339,735 research outputs found
Network-aware Evaluation Environment for Reputation Systems
Parties of reputation systems rate each other and use ratings to compute reputation scores that drive their interactions. When deciding which reputation model to deploy in a network environment, it is important to find the
most suitable model and to determine its right initial configuration. This calls for an engineering approach for describing, implementing and evaluating reputation
systems while taking into account specific aspects of both the reputation systems and the networked environment where they will run. We present a software tool (NEVER) for network-aware evaluation of reputation systems and their rapid prototyping through experiments performed according to user-specified parameters. To demonstrate effectiveness of NEVER, we analyse reputation models based on the beta distribution and the maximum likelihood estimation
Applying Dynamic Integration as a Software Infrastructure for Context-Aware Computing
Much of the software engineering literature examines techniques and practices that help us to build systems that we have been building for many years already. While there is merit in seeking ways to raise the floor of software engineering practice, we also have an obligation to research software design issues that push the envelope of existing computing technology. One of the features of future interactive computing environments is that they will provide context-aware services that leverage off of knowledge of a person's physical state and surrounding environment. With the proliferation of network-based computing services that are a characteristic of an emerging ubiquitous computing society, there is a real issue with providing a software infrastructure that will support context-aware services. In this paper, we examine software engineering work on component integration and introduce a prototype infrastructure that provides a dynamic and scalable context-aware computing environment. We will describe how we have applied this component infrastructure to build a futuristic personal information management system involving automatic cooperation between desktop, network and mobile services
Software Engineering for Development: A Position Statement
There is little work on targeted methodologies to develop IT applications and content in a developing world environment. This paper argues for a methodology called Socially Aware Software Engineering that we are busy formulating based on firsthand experience building Information and Communication Technology solutions. Our method is based on a classical user-centred approach from Human Computer Interaction combined with aspects of Participatory Design and cyclical software engineering practises. These approaches are wrapped into an iterative Action Research paradigm in order to directly include the community-based users of our systems. I conclude with suggestions on changing the nature of tertiary curricula in developing countries in a way that integrates this socially aware software engineering methodology
Requirements engineering in open innovation: a research agenda
In recent years Open Innovation (OI) has gained much attention and made firms
aware that they need to consider the open environment surrounding them. To
facilitate this shift Requirements Engineering (RE) needs to be adapted in
order to manage the increase and complexity of new requirements sources as well
as networks of stakeholders. In response we build on and advance an earlier
proposed software engineering framework for fostering OI, focusing on
stakeholder management, when to open up, and prioritization and release
planning. Literature in open source RE is contrasted against recent findings of
OI in software engineering to establish a current view of the area. Based on
the synthesized findings we propose a research agenda within the areas under
focus, along with a framing-model to help researchers frame and break down
their research questions to consider the different angles implied by the OI
model
Transfer Learning for Improving Model Predictions in Highly Configurable Software
Modern software systems are built to be used in dynamic environments using
configuration capabilities to adapt to changes and external uncertainties. In a
self-adaptation context, we are often interested in reasoning about the
performance of the systems under different configurations. Usually, we learn a
black-box model based on real measurements to predict the performance of the
system given a specific configuration. However, as modern systems become more
complex, there are many configuration parameters that may interact and we end
up learning an exponentially large configuration space. Naturally, this does
not scale when relying on real measurements in the actual changing environment.
We propose a different solution: Instead of taking the measurements from the
real system, we learn the model using samples from other sources, such as
simulators that approximate performance of the real system at low cost. We
define a cost model that transform the traditional view of model learning into
a multi-objective problem that not only takes into account model accuracy but
also measurements effort as well. We evaluate our cost-aware transfer learning
solution using real-world configurable software including (i) a robotic system,
(ii) 3 different stream processing applications, and (iii) a NoSQL database
system. The experimental results demonstrate that our approach can achieve (a)
a high prediction accuracy, as well as (b) a high model reliability.Comment: To be published in the proceedings of the 12th International
Symposium on Software Engineering for Adaptive and Self-Managing Systems
(SEAMS'17
Socially Aware Software Engineering for the Developing World
While the social effects of Information Technology (IT) have received much attention there is very little work on targeted methodologies to develop IT applications and content in a developing world environment. This paper describes a methodology called Socially Aware Software Engineering we are busy formulating based on firsthand experience building Information and Communication Technology solutions. Our method is based on a classical user-centred approach from Human Computer Interaction combined with aspects of Participatory Design and cyclical software engineering practises. These approaches are wrapped into an iterative Action Research paradigm in order to directly include the community-based users of our systems. We outline three cases studies based on our evolving method. The paper concludes with suggestions on changing the nature of tertiary curricula in developing countries in a way that integrates this socially aware software engineering methodology
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