389 research outputs found

    Joint QoS multicast routing and channel assignment in multiradio multichannel wireless mesh networks using intelligent computational methods

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    Copyright @ 2010 Elsevier B.V. All rights reserved.In this paper, the quality of service multicast routing and channel assignment (QoS-MRCA) problem is investigated. It is proved to be a NP-hard problem. Previous work separates the multicast tree construction from the channel assignment. Therefore they bear severe drawback, that is, channel assignment cannot work well with the determined multicast tree. In this paper, we integrate them together and solve it by intelligent computational methods. First, we develop a unified framework which consists of the problem formulation, the solution representation, the fitness function, and the channel assignment algorithm. Then, we propose three separate algorithms based on three representative intelligent computational methods (i.e., genetic algorithm, simulated annealing, and tabu search). These three algorithms aim to search minimum-interference multicast trees which also satisfy the end-to-end delay constraint and optimize the usage of the scarce radio network resource in wireless mesh networks. To achieve this goal, the optimization techniques based on state of the art genetic algorithm and the techniques to control the annealing process and the tabu search procedure are well developed separately. Simulation results show that the proposed three intelligent computational methods based multicast algorithms all achieve better performance in terms of both the total channel conflict and the tree cost than those comparative references.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1

    Revisiting the Evolution and Application of Assignment Problem: A Brief Overview

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    The assignment problem (AP) is incredibly challenging that can model many real-life problems. This paper provides a limited review of the recent developments that have appeared in the literature, meaning of assignment problem as well as solving techniques and will provide a review on   a lot of research studies on different types of assignment problem taking place in present day real life situation in order to capture the variations in different types of assignment techniques. Keywords: Assignment problem, Quadratic Assignment, Vehicle Routing, Exact Algorithm, Bound, Heuristic etc

    Applying Evolutionary Algorithms Successfully: A Guide Gained from Real-world Applications

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    Metaheuristics (MHs) in general and Evolutionary Algorithms (EAs) in particular are well known tools for successful optimization of difficult problems. But when is their application meaningful and how does one approach such a project as a novice? How do you avoid beginner\u27s mistakes or use the design possibilities of a metaheuristic search as efficiently as possible? This paper tries to give answers to these questions based on 30 years of research and application of the Evolutionary Algorithm GLEAM and its memetic extension HyGLEAM. Most of the experience gathered and discussed here can also be applied to the use of other metaheuristics such as ant algorithms or particle swarm optimization. This paper addresses users with basic knowledge of MHs in general and EAs in particular who want to apply them in an optimization project. For this purpose, a number of questions that arise in the course of such a project are addressed. At the end, some non-technical project management issues are discussed, whose importance for project success is often underestimated

    ETEA: A euclidean minimum spanning tree-Based evolutionary algorithm for multiobjective optimization

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    © the Massachusetts Institute of TechnologyAbstract The Euclidean minimum spanning tree (EMST), widely used in a variety of domains, is a minimum spanning tree of a set of points in the space, where the edge weight between each pair of points is their Euclidean distance. Since the generation of an EMST is entirely determined by the Euclidean distance between solutions (points), the properties of EMSTs have a close relation with the distribution and position information of solutions. This paper explores the properties of EMSTs and proposes an EMST-based Evolutionary Algorithm (ETEA) to solve multiobjective optimization problems (MOPs). Unlike most EMO algorithms that focus on the Pareto dominance relation, the proposed algorithm mainly considers distance-based measures to evaluate and compare individuals during the evolutionary search. Specifically in ETEA, four strategies are introduced: 1) An EMST-based crowding distance (ETCD) is presented to estimate the density of individuals in the population; 2) A distance comparison approach incorporating ETCD is used to assign the fitness value for individuals; 3) A fitness adjustment technique is designed to avoid the partial overcrowding in environmental selection; 4) Three diversity indicators-the minimum edge, degree, and ETCD-with regard to EMSTs are applied to determine the survival of individuals in archive truncation. From a series of extensive experiments on 32 test instances with different characteristics, ETEA is found to be competitive against five state-of-the-art algorithms and its predecessor in providing a good balance among convergence, uniformity, and spread.Engineering and Physical Sciences Research Council (EPSRC) of the United Kingdom under Grant EP/K001310/1, and the National Natural Science Foundation of China under Grant 61070088

    RIGA: A Regret-Based Interactive Genetic Algorithm

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    In this paper, we propose an interactive genetic algorithm for solving multi-objective combinatorial optimization problems under preference imprecision. More precisely, we consider problems where the decision maker's preferences over solutions can be represented by a parameterized aggregation function (e.g., a weighted sum, an OWA operator, a Choquet integral), and we assume that the parameters are initially not known by the recommendation system. In order to quickly make a good recommendation, we combine elicitation and search in the following way: 1) we use regret-based elicitation techniques to reduce the parameter space in a efficient way, 2) genetic operators are applied on parameter instances (instead of solutions) to better explore the parameter space, and 3) we generate promising solutions (population) using existing solving methods designed for the problem with known preferences. Our algorithm, called RIGA, can be applied to any multi-objective combinatorial optimization problem provided that the aggregation function is linear in its parameters and that a (near-)optimal solution can be efficiently determined for the problem with known preferences. We also study its theoretical performances: RIGA can be implemented in such way that it runs in polynomial time while asking no more than a polynomial number of queries. The method is tested on the multi-objective knapsack and traveling salesman problems. For several performance indicators (computation times, gap to optimality and number of queries), RIGA obtains better results than state-of-the-art algorithms

    Throughput Maximization of Queueing Networks with Simultaneous Minimization of Service Rates and Buffers

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    The throughput of an acyclic, general-service time queueing network was optimized, and the total number of buffers and the overall service rate was reduced. To satisfy these conflicting objectives, a multiobjective genetic algorithm was developed and employed. Thus, our method produced a set of efficient solutions for more than one objective in the objective function. A comprehensive set of computational experiments was conducted to determine the efficacy and efficiency of the proposed approach. Interesting insights obtained from the analysis of a complex network may assist practitioners in planning general-service queueing networks

    Developing collaborative planning support tools for optimised farming in Western Australia

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    Land-use (farm) planning is a highly complex and dynamic process. A land-use plan can be optimal at one point in time, but its currency can change quickly due to the dynamic nature of the variables driving the land-use decision-making process. These include external drivers such as weather and produce markets, that also interact with the biophysical interactions and management activities of crop production.The active environment of an annual farm planning process can be envisioned as being cone-like. At the beginning of the sowing year, the number of options open to the manager is huge, although uncertainty is high due to the inability to foresee future weather and market conditions. As the production year reveals itself, the uncertainties around weather and markets become more certain, as does the impact of weather and management activities on future production levels. This restricts the number of alternative management options available to the farm manager. Moreover, every decision made, such as crop type sown in a paddock, will constrains the range of management activities possible in that paddock for the rest of the growing season.This research has developed a prototype Land-use Decision Support System (LUDSS) to aid farm managers in their tactical farm management decision making. The prototype applies an innovative approach that mimics the way in which a farm manager and/or consultant would search for optimal solutions at a whole-farm level. This model captured the range of possible management activities available to the manager and the impact that both external (to the farm) and internal drivers have on crop production and the environment. It also captured the risk and uncertainty found in the decision space.The developed prototype is based on a Multiple Objective Decision-making (MODM) - á Posteriori approach incorporating an Exhaustive Search method. The objective set used for the model is: maximising profit and minimising environmental impact. Pareto optimisation theory was chosen as the method to select the optimal solution and a Monte Carlo simulator is integrated into the prototype to incorporate the dynamic nature of the farm decision making process. The prototype has a user-friendly front and back end to allow farmers to input data, drive the application and extract information easily
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