2,353 research outputs found

    FAST TCP: Motivation, Architecture, Algorithms, Performance

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    We describe FAST TCP, a new TCP congestion control algorithm for high-speed long-latency networks, from design to implementation. We highlight the approach taken by FAST TCP to address the four difficulties which the current TCP implementation has at large windows. We describe the architecture and summarize some of the algorithms implemented in our prototype. We characterize its equilibrium and stability properties. We evaluate it experimentally in terms of throughput, fairness, stability, and responsiveness

    Investigation of the networking performance of remote real- time computing farms for ATLAS trigger DAQ

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    Evaluating the Performance of TCP Stacks for High-Speed Networks.

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    In this paper we present experimental results evaluating the performance of the Scalable-TCP, HS-TCP, BICTCP, FAST-TCP and H-TCP proposals for changes to the TCP congestion control algorithm to improve performance in highspeed network paths

    Evaluating the Performance of TCP Stacks for High-Speed Networks.

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    In this paper we present experimental results evaluating the performance of the Scalable-TCP, HS-TCP, BICTCP, FAST-TCP and H-TCP proposals for changes to the TCP congestion control algorithm to improve performance in highspeed network paths

    End-to-End Simulation of 5G mmWave Networks

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    Due to its potential for multi-gigabit and low latency wireless links, millimeter wave (mmWave) technology is expected to play a central role in 5th generation cellular systems. While there has been considerable progress in understanding the mmWave physical layer, innovations will be required at all layers of the protocol stack, in both the access and the core network. Discrete-event network simulation is essential for end-to-end, cross-layer research and development. This paper provides a tutorial on a recently developed full-stack mmWave module integrated into the widely used open-source ns--3 simulator. The module includes a number of detailed statistical channel models as well as the ability to incorporate real measurements or ray-tracing data. The Physical (PHY) and Medium Access Control (MAC) layers are modular and highly customizable, making it easy to integrate algorithms or compare Orthogonal Frequency Division Multiplexing (OFDM) numerologies, for example. The module is interfaced with the core network of the ns--3 Long Term Evolution (LTE) module for full-stack simulations of end-to-end connectivity, and advanced architectural features, such as dual-connectivity, are also available. To facilitate the understanding of the module, and verify its correct functioning, we provide several examples that show the performance of the custom mmWave stack as well as custom congestion control algorithms designed specifically for efficient utilization of the mmWave channel.Comment: 25 pages, 16 figures, submitted to IEEE Communications Surveys and Tutorials (revised Jan. 2018

    On the Performance Evaluation of High-Speed Transport Protocols

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    As high-speed networks with large bandwidth delay products (BDP) become more common, high-speed transport protocols must be developed that perform well in these contexts. TCP has limitations in high BDP networks. A number of high-speed TCP proposals have emerged, including BIC TCP, High Speed TCP, and H-TCP. XCP is an intraprotocol communication mechanism that promises even greater performance by providing explicit feedback from routers about congestion. It requires changes to routers and end hosts, though, whereas the other experimental protocols only require changes to an end host. We evaluated the performance ofXCP against BIC TCP, High Speed TCP, H-TCP, and . NewReno TCP. We found that in a controlled environment, XCP gave much better performance than the other TCPs. XCP was sensitive to misconfiguration and environmental factors, though, and was more difficult to deploy. More work is required to make XCP more stable. The other TCPs did not perform better than NewReno TCP but show promise, as most performed almost as well as NewReno TCP

    Mystique: a fine-grained and transparent congestion control enforcement scheme

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    TCP congestion control is a vital component for the latency of Web services. In practice, a single congestion control mechanism is often used to handle all TCP connections on a Web server, e.g., Cubic for Linux by default. Considering complex and ever-changing networking environment, the default congestion control may not always be the most suitable one. Adjusting congestion control to meet different networking scenarios usually requires modification of TCP stacks on a server. This is difficult, if not impossible, due to various operating system and application configurations on production servers. In this paper, we propose Mystique, a light-weight, flexible, and dynamic congestion control switching scheme that allows network or server administrators to deploy any congestion control schemes transparently without modifying existing TCP stacks on servers. We have implemented Mystique in Open vSwitch (OVS) and conducted extensive testbed experiments in both public and private cloud environments. Experiment results have demonstrated that Mystique is able to effectively adapt to varying network conditions, and can always employ the most suitable congestion control for each TCP connection. More specifically, Mystique can significantly reduce latency by 18.13% on average when compared with individual congestion controls

    Parallel and Distributed Immersive Real-Time Simulation of Large-Scale Networks

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