6,671 research outputs found

    Speaker-independent emotion recognition exploiting a psychologically-inspired binary cascade classification schema

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    In this paper, a psychologically-inspired binary cascade classification schema is proposed for speech emotion recognition. Performance is enhanced because commonly confused pairs of emotions are distinguishable from one another. Extracted features are related to statistics of pitch, formants, and energy contours, as well as spectrum, cepstrum, perceptual and temporal features, autocorrelation, MPEG-7 descriptors, Fujisakis model parameters, voice quality, jitter, and shimmer. Selected features are fed as input to K nearest neighborhood classifier and to support vector machines. Two kernels are tested for the latter: Linear and Gaussian radial basis function. The recently proposed speaker-independent experimental protocol is tested on the Berlin emotional speech database for each gender separately. The best emotion recognition accuracy, achieved by support vector machines with linear kernel, equals 87.7%, outperforming state-of-the-art approaches. Statistical analysis is first carried out with respect to the classifiers error rates and then to evaluate the information expressed by the classifiers confusion matrices. © Springer Science+Business Media, LLC 2011

    Temporal contextual descriptors and applications to emotion analysis.

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    The current trends in technology suggest that the next generation of services and devices allows smarter customization and automatic context recognition. Computers learn the behavior of the users and can offer them customized services depending on the context, location, and preferences. One of the most important challenges in human-machine interaction is the proper understanding of human emotions by machines and automated systems. In the recent years, the progress made in machine learning and pattern recognition led to the development of algorithms that are able to learn the detection and identification of human emotions from experience. These algorithms use different modalities such as image, speech, and physiological signals to analyze and learn human emotions. In many settings, the vocal information might be more available than other modalities due to widespread of voice sensors in phones, cars, and computer systems in general. In emotion analysis from speech, an audio utterance is represented by an ordered (in time) sequence of features or a multivariate time series. Typically, the sequence is further mapped into a global descriptor representative of the entire utterance/sequence. This descriptor is used for classification and analysis. In classic approaches, statistics are computed over the entire sequence and used as a global descriptor. This often results in the loss of temporal ordering from the original sequence. Emotion is a succession of acoustic events. By discarding the temporal ordering of these events in the mapping, the classic approaches cannot detect acoustic patterns that lead to a certain emotion. In this dissertation, we propose a novel feature mapping framework. The proposed framework maps temporally ordered sequence of acoustic features into data-driven global descriptors that integrate the temporal information from the original sequence. The framework contains three mapping algorithms. These algorithms integrate the temporal information implicitly and explicitly in the descriptor\u27s representation. In the rst algorithm, the Temporal Averaging Algorithm, we average the data temporally using leaky integrators to produce a global descriptor that implicitly integrates the temporal information from the original sequence. In order to integrate the discrimination between classes in the mapping, we propose the Temporal Response Averaging Algorithm which combines the temporal averaging step of the previous algorithm and unsupervised learning to produce data driven temporal contextual descriptors. In the third algorithm, we use the topology preserving property of the Self-Organizing Maps and the continuous nature of speech to map a temporal sequence into an ordered trajectory representing the behavior over time of the input utterance on a 2-D map of emotions. The temporal information is integrated explicitly in the descriptor which makes it easier to monitor emotions in long speeches. The proposed mapping framework maps speech data of different length to the same equivalent representation which alleviates the problem of dealing with variable length temporal sequences. This is advantageous in real time setting where the size of the analysis window can be variable. Using the proposed feature mapping framework, we build a novel data-driven speech emotion detection and recognition system that indexes speech databases to facilitate the classification and retrieval of emotions. We test the proposed system using two datasets. The first corpus is acted. We showed that the proposed mapping framework outperforms the classic approaches while providing descriptors that are suitable for the analysis and visualization of humans’ emotions in speech data. The second corpus is an authentic dataset. In this dissertation, we evaluate the performances of our system using a collection of debates. For that purpose, we propose a novel debate collection that is one of the first initiatives in the literature. We show that the proposed system is able to learn human emotions from debates

    Emotion recognition from syllabic units using k-nearest-neighbor classification and energy distribution

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    In this article, we present an automatic technique for recognizing emotional states from speech signals. The main focus of this paper is to present an efficient and reduced set of acoustic features that allows us to recognize the four basic human emotions (anger, sadness, joy, and neutral). The proposed features vector is composed by twenty-eight measurements corresponding to standard acoustic features such as formants, fundamental frequency (obtained by Praat software) as well as introducing new features based on the calculation of the energies in some specific frequency bands and their distributions (thanks to MATLAB codes). The extracted measurements are obtained from syllabic units’ consonant/vowel (CV) derived from Moroccan Arabic dialect emotional database (MADED) corpus. Thereafter, the data which has been collected is then trained by a k-nearest-neighbor (KNN) classifier to perform the automated recognition phase. The results reach 64.65% in the multi-class classification and 94.95% for classification between positive and negative emotions

    A survey on the semi supervised learning paradigm in the context of speech emotion recognition

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    The area of Automatic Speech Emotion Recognition has been a hot topic for researchers for quite some time now. The recent breakthroughs on technology in the field of Machine Learning open up doors for multiple approaches of many kinds. However, some concerns have been persistent throughout the years where we highlight the design and collection of data. Proper annotation of data can be quite expensive and sometimes not even viable, as specialists are often needed for such a complex task as emotion recognition. The evolution of the semi supervised learning paradigm tries to drag down the high dependency on labelled data, potentially facilitating the design of a proper pipeline of tasks, single or multi modal, towards the final objective of the recognition of the human emotional mental state. In this paper, a review of the current single modal (audio) Semi Supervised Learning state of art is explored as a possible solution to the bottlenecking issues mentioned, as a way of helping and guiding future researchers when getting to the planning phase of such task, where many positive aspects from each piece of work can be drawn and combined.This work has been supported by FCT - Fundação para a Ciencia e Tecnologia within the R&D Units Project Scope: UIDB/00319/202

    The Geneva Minimalistic Acoustic Parameter Set (GeMAPS) for Voice Research and Affective Computing

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    Work on voice sciences over recent decades has led to a proliferation of acoustic parameters that are used quite selectively and are not always extracted in a similar fashion. With many independent teams working in different research areas, shared standards become an essential safeguard to ensure compliance with state-of-the-art methods allowing appropriate comparison of results across studies and potential integration and combination of extraction and recognition systems. In this paper we propose a basic standard acoustic parameter set for various areas of automatic voice analysis, such as paralinguistic or clinical speech analysis. In contrast to a large brute-force parameter set, we present a minimalistic set of voice parameters here. These were selected based on a) their potential to index affective physiological changes in voice production, b) their proven value in former studies as well as their automatic extractability, and c) their theoretical significance. The set is intended to provide a common baseline for evaluation of future research and eliminate differences caused by varying parameter sets or even different implementations of the same parameters. Our implementation is publicly available with the openSMILE toolkit. Comparative evaluations of the proposed feature set and large baseline feature sets of INTERSPEECH challenges show a high performance of the proposed set in relation to its size

    Modelling affect for horror soundscapes

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    The feeling of horror within movies or games relies on the audience’s perception of a tense atmosphere — often achieved through sound accompanied by the on-screen drama — guiding its emotional experience throughout the scene or game-play sequence. These progressions are often crafted through an a priori knowledge of how a scene or game-play sequence will playout, and the intended emotional patterns a game director wants to transmit. The appropriate design of sound becomes even more challenging once the scenery and the general context is autonomously generated by an algorithm. Towards realizing sound-based affective interaction in games this paper explores the creation of computational models capable of ranking short audio pieces based on crowdsourced annotations of tension, arousal and valence. Affect models are trained via preference learning on over a thousand annotations with the use of support vector machines, whose inputs are low-level features extracted from the audio assets of a comprehensive sound library. The models constructed in this work are able to predict the tension, arousal and valence elicited by sound, respectively, with an accuracy of approximately 65%, 66% and 72%.peer-reviewe

    Feature Selection Approaches for Optimising Music Emotion Recognition Methods

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    The high feature dimensionality is a challenge in music emotion recognition. There is no common consensus on a relation between audio features and emotion. The MER system uses all available features to recognize emotion; however, this is not an optimal solution since it contains irrelevant data acting as noise. In this paper, we introduce a feature selection approach to eliminate redundant features for MER. We created a Selected Feature Set (SFS) based on the feature selection algorithm (FSA) and benchmarked it by training with two models, Support Vector Regression (SVR) and Random Forest (RF) and comparing them against with using the Complete Feature Set (CFS). The result indicates that the performance of MER has improved for both Random Forest (RF) and Support Vector Regression (SVR) models by using SFS. We found using FSA can improve performance in all scenarios, and it has potential benefits for model efficiency and stability for MER task
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