16,680 research outputs found
An occam Style Communications System for UNIX Networks
This document describes the design of a communications system which provides occam style communications primitives under a Unix environment, using TCP/IP protocols, and any number of other protocols deemed suitable as underlying transport layers. The system will integrate with a low overhead scheduler/kernel without incurring significant costs to the execution of processes within the run time environment. A survey of relevant occam and occam3 features and related research is followed by a look at the Unix and TCP/IP facilities which determine our working constraints, and a description of the T9000 transputer's Virtual Channel Processor, which was instrumental in our formulation. Drawing from the information presented here, a design for the communications system is subsequently proposed. Finally, a preliminary investigation of methods for lightweight access control to shared resources in an environment which does not provide support for critical sections, semaphores, or busy waiting, is made. This is presented with relevance to mutual exclusion problems which arise within the proposed design. Future directions for the evolution of this project are discussed in conclusion
VXA: A Virtual Architecture for Durable Compressed Archives
Data compression algorithms change frequently, and obsolete decoders do not
always run on new hardware and operating systems, threatening the long-term
usability of content archived using those algorithms. Re-encoding content into
new formats is cumbersome, and highly undesirable when lossy compression is
involved. Processor architectures, in contrast, have remained comparatively
stable over recent decades. VXA, an archival storage system designed around
this observation, archives executable decoders along with the encoded content
it stores. VXA decoders run in a specialized virtual machine that implements an
OS-independent execution environment based on the standard x86 architecture.
The VXA virtual machine strictly limits access to host system services, making
decoders safe to run even if an archive contains malicious code. VXA's adoption
of a "native" processor architecture instead of type-safe language technology
allows reuse of existing "hand-optimized" decoders in C and assembly language,
and permits decoders access to performance-enhancing architecture features such
as vector processing instructions. The performance cost of VXA's virtualization
is typically less than 15% compared with the same decoders running natively.
The storage cost of archived decoders, typically 30-130KB each, can be
amortized across many archived files sharing the same compression method.Comment: 14 pages, 7 figures, 2 table
The Design of a System Architecture for Mobile Multimedia Computers
This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies
Network emulation focusing on QoS-Oriented satellite communication
This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication
Enabling stream processing for people-centric IoT based on the fog computing paradigm
The world of machine-to-machine (M2M) communication is gradually moving from vertical single purpose solutions to multi-purpose and collaborative applications interacting across industry verticals, organizations and people - A world of Internet of Things (IoT). The dominant approach for delivering IoT applications relies on the development of cloud-based IoT platforms that collect all the data generated by the sensing elements and centrally process the information to create real business value. In this paper, we present a system that follows the Fog Computing paradigm where the sensor resources, as well as the intermediate layers between embedded devices and cloud computing datacenters, participate by providing computational, storage, and control. We discuss the design aspects of our system and present a pilot deployment for the evaluating the performance in a real-world environment. Our findings indicate that Fog Computing can address the ever-increasing amount of data that is inherent in an IoT world by effective communication among all elements of the architecture
LightBox: Full-stack Protected Stateful Middlebox at Lightning Speed
Running off-site software middleboxes at third-party service providers has
been a popular practice. However, routing large volumes of raw traffic, which
may carry sensitive information, to a remote site for processing raises severe
security concerns. Prior solutions often abstract away important factors
pertinent to real-world deployment. In particular, they overlook the
significance of metadata protection and stateful processing. Unprotected
traffic metadata like low-level headers, size and count, can be exploited to
learn supposedly encrypted application contents. Meanwhile, tracking the states
of 100,000s of flows concurrently is often indispensable in production-level
middleboxes deployed at real networks.
We present LightBox, the first system that can drive off-site middleboxes at
near-native speed with stateful processing and the most comprehensive
protection to date. Built upon commodity trusted hardware, Intel SGX, LightBox
is the product of our systematic investigation of how to overcome the inherent
limitations of secure enclaves using domain knowledge and customization. First,
we introduce an elegant virtual network interface that allows convenient access
to fully protected packets at line rate without leaving the enclave, as if from
the trusted source network. Second, we provide complete flow state management
for efficient stateful processing, by tailoring a set of data structures and
algorithms optimized for the highly constrained enclave space. Extensive
evaluations demonstrate that LightBox, with all security benefits, can achieve
10Gbps packet I/O, and that with case studies on three stateful middleboxes, it
can operate at near-native speed.Comment: Accepted at ACM CCS 201
Telemetry downlink interfaces and level-zero processing
The technical areas being investigated are as follows: (1) processing of space to ground data frames; (2) parallel architecture performance studies; and (3) parallel programming techniques. Additionally, the University administrative details and the technical liaison between New Mexico State University and Goddard Space Flight Center are addressed
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