119,337 research outputs found
Enabling Mainframe Assets to Services for SOA
Service-oriented architecture (SOA) is a mechanism for achieving interoperability between heterogeneous systems. SOA enables existing legacy systems to expose their functionality as services, without making significant changes to the legacy systems. Migration towards a service-oriented approach (SOA) not only standardizes interaction, but also allows for more flexibility in the existing process. Web services technology is an ideal technology choice for implementing a SOA. Web services can be implemented in any programming language. The functionality of Web services range from simple request-reply to full business process. These services can be newly developed applications or just wrapper program for existing business functions to be network-enabled. The strategy is to form a framework to integrate z/OS assets in distributed environment using SOA approach, to enable optimal business agility and flexibility. Mainframe applications run the business and contain critical business logic that is unique, difficult, and costly to replicate. Enabling existing applications allows reusing critical business assets and leveraging the assets as a service to be invoked in heterogeneous environment
Grid-enabling FIRST: Speeding up simulation applications using WinGrid
The vision of grid computing is to make computational power, storage capacity, data and applications available to users as readily as electricity and other utilities. Grid infrastructures and applications have traditionally been geared towards dedicated, centralized, high performance clusters running on UNIX flavour operating systems (commonly referred to as cluster-based grid computing). This can be contrasted with desktop-based grid computing which refers to the aggregation of non-dedicated, de-centralized, commodity PCs connected through a network and running (mostly) the Microsoft Windowstrade operating system. Large scale adoption of such Windowstrade-based grid infrastructure may be facilitated via grid-enabling existing Windows applications. This paper presents the WinGridtrade approach to grid enabling existing Windowstrade based commercial-off-the-shelf (COTS) simulation packages (CSPs). Through the use of a case study developed in conjunction with Ford Motor Company, the paper demonstrates how experimentation with the CSP Witnesstrade and FIRST can achieve a linear speedup when WinGridtrade is used to harness idle PC computing resources. This, combined with the lessons learned from the case study, has encouraged us to develop the Web service extensions to WinGridtrade. It is hoped that this would facilitate wider acceptance of WinGridtrade among enterprises having stringent security policies in place
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
Ontology-based collaborative framework for disaster recovery scenarios
This paper aims at designing of adaptive framework for supporting
collaborative work of different actors in public safety and disaster recovery
missions. In such scenarios, firemen and robots interact to each other to reach
a common goal; firemen team is equipped with smart devices and robots team is
supplied with communication technologies, and should carry on specific tasks.
Here, reliable connection is mandatory to ensure the interaction between
actors. But wireless access network and communication resources are vulnerable
in the event of a sudden unexpected change in the environment. Also, the
continuous change in the mission requirements such as inclusion/exclusion of
new actor, changing the actor's priority and the limitations of smart devices
need to be monitored. To perform dynamically in such case, the presented
framework is based on a generic multi-level modeling approach that ensures
adaptation handled by semantic modeling. Automated self-configuration is driven
by rule-based reconfiguration policies through ontology
An Architecture for Provenance Systems
This document covers the logical and process architectures of provenance systems. The logical architecture identifies key roles and their interactions, whereas the process architecture discusses distribution and security. A fundamental aspect of our presentation is its technology-independent nature, which makes it reusable: the principles that are exposed in this document may be applied to different technologies
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