33,497 research outputs found
VXA: A Virtual Architecture for Durable Compressed Archives
Data compression algorithms change frequently, and obsolete decoders do not
always run on new hardware and operating systems, threatening the long-term
usability of content archived using those algorithms. Re-encoding content into
new formats is cumbersome, and highly undesirable when lossy compression is
involved. Processor architectures, in contrast, have remained comparatively
stable over recent decades. VXA, an archival storage system designed around
this observation, archives executable decoders along with the encoded content
it stores. VXA decoders run in a specialized virtual machine that implements an
OS-independent execution environment based on the standard x86 architecture.
The VXA virtual machine strictly limits access to host system services, making
decoders safe to run even if an archive contains malicious code. VXA's adoption
of a "native" processor architecture instead of type-safe language technology
allows reuse of existing "hand-optimized" decoders in C and assembly language,
and permits decoders access to performance-enhancing architecture features such
as vector processing instructions. The performance cost of VXA's virtualization
is typically less than 15% compared with the same decoders running natively.
The storage cost of archived decoders, typically 30-130KB each, can be
amortized across many archived files sharing the same compression method.Comment: 14 pages, 7 figures, 2 table
Designing a CPU model: from a pseudo-formal document to fast code
For validating low level embedded software, engineers use simulators that
take the real binary as input. Like the real hardware, these full-system
simulators are organized as a set of components. The main component is the CPU
simulator (ISS), because it is the usual bottleneck for the simulation speed,
and its development is a long and repetitive task. Previous work showed that an
ISS can be generated from an Architecture Description Language (ADL). In the
work reported in this paper, we generate a CPU simulator directly from the
pseudo-formal descriptions of the reference manual. For each instruction, we
extract the information describing its behavior, its binary encoding, and its
assembly syntax. Next, after automatically applying many optimizations on the
extracted information, we generate a SystemC/TLM ISS. We also generate tests
for the decoder and a formal specification in Coq. Experiments show that the
generated ISS is as fast and stable as our previous hand-written ISS.Comment: 3rd Workshop on: Rapid Simulation and Performance Evaluation: Methods
and Tools (2011
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