1,230 research outputs found

    Efficient And Scalable Evaluation Of Continuous, Spatio-temporal Queries In Mobile Computing Environments

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    A variety of research exists for the processing of continuous queries in large, mobile environments. Each method tries, in its own way, to address the computational bottleneck of constantly processing so many queries. For this research, we present a two-pronged approach at addressing this problem. Firstly, we introduce an efficient and scalable system for monitoring traditional, continuous queries by leveraging the parallel processing capability of the Graphics Processing Unit. We examine a naive CPU-based solution for continuous range-monitoring queries, and we then extend this system using the GPU. Additionally, with mobile communication devices becoming commodity, location-based services will become ubiquitous. To cope with the very high intensity of location-based queries, we propose a view oriented approach of the location database, thereby reducing computation costs by exploiting computation sharing amongst queries requiring the same view. Our studies show that by exploiting the parallel processing power of the GPU, we are able to significantly scale the number of mobile objects, while maintaining an acceptable level of performance. Our second approach was to view this research problem as one belonging to the domain of data streams. Several works have convincingly argued that the two research fields of spatiotemporal data streams and the management of moving objects can naturally come together. [IlMI10, ChFr03, MoXA04] For example, the output of a GPS receiver, monitoring the position of a mobile object, is viewed as a data stream of location updates. This data stream of location updates, along with those from the plausibly many other mobile objects, is received at a centralized server, which processes the streams upon arrival, effectively updating the answers to the currently active queries in real time. iv For this second approach, we present GEDS, a scalable, Graphics Processing Unit (GPU)-based framework for the evaluation of continuous spatio-temporal queries over spatiotemporal data streams. Specifically, GEDS employs the computation sharing and parallel processing paradigms to deliver scalability in the evaluation of continuous, spatio-temporal range queries and continuous, spatio-temporal kNN queries. The GEDS framework utilizes the parallel processing capability of the GPU, a stream processor by trade, to handle the computation required in this application. Experimental evaluation shows promising performance and shows the scalability and efficacy of GEDS in spatio-temporal data streaming environments. Additional performance studies demonstrate that, even in light of the costs associated with memory transfers, the parallel processing power provided by GEDS clearly counters and outweighs any associated costs. Finally, in an effort to move beyond the analysis of specific algorithms over the GEDS framework, we take a broader approach in our analysis of GPU computing. What algorithms are appropriate for the GPU? What types of applications can benefit from the parallel and stream processing power of the GPU? And can we identify a class of algorithms that are best suited for GPU computing? To answer these questions, we develop an abstract performance model, detailing the relationship between the CPU and the GPU. From this model, we are able to extrapolate a list of attributes common to successful GPU-based applications, thereby providing insight into which algorithms and applications are best suited for the GPU and also providing an estimated theoretical speedup for said GPU-based application

    Efficient Group K Nearest-Neighbor Spatial Query Processing in Apache Spark

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    Aiming at the problem of spatial query processing in distributed computing systems, the design and implementation of new distributed spatial query algorithms is a current challenge. Apache Spark is a memory-based framework suitable for real-time and batch processing. Spark-based systems allow users to work on distributed in-memory data, without worrying about the data distribution mechanism and fault-tolerance. Given two datasets of points (called Query and Training), the group K nearest-neighbor (GKNN) query retrieves (K) points of the Training with the smallest sum of distances to every point of the Query. This spatial query has been actively studied in centralized environments and several performance improving techniques and pruning heuristics have been also proposed, while, a distributed algorithm in Apache Hadoop was recently proposed by our team. Since, in general, Apache Hadoop exhibits lower performance than Spark, in this paper, we present the first distributed GKNN query algorithm in Apache Spark and compare it against the one in Apache Hadoop. This algorithm incorporates programming features and facilities that are specific to Apache Spark. Moreover, techniques that improve performance and are applicable in Apache Spark are also incorporated. The results of an extensive set of experiments with real-world spatial datasets are presented, demonstrating that our Apache Spark GKNN solution, with its improvements, is efficient and a clear winner in comparison to processing this query in Apache Hadoop

    Mobile Location Indexing Based On Synthetic Moving Objects

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    Today, the number of researches based on the data they move known as mobile objects indexing came out from the traditional static one. There are some indexing approaches to handle the complicated moving positions. One of the suitable ideas is pre-ordering these objects before building index structure. In this paper, a structure, a presorted-nearest index tree algorithm is proposed that allowed maintaining, updating, and range querying mobile objects within the desired period. Besides, it gives the advantage of an index structure to easy data access and fast query along with the retrieving nearest locations from a location point in the index structure. A synthetic mobile position dataset is also proposed for performance evaluation so that it is free from location privacy and confidentiality. The detail experimental results are discussed together with the performance evaluation of KDtree-based index structure. Both approaches are similarly efficient in range searching. However, the proposed approach is especially much more save time for the nearest neighbor search within a range than KD tree-based calculation

    Efficient Large-scale Distance-Based Join Queries in SpatialHadoop

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    Efficient processing of Distance-Based Join Queries (DBJQs) in spatial databases is of paramount importance in many application domains. The most representative and known DBJQs are the K Closest Pairs Query (KCPQ) and the ε Distance Join Query (εDJQ). These types of join queries are characterized by a number of desired pairs (K) or a distance threshold (ε) between the components of the pairs in the final result, over two spatial datasets. Both are expensive operations, since two spatial datasets are combined with additional constraints. Given the increasing volume of spatial data originating from multiple sources and stored in distributed servers, it is not always efficient to perform DBJQs on a centralized server. For this reason, this paper addresses the problem of computing DBJQs on big spatial datasets in SpatialHadoop, an extension of Hadoop that supports efficient processing of spatial queries in a cloud-based setting. We propose novel algorithms, based on plane-sweep, to perform efficient parallel DBJQs on large-scale spatial datasets in Spatial Hadoop. We evaluate the performance of the proposed algorithms in several situations with large real-world as well as synthetic datasets. The experiments demonstrate the efficiency and scalability of our proposed methodologies

    Scalable big data systems: Architectures and optimizations

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    Big data analytics has become not just a popular buzzword but also a strategic direction in information technology for many enterprises and government organizations. Even though many new computing and storage systems have been developed for big data analytics, scalable big data processing has become more and more challenging as a result of the huge and rapidly growing size of real-world data. Dedicated to the development of architectures and optimization techniques for scaling big data processing systems, especially in the era of cloud computing, this dissertation makes three unique contributions. First, it introduces a suite of graph partitioning algorithms that can run much faster than existing data distribution methods and inherently scale to the growth of big data. The main idea of these approaches is to partition a big graph by preserving the core computational data structure as much as possible to maximize intra-server computation and minimize inter-server communication. In addition, it proposes a distributed iterative graph computation framework that effectively utilizes secondary storage to maximize access locality and speed up distributed iterative graph computations. The framework not only considerably reduces memory requirements for iterative graph algorithms but also significantly improves the performance of iterative graph computations. Last but not the least, it establishes a suite of optimization techniques for scalable spatial data processing along with three orthogonal dimensions: (i) scalable processing of spatial alarms for mobile users traveling on road networks, (ii) scalable location tagging for improving the quality of Twitter data analytics and prediction accuracy, and (iii) lightweight spatial indexing for enhancing the performance of big spatial data queries.Ph.D
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