videos leads to a situation where content-based search in multimedia databases becomes more and more important. A prerequisite for effective image and video search is to analyze and index media content automatically. Current approaches in the field of image and video retrieval focus on semantic concepts serving as an intermediate description to bridge the “semantic gap” between the data representation and the human interpretation. Due to the large complexity and variability in the appearance of visual concepts, the detection of arbitrary concepts represents a very challenging task. In this thesis, the following aspects of visual concept detection systems are addressed: First, enhanced local descriptors for mid-level feature coding are presented. Based on the observation that scale-invariant feature transform (SIFT) descriptors with different spatial extents yield large performance differences, a novel concept detection system is proposed that combines feature representations for different spatial extents using multiple kernel learning (MKL). A multi-modal video concept detection system is presented that relies on Bag-of-Words representations for visual and in particular for audio features. Furthermore, a method for the SIFT-based integration of color information, called color moment SIFT, is introduced. Comparative experimental results demonstrate the superior performance of the proposed systems on the Mediamill and on the VOC Challenge. Second, an approach is presented that systematically utilizes results of object detectors. Novel object-based features are generated based on object detection results using different pooling strategies. For videos, detection results are assembled to object sequences and a shot-based confidence score as well as further features, such as position, frame coverage or movement, are computed for each object class. These features are used as additional input for the support vector machine (SVM)-based concept classifiers. Thus, other related concepts can also profit from object-based features. Extensive experiments on the Mediamill, VOC and TRECVid Challenge show significant improvements in terms of retrieval performance not only for the object classes, but also in particular for a large number of indirectly related concepts. Moreover, it has been demonstrated that a few object-based features are beneficial for a large number of concept classes. On the VOC Challenge, the additional use of object-based features led to a superior performance for the image classification task of 63.8% mean average precision (AP). Furthermore, the generalization capabilities of concept models are investigated. It is shown that different source and target domains lead to a severe loss in concept detection performance. In these cross-domain settings, object-based features achieve a significant performance improvement. Since it is inefficient to run a large number of single-class object detectors, it is additionally demonstrated how a concurrent multi-class object detection system can be constructed to speed up the detection of many object classes in images. Third, a novel, purely web-supervised learning approach for modeling heterogeneous concept classes in images is proposed. Tags and annotations of multimedia data in the WWW are rich sources of information that can be employed for learning visual concepts. The presented approach is aimed at continuous long-term learning of appearance models and improving these models periodically. For this purpose, several components have been developed: a crawling component, a multi-modal clustering component for spam detection and subclass identification, a novel learning component, called “random savanna”, a validation component, an updating component, and a scalability manager. Only a single word describing the visual concept is required to initiate the learning process. Experimental results demonstrate the capabilities of the individual components. Finally, a generic concept detection system is applied to support interdisciplinary research efforts in the field of psychology and media science. The psychological research question addressed in the field of behavioral sciences is, whether and how playing violent content in computer games may induce aggression. Therefore, novel semantic concepts most notably “violence” are detected in computer game videos to gain insights into the interrelationship of violent game events and the brain activity of a player. Experimental results demonstrate the excellent performance of the proposed automatic concept detection approach for such interdisciplinary research

    Location-based web search and mobile applications

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    Spatial and Temporal Sentiment Analysis of Twitter data

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    The public have used Twitter world wide for expressing opinions. This study focuses on spatio-temporal variation of georeferenced Tweets’ sentiment polarity, with a view to understanding how opinions evolve on Twitter over space and time and across communities of users. More specifically, the question this study tested is whether sentiment polarity on Twitter exhibits specific time-location patterns. The aim of the study is to investigate the spatial and temporal distribution of georeferenced Twitter sentiment polarity within the area of 1 km buffer around the Curtin Bentley campus boundary in Perth, Western Australia. Tweets posted in campus were assigned into six spatial zones and four time zones. A sentiment analysis was then conducted for each zone using the sentiment analyser tool in the Starlight Visual Information System software. The Feature Manipulation Engine was employed to convert non-spatial files into spatial and temporal feature class. The spatial and temporal distribution of Twitter sentiment polarity patterns over space and time was mapped using Geographic Information Systems (GIS). Some interesting results were identified. For example, the highest percentage of positive Tweets occurred in the social science area, while science and engineering and dormitory areas had the highest percentage of negative postings. The number of negative Tweets increases in the library and science and engineering areas as the end of the semester approaches, reaching a peak around an exam period, while the percentage of negative Tweets drops at the end of the semester in the entertainment and sport and dormitory area. This study will provide some insights into understanding students and staff ’s sentiment variation on Twitter, which could be useful for university teaching and learning management

    European Handbook of Crowdsourced Geographic Information

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    This book focuses on the study of the remarkable new source of geographic information that has become available in the form of user-generated content accessible over the Internet through mobile and Web applications. The exploitation, integration and application of these sources, termed volunteered geographic information (VGI) or crowdsourced geographic information (CGI), offer scientists an unprecedented opportunity to conduct research on a variety of topics at multiple scales and for diversified objectives. The Handbook is organized in five parts, addressing the fundamental questions: What motivates citizens to provide such information in the public domain, and what factors govern/predict its validity?What methods might be used to validate such information? Can VGI be framed within the larger domain of sensor networks, in which inert and static sensors are replaced or combined by intelligent and mobile humans equipped with sensing devices? What limitations are imposed on VGI by differential access to broadband Internet, mobile phones, and other communication technologies, and by concerns over privacy? How do VGI and crowdsourcing enable innovation applications to benefit human society? Chapters examine how crowdsourcing techniques and methods, and the VGI phenomenon, have motivated a multidisciplinary research community to identify both fields of applications and quality criteria depending on the use of VGI. Besides harvesting tools and storage of these data, research has paid remarkable attention to these information resources, in an age when information and participation is one of the most important drivers of development. The collection opens questions and points to new research directions in addition to the findings that each of the authors demonstrates. Despite rapid progress in VGI research, this Handbook also shows that there are technical, social, political and methodological challenges that require further studies and research

    Multi-Source Spatial Entity Extraction and Linkage

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    Exploratory Browsing

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    In recent years the digital media has influenced many areas of our life. The transition from analogue to digital has substantially changed our ways of dealing with media collections. Today‟s interfaces for managing digital media mainly offer fixed linear models corresponding to the underlying technical concepts (folders, events, albums, etc.), or the metaphors borrowed from the analogue counterparts (e.g., stacks, film rolls). However, people‟s mental interpretations of their media collections often go beyond the scope of linear scan. Besides explicit search with specific goals, current interfaces can not sufficiently support the explorative and often non-linear behavior. This dissertation presents an exploration of interface design to enhance the browsing experience with media collections. The main outcome of this thesis is a new model of Exploratory Browsing to guide the design of interfaces to support the full range of browsing activities, especially the Exploratory Browsing. We define Exploratory Browsing as the behavior when the user is uncertain about her or his targets and needs to discover areas of interest (exploratory), in which she or he can explore in detail and possibly find some acceptable items (browsing). According to the browsing objectives, we group browsing activities into three categories: Search Browsing, General Purpose Browsing and Serendipitous Browsing. In the context of this thesis, Exploratory Browsing refers to the latter two browsing activities, which goes beyond explicit search with specific objectives. We systematically explore the design space of interfaces to support the Exploratory Browsing experience. Applying the methodology of User-Centered Design, we develop eight prototypes, covering two main usage contexts of browsing with personal collections and in online communities. The main studied media types are photographs and music. The main contribution of this thesis lies in deepening the understanding of how people‟s exploratory behavior has an impact on the interface design. This thesis contributes to the field of interface design for media collections in several aspects. With the goal to inform the interface design to support the Exploratory Browsing experience with media collections, we present a model of Exploratory Browsing, covering the full range of exploratory activities around media collections. We investigate this model in different usage contexts and develop eight prototypes. The substantial implications gathered during the development and evaluation of these prototypes inform the further refinement of our model: We uncover the underlying transitional relations between browsing activities and discover several stimulators to encourage a fluid and effective activity transition. Based on this model, we propose a catalogue of general interface characteristics, and employ this catalogue as criteria to analyze the effectiveness of our prototypes. We also present several general suggestions for designing interfaces for media collections
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