90,362 research outputs found
Image Reordering Based On The Theme Of Diversity
A unique thematic function is proposed to improve the code within the P2P environment, which both displays relevant information as well as balances workload. Therefore, we recommend that you use the updated codebook methodology to improve the information you replace with the resulting codebook and related information, as well as the workload balance between nodes that manage different coding words. An updated version of the Codebook is proposed to be distributed according to the distribution / mixing of personal passwords, which improves target performance at a lower update cost. While most current approaches focus on restricting scalability as well as optimizing high-dimensional visual features, we include content-based images in peer-to-peer systems in this paper to peer-to-peer word models. We recommend using the case. This season's codebook should be updated periodically, instead of the regular time. Within this paper, we offer a unique presenting method to increase mobility around the world, demonstrating both balance and workload. In addition, the peer-to-peer network is dynamically developed, making a stable codebook less efficient for retrieval operations. In order to be able to improve recovery performance and reduce network costs, indexing trimming techniques have been developed. Unlike the central environment, the key challenge is to efficiently acquire an efficient global code book, as images are distributed across peer-to-peer networks
Achieving Quality of Service Guarantees for Delay Sensitive Applications in Wireless Networks
In the past few years, we have witnessed the continuous growth in popularity of delay-sensitive applications. Applications like live video streaming, multimedia conferencing, VoIP and online gaming account for a major part of Internet traffic these days. It is also predicted that this trend will continue in the coming years. This emphasizes the significance of developing efficient scheduling algorithms in communication networks with guaranteed low delay performance. In our work, we try to address the delay issue in some major instances of wireless communication networks.
First, we study a wireless content distribution network (CDN), in which the requests for the content may have service deadlines. Our wireless CDN consists of a media vault that hosts all the content in the system and a number of local servers (base stations), each having a cache for temporarily storing a subset of the content. There are two major questions associated with this framework: (i) content caching: which content should be loaded in each cache? and (ii) wireless network scheduling: how to appropriately schedule the transmissions from wireless servers? Using ideas from queuing theory, we develop provably optimal algorithms to jointly solve the caching and scheduling problems.
Next, we focus on wireless relay networks. It is well accepted that network coding can enhance the performance of these networks by exploiting the broadcast nature of the wireless medium. This improvement is usually evaluated in terms of the number of required transmissions for delivering flow packets to their destinations. In this work, we study the effect of delay on the performance of network coding by characterizing a trade-off between latency and the performance gain achieved by employing network coding. More specifically, we associate a holding cost for delaying packets before delivery and a transmission cost for each broadcast transmission made by the relay node. Using a Markov decision process (MDP) argument, we prove a simple threshold-based policy is optimal in the sense of minimum long-run average cost.
Finally, we analyze delay-sensitive applications in wireless peer-to-peer (P2P) networks. We consider a hybrid network which consists of (i) an expensive base station-to-peer (B2P) network with unicast transmissions, and (ii) a free broadcast P2P network. In such a framework, we study two popular applications: (a) a content distribution application with service deadlines, and (b) a multimedia live streaming application. In both problems, we utilize random linear network coding over finite fields to simplify the coordination of the transmissions. For these applications, we provide efficient algorithms to schedule the transmissions such that some quality of service (QoS) requirements are satisfied with the minimum cost of B2P usage. The algorithms are proven to be throughput optimal for sufficiently large field sizes and perform reasonably well for finite fields
Content-access QoS in peer-to-peer networks using a fast MDS erasure code
This paper describes an enhancement of content access Quality of Service in peer to peer (P2P) networks. The main idea is to use an erasure code to distribute the information over the peers. This distribution increases the users’ choice on disseminated encoded data and therefore statistically enhances the overall throughput of the transfer. A performance evaluation based on an original model using the results of a measurement campaign of sequential and parallel downloads in a real P2P network over Internet is presented. Based on a bandwidth distribution, statistical content-access QoS are guaranteed in function of both the content replication level in the network and the file dissemination strategies. A simple application in the context of media streaming is proposed. Finally, the constraints on the erasure code related to the proposed system are analysed and a new fast MDS erasure code is proposed, implemented and evaluated
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Identifying malicious nodes in network-coding-based peer-to-peer streaming networks
published or submitted for publicatio
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