208 research outputs found

    Flit Scheduling for Cut-through Switching: Towards Near-Zero End-to-end Latency

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    Achieving low end-to-end latency with high reliability is one of the key objectives for future mission-critical applications, like the Tactile Internet and real-time interactive Virtual/Augmented Reality (VR/AR). To serve the purpose, cut-through (CT) switching is a promising approach to significantly reduce the transmission delay of store-and-forward switching, via flit-ization of a packet and concurrent forwarding of the flits belonging to the same packet. CT switching, however, has been applied only to well-controlled scenarios like network-on-chip and data center networks, and hence flit scheduling in heterogeneous environments (e.g., the Internet and wide area network) has been given little attention. This paper tries to fill the gap to facilitate the adoption of CT switching in the general-purpose data networks. In particular, we first introduce a packet discarding technique that sheds the packet expected to violate its delay requirement and then propose two flit scheduling algorithms, fEDF (flit-based Earliest Deadline First) and fSPF (flit-based Shortest Processing-time First), aiming at enhancing both reliability and end-to-end latency. Considering packet delivery ratio (PDR) as a reliability metric, we performed extensive simulations to show that the proposed scheduling algorithms can enhance PDR by up to 30.11% (when the delay requirement is 7 ms) and the average end-to-end latency by up to 13.86% (when the delay requirement is 10 ms), against first-in first-out (FIFO) scheduling

    Modelling and Analysis of Smart Grids for Critical Data Communication

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    Practical models for the subnetworks of smart grid are presented and analyzed. Critical packet-delay bounds for these subnetworks are determined, with the overall objective of identifying parameters that would help in the design of smart grid with least end-to-end delay. A single-server non-preemptive queueing model with prioritized critical packets is presented for Home Area Network (HAN). Closed-form expressions for critical packet delay are derived and illustrated as a function of: i) critical packet arrival rate, ii) service rate, iii) utilization factor, and iv) rate of arrival of non-critical packets. Next, wireless HANs using FDMA and TDMA are presented. Upper and lower bounds on critical packet delay are derived in closed-form as functions of: i) average of signal-to interference-plus-noise ratio, ii) random channel scale, iii) transmitted power strength, iv) received power strength, v) number of EDs, vi) critical packet size, vii) number of channels, viii) path loss component, ix) distances between electrical devices and mesh client, x) channel interference range, xi) channel capacity, xii) bandwidth of the channel, and xiii) number of time/frequency slots. Analytical and simulation results show that critical packet delay is smaller for TDMA compared to FDMA. Lastly, an Intelligent Distributed Channel-Aware Medium Access Control (IDCA-MAC) protocol for wireless HAN using Distributed Coordination Function (DCF) is presented. The protocol eliminates collision and employs Multiple Input Multiple Output (MIMO) system to enhance system performance. Simulation results show that critical packet delay can be reduced by nearly 20% using MA-Aware protocol compared to IDCA-MAC protocol. However, the latter is superior in terms throughput. A wireless mesh backbone network model for Neighbourhood Area Network (NAN) is presented for forwarding critical packets received from HAN to an identified gateway. The routing suggested is based on selected shortest path using Voronoi tessellation. CSMA/CA and CDMA protocols are considered and closed{form upper and lower bounds on critical packet delay are derived and examined as functions of i) signal-to-noise ratio, ii) signal interference, iii) critical packet size, iv) number of channels, v) channel interference range, vi) path loss components, vii) channel bandwidth, and viii) distance between MRs. The results show that critical packet delay to gateway using CDMA is lower compared to CSMA/CA protocol. A fiber optic Wide Area Network (WAN) is presented for transporting critical packets received from NAN to a control station. A Dynamic Fastest Routing Strategy (DFRS) algorithm is used for routing critical packets to control station. Closed-form expression for mean critical packet delay is derived and is examined as a function of: i) traffic intensity, ii) capacity of fiber links, iii) number of links, iv) variance of inter-arrival time, v) variance of service time, and vi) the latency of links. It is shown that delay of critical packets to control station meets acceptable standards set for smart grid

    Mobile Ad Hoc Networks

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    Guiding readers through the basics of these rapidly emerging networks to more advanced concepts and future expectations, Mobile Ad hoc Networks: Current Status and Future Trends identifies and examines the most pressing research issues in Mobile Ad hoc Networks (MANETs). Containing the contributions of leading researchers, industry professionals, and academics, this forward-looking reference provides an authoritative perspective of the state of the art in MANETs. The book includes surveys of recent publications that investigate key areas of interest such as limited resources and the mobility of mobile nodes. It considers routing, multicast, energy, security, channel assignment, and ensuring quality of service. Also suitable as a text for graduate students, the book is organized into three sections: Fundamentals of MANET Modeling and Simulation—Describes how MANETs operate and perform through simulations and models Communication Protocols of MANETs—Presents cutting-edge research on key issues, including MAC layer issues and routing in high mobility Future Networks Inspired By MANETs—Tackles open research issues and emerging trends Illustrating the role MANETs are likely to play in future networks, this book supplies the foundation and insight you will need to make your own contributions to the field. It includes coverage of routing protocols, modeling and simulations tools, intelligent optimization techniques to multicriteria routing, security issues in FHAMIPv6, connecting moving smart objects to the Internet, underwater sensor networks, wireless mesh network architecture and protocols, adaptive routing provision using Bayesian inference, and adaptive flow control in transport layer using genetic algorithms

    Mobile Ad Hoc Networks

    Get PDF
    Guiding readers through the basics of these rapidly emerging networks to more advanced concepts and future expectations, Mobile Ad hoc Networks: Current Status and Future Trends identifies and examines the most pressing research issues in Mobile Ad hoc Networks (MANETs). Containing the contributions of leading researchers, industry professionals, and academics, this forward-looking reference provides an authoritative perspective of the state of the art in MANETs. The book includes surveys of recent publications that investigate key areas of interest such as limited resources and the mobility of mobile nodes. It considers routing, multicast, energy, security, channel assignment, and ensuring quality of service. Also suitable as a text for graduate students, the book is organized into three sections: Fundamentals of MANET Modeling and Simulation—Describes how MANETs operate and perform through simulations and models Communication Protocols of MANETs—Presents cutting-edge research on key issues, including MAC layer issues and routing in high mobility Future Networks Inspired By MANETs—Tackles open research issues and emerging trends Illustrating the role MANETs are likely to play in future networks, this book supplies the foundation and insight you will need to make your own contributions to the field. It includes coverage of routing protocols, modeling and simulations tools, intelligent optimization techniques to multicriteria routing, security issues in FHAMIPv6, connecting moving smart objects to the Internet, underwater sensor networks, wireless mesh network architecture and protocols, adaptive routing provision using Bayesian inference, and adaptive flow control in transport layer using genetic algorithms

    Tradeoffs between Anonymity and Quality of Services in Data Networking and Signaling Games

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    Timing analysis has long been used to compromise users\u27 anonymity in networks. Even when data is encrypted, an adversary can track flows from sources to the corresponding destinations by merely using the correlation between the inter-packet timing on incoming and outgoing streams at intermediate routers. Anonymous network systems, where users communicate without revealing their identities, rely on the idea of Chaum mixing to hide `networking information\u27. Chaum mixes are routers or proxy servers that randomly reorder the outgoing packets to prevent an eavesdropper from tracking the flow of packets. The effectiveness of such mixing strategies is, however, diminished under constraints on network Quality of Services (QoS)s such as memory, bandwidth, and fairness. In this work, two models for studying anonymity, packet based anonymity and flow based anonymity, are proposed to address these issues quantitatively and a trade-off between network constraints and achieved anonymity is studied. Packet based anonymity model is proposed to study the short burst traffic arrival models of users such as in web browsing. For packet based anonymity, an information theoretic investigation of mixes under memory constraint and fairness constraint is established. Specifically, for memory constrained mixes, the first single letter characterization of the maximum achievable anonymity for a mix serving two users with equal arrival rates is provided. Further, for two users with unequal arrival rates the anonymity is expressed as a solution to a series of finite recursive equations. In addition, for more than two users and arbitrary arrival rates, a lower bound on the convergence rate of anonymity is derived as buffer size increases and it is shown that under certain arrival configurations the lower bound is tight. The adverse effects of requirement of fairness in data networking on anonymous networking is also studied using the packet based anonymity model and a novel temporal fairness index is proposed to compare the tradeoff between fairness and achieved anonymity of three diverse and popular fairness paradigms: First Come First Serve, Fair Queuing and Proportional Method. It is shown that FCFS and Fair Queuing algorithms have little inherent anonymity. A significant improvement in anonymity is therefore achieved by relaxing the fairness paradigms. The analysis of the relaxed FCFS criterion, in particular, is accomplished by modeling the problem as a Markov Decision Process (MDP). The proportional method of scheduling, while avoided in networks today, is shown to significantly outperform the other fair scheduling algorithms in anonymity, and is proven to be asymptotically optimal as the buffer size of the scheduler is increased. Flow based anonymity model is proposed to study long streams traffic models of users such as in media streaming. A detection theoretic measure of anonymity is proposed to study the optimization of mixing strategies under network constraints for this flow based anonymity model. Specifically, using the detection time of the adversary as a metric, the effectiveness of mixing strategies is maximized under constraints on memory and throughput. A general game theoretic model is proposed to study the mixing strategies when an adversary is capable of capturing a fraction of incoming packets. For the proposed multistage game, existence of a Nash equilibrium is proven, and the optimal strategies for the mix and adversary were derived at the equilibrium condition.It is noted in this work that major literature on anonymity in Internet is focused on achieving anonymity using third parties like mixes or onion routers, while the contributions of users\u27 individual actions such as accessing multiple websites to hide the targeted websites, using multiple proxy servers to hide the traffic routes are overlooked. In this thesis, signaling game model is proposed to study specifically these kind of problems. Fundamentally, signaling games consist of two players: senders and receivers and each sender belongs to one of multiple types. The users who seek to achieve anonymity are modeled as the sender of a signaling game and their types are identified by their personal information that they want to hide. The eavesdroppers are modeled as the receiver of the signaling game. Senders transmit their messages to receivers. The transmission of these messages can be seen as inevitable actions that a user have to take in his/her daily life, like the newspapers he/she subscribes on the Internet, online shopping that he/she does, but these messages are susceptible to reveal the user identity such as his/her political affiliation or his/her affluence level. The receiver (eavesdropper) uses these messages to interpret the senders\u27 type and take optimal actions according to his belief of senders\u27 type. Senders choose their messages to increase their reward given that they know the optimal policies of the receivers for choosing the action based on the transmitted message. However, sending the messages that increases senders\u27 reward may reveal their type to receivers thus violating their privacy and can be used by eavesdropper in future to harm the senders. In this work, the payoff of a signalling game is adjusted to incorporate the information revealed to an eavesdropper such that this information leakage is minimized from the users\u27 perspective. The existence of Bayesian-Nash equilibrium is proven in this work for the signaling games even after the incorporation of users\u27 anonymity. It is also proven that the equilibrium point is unique if the desired anonymity is below a certain threshold

    Resource Allocation in SDN/NFV-Enabled Core Networks

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    For next generation core networks, it is anticipated to integrate communication, storage and computing resources into one unified, programmable and flexible infrastructure. Software-defined networking (SDN) and network function virtualization (NFV) become two enablers. SDN decouples the network control and forwarding functions, which facilitates network management and enables network programmability. NFV allows the network functions to be virtualized and placed on high capacity servers located anywhere in the network, not only on dedicated devices in current networks. Driven by SDN and NFV platforms, the future network architecture is expected to feature centralized network management, virtualized function chaining, reduced capital and operational costs, and enhanced service quality. The combination of SDN and NFV provides a potential technical route to promote the future communication networks. It is imperative to efficiently manage, allocate and optimize the heterogeneous resources, including computing, storage, and communication resources, to the customized services to achieve better quality-of-service (QoS) provisioning. This thesis makes some in-depth researches on efficient resource allocation for SDN/NFV-enabled core networks in multiple aspects and dimensionality. Typically, the resource allocation task is implemented in three aspects. Given the traffic metrics, QoS requirements, and resource constraints of the substrate network, we first need to compose a virtual network function (VNF) chain to form a virtual network (VN) topology. Then, virtual resources allocated to each VNF or virtual link need to be optimized in order to minimize the provisioning cost while satisfying the QoS requirements. Next, we need to embed the virtual network (i.e., VNF chain) onto the substrate network, in which we need to assign the physical resources in an economical way to meet the resource demands of VNFs and links. This involves determining the locations of NFV nodes to host the VNFs and the routing from source to destination. Finally, we need to schedule the VNFs for multiple services to minimize the service completion time and maximize the network performance. In this thesis, we study resource allocation in SDN/NFV-enabled core networks from the aforementioned three aspects. First, we jointly study how to design the topology of a VN and embed the resultant VN onto a substrate network with the objective of minimizing the embedding cost while satisfying the QoS requirements. In VN topology design, optimizing the resource requirement for each virtual node and link is necessary. Without topology optimization, the resources assigned to the virtual network may be insufficient or redundant, leading to degraded service quality or increased embedding cost. The joint problem is formulated as a Mixed Integer Nonlinear Programming (MINLP), where queueing theory is utilized as the methodology to analyze the network delay and help to define the optimal set of physical resource requirements at network elements. Two algorithms are proposed to obtain the optimal/near-optimal solutions of the MINLP model. Second, we address the multi-SFC embedding problem by a game theoretical approach, considering the heterogeneity of NFV nodes, the effect of processing-resource sharing among various VNFs, and the capacity constraints of NFV nodes. In the proposed resource constrained multi-SFC embedding game (RC-MSEG), each SFC is treated as a player whose objective is to minimize the overall latency experienced by the supported service flow, while satisfying the capacity constraints of all its NFV nodes. Due to processing-resource sharing, additional delay is incurred and integrated into the overall latency for each SFC. The capacity constraints of NFV nodes are considered by adding a penalty term into the cost function of each player, and are guaranteed by a prioritized admission control mechanism. We first prove that the proposed game RC-MSEG is an exact potential game admitting at least one pure Nash Equilibrium (NE) and has the finite improvement property (FIP). Then, we design two iterative algorithms, namely, the best response (BR) algorithm with fast convergence and the spatial adaptive play (SAP) algorithm with great potential to obtain the best NE of the proposed game. Third, the VNF scheduling problem is investigated to minimize the makespan (i.e., overall completion time) of all services, while satisfying their different end-to-end (E2E) delay requirements. The problem is formulated as a mixed integer linear program (MILP) which is NP-hard with exponentially increasing computational complexity as the network size expands. To solve the MILP with high efficiency and accuracy, the original problem is reformulated as a Markov decision process (MDP) problem with variable action set. Then, a reinforcement learning (RL) algorithm is developed to learn the best scheduling policy by continuously interacting with the network environment. The proposed learning algorithm determines the variable action set at each decision-making state and accommodates different execution time of the actions. The reward function in the proposed algorithm is carefully designed to realize delay-aware VNF scheduling. To sum up, it is of great importance to integrate SDN and NFV in the same network to accelerate the evolution toward software-enabled network services. We have studied VN topology design, multi-VNF chain embedding, and delay-aware VNF scheduling to achieve efficient resource allocation in different dimensions. The proposed approaches pave the way for exploiting network slicing to improve resource utilization and facilitate QoS-guaranteed service provisioning in SDN/NFV-enabled networks

    Reification of network resource control in multi-agent systems

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    In multi-agent systems [1], coordinated resource sharing is indispensable for a set of autonomous agents, which are running in the same execution space, to accomplish their computational objectives. This research presents a new approach to network resource control in multi-agent systems, based on the CyberOrgs [2] model. This approach aims to offer a mechanism to reify network resource control in multi-agent systems and to realize this mechanism in a prototype system. In order to achieve these objectives, a uniform abstraction vLink (Virtual Link) is introduced to represent network resource, and based on this abstraction, a coherent mechanism of vLink creation, allocation and consumption is developed. This mechanism is enforced in the network by applying a fine-grained flow-based scheduling scheme. In addition, concerns of computations are separated from those of resources required to complete them, which simplifies engineering of network resource control. Thus, application programmers are enabled to focus on their application development and separately declaring resource request and defining resource control policies for their applications in a simplified way. Furthermore, network resource is bounded to computations and controlled in a hierarchy to coordinate network resource usage. A computation and its sub-computations are not allowed to consume resources beyond their resource boundary. However, resources can be traded between different boundaries. In this thesis, the design and implementation of a prototype system is described as well. The prototype system is a middleware system architecture, which can be used to build systems supporting network resource control. This architecture has a layered structure and aims to achieve three goals: (1) providing an interface for programmers to express resource requests for applications and define their resource control policies; (2) specializing the CyberOrgs model to control network resource; and (3) providing carefully designed mechanisms for routing, link sharing and packet scheduling to enforce required resource allocation in the network

    An Energy-Efficient Multi-Cloud Service Broker for Green Cloud Computing Environment

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    The heavy demands on cloud computing resources have led to a substantial growth in energy consumption of the data transferred between cloud computing parties (i.e., providers, datacentres, users, and services) and in datacentre’s services due to the increasing loads on these services. From one hand, routing and transferring large amounts of data into a datacentre located far from the user’s geographical location consume more energy than just processing and storing the same data on the cloud datacentre. On the other hand, when a cloud user submits a job (in the form of a set of functional and non-functional requirements) to a cloud service provider (aka, datacentre) via a cloud services broker; the broker becomes responsible to find the best-fit service to the user request based mainly on the user’s requirements and Quality of Service (QoS) (i.e., response time, latency). Hence, it becomes a high necessity to locate the lowest energy consumption route between the user and the designated datacentre; and the minimum possible number of most energy efficient services that satisfy the user request. In fact, finding the most energy-efficient route to the datacentre, and most energy efficient service(s) to the user are the biggest challenges of multi-cloud broker’s environment. This thesis presents and evaluates a novel multi-cloud broker solution that contains three innovative models and their associated algorithms. The first one is aimed at finding the most energy efficient route, among multiple possible routes, between the user and cloud datacentre. The second model is to find and provide the lowest possible number of most energy efficient services in order to minimise data exchange based on a bin-packing approach. The third model creates an energy-aware composition plan by integrating the most energy efficient services, in order to fulfil user requirements. The results demonstrated a favourable performance of these models in terms of selecting the most energy efficient route and reaching the least possible number of services for an optimum and energy efficient composition

    Scheduling for today’s computer systems: bridging theory and practice

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    Scheduling is a fundamental technique for improving performance in computer systems. From web servers to routers to operating systems, how the bottleneck device is scheduled has an enormous impact on the performance of the system as a whole. Given the immense literature studying scheduling, it is easy to think that we already understand enough about scheduling. But, modern computer system designs have highlighted a number of disconnects between traditional analytic results and the needs of system designers. In particular, the idealized policies, metrics, and models used by analytic researchers do not match the policies, metrics, and scenarios that appear in real systems. The goal of this thesis is to take a step towards modernizing the theory of scheduling in order to provide results that apply to today’s computer systems, and thus ease the burden on system designers. To accomplish this goal, we provide new results that help to bridge each of the disconnects mentioned above. We will move beyond the study of idealized policies by introducing a new analytic framework where the focus is on scheduling heuristics and techniques rather than individual policies. By moving beyond the study of individual policies, our results apply to the complex hybrid policies that are often used in practice. For example, our results enable designers to understand how the policies that favor small job sizes are affected by the fact that real systems only have estimates of job sizes. In addition, we move beyond the study of mean response time and provide results characterizing the distribution of response time and the fairness of scheduling policies. These results allow us to understand how scheduling affects QoS guarantees and whether favoring small job sizes results in large job sizes being treated unfairly. Finally, we move beyond the simplified models traditionally used in scheduling research and provide results characterizing the effectiveness of scheduling in multiserver systems and when users are interactive. These results allow us to answer questions about the how to design multiserver systems and how to choose a workload generator when evaluating new scheduling designs

    Mobile Ad-Hoc Networks

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    Being infrastructure-less and without central administration control, wireless ad-hoc networking is playing a more and more important role in extending the coverage of traditional wireless infrastructure (cellular networks, wireless LAN, etc). This book includes state-of-the-art techniques and solutions for wireless ad-hoc networks. It focuses on the following topics in ad-hoc networks: quality-of-service and video communication, routing protocol and cross-layer design. A few interesting problems about security and delay-tolerant networks are also discussed. This book is targeted to provide network engineers and researchers with design guidelines for large scale wireless ad hoc networks
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