7,307 research outputs found

    Quasi-Optimal Energy-Efficient Leader Election Algorithms in Radio Networks

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    International audienceRadio networks (RN) are distributed systems (\textit{ad hoc networks}) consisting in n2n \ge 2 radio stations. Assuming the number nn unknown, two distinct models of RN without collision detection (\textit{no-CD}) are addressed: the model with \textit{weak no-CD} RN and the one with \textit{strong no-CD} RN. We design and analyze two distributed leader election protocols, each one running in each of the above two (no-CD RN) models, respectively. Both randomized protocols are shown to elect a leader within \BO(\log{(n)}) expected time, with no station being awake for more than \BO(\log{\log{(n)}}) time slots (such algorithms are said to be \textit{energy-efficient}). Therefore, a new class of efficient algorithms is set up that matchthe Ω(log(n))\Omega(\log{(n)}) time lower-bound established by Kushilevitz and Mansour

    An Efficient Communication Abstraction for Dense Wireless Networks

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    In this paper we study the problem of developing efficient distributed algorithms for dense wireless networks. For many problems in this setting, fast solutions must leverage the reality that radio signals fade with distance, which can be exploited to enable concurrent communication among multiple sender/receiver pairs. To simplify the development of these algorithms we describe a new communication abstraction called FadingMAC which exposes the benefits of this concurrent communication, but also hides the details of the underlying low-level radio signal behavior. This approach splits efforts between those who develop useful algorithms that run on the abstraction, and those who implement the abstraction in concrete low-level wireless models, or on real hardware. After defining FadingMAC, we describe and analyze an efficient implementation of the abstraction in a standard low-level SINR-style network model. We then describe solutions to the following problems that run on the abstraction: max, min, sum, and mean computed over input values; process renaming; consensus and leader election; and optimal packet scheduling. Combining our abstraction implementation with these applications that run on the abstraction, we obtain near-optimal solutions to these problems in our low-level SINR model - significantly advancing the known results for distributed algorithms in this setting. Of equal importance to these concrete bounds, however, is the general idea advanced by this paper: as wireless networks become more dense, both theoreticians and practitioners must explore new communication abstractions that can help tame this density

    Distributed Deterministic Broadcasting in Uniform-Power Ad Hoc Wireless Networks

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    Development of many futuristic technologies, such as MANET, VANET, iThings, nano-devices, depend on efficient distributed communication protocols in multi-hop ad hoc networks. A vast majority of research in this area focus on design heuristic protocols, and analyze their performance by simulations on networks generated randomly or obtained in practical measurements of some (usually small-size) wireless networks. %some library. Moreover, they often assume access to truly random sources, which is often not reasonable in case of wireless devices. In this work we use a formal framework to study the problem of broadcasting and its time complexity in any two dimensional Euclidean wireless network with uniform transmission powers. For the analysis, we consider two popular models of ad hoc networks based on the Signal-to-Interference-and-Noise Ratio (SINR): one with opportunistic links, and the other with randomly disturbed SINR. In the former model, we show that one of our algorithms accomplishes broadcasting in O(Dlog2n)O(D\log^2 n) rounds, where nn is the number of nodes and DD is the diameter of the network. If nodes know a priori the granularity gg of the network, i.e., the inverse of the maximum transmission range over the minimum distance between any two stations, a modification of this algorithm accomplishes broadcasting in O(Dlogg)O(D\log g) rounds. Finally, we modify both algorithms to make them efficient in the latter model with randomly disturbed SINR, with only logarithmic growth of performance. Ours are the first provably efficient and well-scalable, under the two models, distributed deterministic solutions for the broadcast task.Comment: arXiv admin note: substantial text overlap with arXiv:1207.673

    Exploiting spontaneous transmissions for broadcasting and leader election in radio networks

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    We study two fundamental communication primitives: broadcasting and leader election in the classical model of multi-hop radio networks with unknown topology and without collision detection mechanisms. It has been known for almost 20 years that in undirected networks with n nodes and diameter D, randomized broadcasting requires Ω(D log n/D + log2 n) rounds, assuming that uninformed nodes are not allowed to communicate (until they are informed). Only very recently, Haeupler and Wajc (PODC'2016) showed that this bound can be improved for the model with spontaneous transmissions, providing an O(D log n log log n/log D + logO(1) n)-time broadcasting algorithm. In this article, we give a new and faster algorithm that completes broadcasting in O(D log n/log D + logO(1) n) time, succeeding with high probability. This yields the first optimal O(D)-time broadcasting algorithm whenever n is polynomial in D. Furthermore, our approach can be applied to design a new leader election algorithm that matches the performance of our broadcasting algorithm. Previously, all fast randomized leader election algorithms have used broadcasting as a subroutine and their complexity has been asymptotically strictly larger than the complexity of broadcasting. In particular, the fastest previously known randomized leader election algorithm of Ghaffari and Haeupler (SODA'2013) requires O(D log n/D min {log log n, log n/D} + logO(1) n)-time, succeeding with high probability. Our new algorithm again requires O(D log n/log D + logO(1) n) time, also succeeding with high probability
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