30,829 research outputs found

    LDPC Codes Based on Algebraic Graphs

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    In this paper we investigate correcting properties of LDPC codes obtained from families of algebraic graphs. The graphs considered in this article come from the infinite incidence structure. We describe how to construct these codes, choose the parameters and present several simulations, done by using the MAP decoder. We describe how error correcting properties are dependent on the graph structure. We compare our results with the currently used codes, obtained by Guinand and Lodge [1] from the family of graphs D(k; q), which were constructed by Ustimenko and Lazebnik [2]

    Error-Correcting codes fromk-resolving sets

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    We demonstrate a construction of error-correcting codes from graphs by means of k-resolving sets, and present a decoding algorithm which makes use of covering designs. Along the way, we determine the k-metric dimension of grid graphs (i.e., Cartesian products of paths)

    The Dynamic Phase Transition for Decoding Algorithms

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    The state-of-the-art error correcting codes are based on large random constructions (random graphs, random permutations, ...) and are decoded by linear-time iterative algorithms. Because of these features, they are remarkable examples of diluted mean-field spin glasses, both from the static and from the dynamic points of view. We analyze the behavior of decoding algorithms using the mapping onto statistical-physics models. This allows to understand the intrinsic (i.e. algorithm independent) features of this behavior.Comment: 40 pages, 29 eps figure

    Quantum Error Correcting Codes Using Qudit Graph States

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    Graph states are generalized from qubits to collections of nn qudits of arbitrary dimension DD, and simple graphical methods are used to construct both additive and nonadditive quantum error correcting codes. Codes of distance 2 saturating the quantum Singleton bound for arbitrarily large nn and DD are constructed using simple graphs, except when nn is odd and DD is even. Computer searches have produced a number of codes with distances 3 and 4, some previously known and some new. The concept of a stabilizer is extended to general DD, and shown to provide a dual representation of an additive graph code.Comment: Version 4 is almost exactly the same as the published version in Phys. Rev.

    Application of coding theory to interconnection networks

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    AbstractWe give a few examples of applications of techniques and results borrowed from error-correcting codes to problems in graphs and interconnection networks. The degree and diameter of Cayley graphs with vertex set (Z2Z)r are investigated. The asymptotic case is dealt with in Section 2. The robustness, or fault tolerance, of the n-cube interconnection network is studied in Section 3

    Reconstructing Extended Perfect Binary One-Error-Correcting Codes from Their Minimum Distance Graphs

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    The minimum distance graph of a code has the codewords as vertices and edges exactly when the Hamming distance between two codewords equals the minimum distance of the code. A constructive proof for reconstructibility of an extended perfect binary one-error-correcting code from its minimum distance graph is presented. Consequently, inequivalent such codes have nonisomorphic minimum distance graphs. Moreover, it is shown that the automorphism group of a minimum distance graph is isomorphic to that of the corresponding code.Comment: 4 pages. Accepted for publication in IEEE Transactions on Information Theor

    Wildcard dimensions, coding theory and fault-tolerant meshes and hypercubes

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    Hypercubes, meshes and tori are well known interconnection networks for parallel computers. The sets of edges in those graphs can be partitioned to dimensions. It is well known that the hypercube can be extended by adding a wildcard dimension resulting in a folded hypercube that has better fault-tolerant and communication capabilities. First we prove that the folded hypercube is optimal in the sense that only a single wildcard dimension can be added to the hypercube. We then investigate the idea of adding wildcard dimensions to d-dimensional meshes and tori. Using techniques from error correcting codes we construct d-dimensional meshes and tori with wildcard dimensions. Finally, we show how these constructions can be used to tolerate edge and node faults in mesh and torus networks
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